Project Dionysus 2.2 Downloads › Counterstrike Series › Counter-Strike 1.6 Kategorie: Counter-Strike 1.6 Entwickler: Chod Hochgeladen von: KN4CK3R Hinzugefügt am: So 10. Aug 2008, 20:35 System: Windows Datei nicht verfügbar. Datei nicht verfügbar. Beschreibung Bei Problemen mit einem Hack hilftein Blick in die FAQ! =========== Changelog===========2.2 -One or two problems fixed. -Main change was the loader, now allows updating any file in the Dionysus folder instead of just the loader.2.1 -Added Far ESP -Added new themes -Added burst fire -Added burst fire config -Fixed loader issues -Added auto-updater to loader -Added update information window -Fixed some crashing bugs -Optimised code for smoother performance -FPS increase -Fixed auto-burstrc2 - Fixed Pistol Autoshoot - Fixed Some Injection Problems - Added Auto server disconnection upon VAC module update - Fixed speed bugs - Added mirror mode - Added No Sky option to menu - Added config presets for 'hidden' and 'blatent' - Added two new crosshairs - Improved menu - Fixed Fonts not building properly - Fixed menu not appearing for some people - Improved loader appearance - Removed option to protect against VAC - Added Aim team selection - Added ability to see other Project Dionysus users (without using setinfo) - Fixed Manual Speed bindings problem - Added hitbox randomization - Added true aim spot drawing - Added draw hitbox cvar - Added discrete recoil - Added instant reloadrc1 - First Release============== Instructions==============Firstly, copy the font included to your c:\Windows\Fonts\ directory.Start 'Project Dionysus.exe'*** If you DO NOT get a message saying 'VAC Killer Injected' - you MUST *** restart steam and restart Project Dionysus - If you do not get that message you will NOT be VAC proof (this a bug in the injection codeWhen the dialog box appears, press 'Load Hack'Start Counter-Strike at any time.If you choose to protect against VAC, once you have loaded the VACKiller, you will be protected until you restart Steam.exe.========= Startup=========Startup.ini is loaded upon injection of the hack. Place any extra commands you want in here.========== Commands==========To use Half-Life commands, place a '!' before the command, e.g. '!net_graph 3'.Project Dionysus commands:savesettings - Save your settings to a filename in 'settings' dir (requires filename) loadsettings - Load a custom settings file in 'settings' dir (requires filename)con_clear - Clear the consoleloadtheme - Load a custom theme from 'theme' dir (requires filename)savetheme - Save a custom theme from 'theme' dir (requires filename)readfile - Read a file (requires a filename)loadcfg - Load a config from 'config' dir (requires filename)listcolours - List all colours in consolecoloureditor - Load the colour editormsgbox_var - Show a messagebox with variable input ( e.g. msgbox_var aim_fov - allows the user to enter custom fov)msgbox_ssettings - Shows a messagebox so users can enter custom settings filenamemsgbox_lsettings - Shows a messagebox so users can enter custom settings filenamerecoil_add - Add a recoil value for a gun (e.g. recoilo_add AK47 1.5)====================== Features & Variables======================Aiming: -aim_active 0 = Off / 1 = On -aim_recoil 0 = Off / 1 = Config Based (recoil.cfg) / 2 = Dynamic -aim_spread 0 = Off / 1 = Always On / 2 = On When Firing -aim_predmode 0 = Frame based / 1 = Latency based -aim_predahead (when using frame based) = custom -aim_fov = custom -aim_shoot 0 = Off / 1 = On -aim_pwall 0 = Off / 1 = On -aim_hitbox = custom / -1 = random -aim_smooth >0 = On -aim_key 0 = Auto / 1 = Mouse1 / 2 = Mouse2 -aim_delay = NOT USED YET -aim_randomize >0 = On -aim_team 0 = everybody / 1 = enemys / 2 = team -aim_draw 0 = off / 1 = on -aim_drawhb 0 = off / 1 = onHUD: -hud_showguns 0 = Off / 1 = On -hud_xhair 0 = Off / >1 = OnVisuals: -vis_walls 0 = off / 1 = Perfect XQZ / 2 = Asus / 3 = Trans -vis_lambert 0 = Off / 1 = On -vis_whitewalls 0 = Off / 1 = On -vis_nightmode 0 = Off / 1 = On -vis_noflash 0 = Off / 1 = On -vis_nosmoke 0 = Off / 1 = OnESP: -esp_player 0 = Off / 1 = On -esp_name 0 = Off / 1 = On -esp_weapon 0 = Off / 1 = On -esp_box 0 = Off / 1 = On -esp_distance 0 = Off / 1 = On -esp_gs 0 = Off / 1 = On -esp_glow 0 = Off / 1 = On -esp_entity 0 = Off / 1 = OnRadar: -radar_active 0 = Off / 1 = On -radar_x = custom -radar_y = custom -radar_size = custom -radar_names 0 = Off / 1 = OnSpeed: -speed_active 0 = Off / 1 = On -speed_aspeed = custom -speed_kspeed = custom -speed_mspeed = customMovement: -move_jump 0 = Off / 1 = On -move_duck 0 = Off / 1 = OnSpycam: -cam_active 0 = Off / 1 = On -cam_x = custom -cam_y = custom -cam_w = custom -cam_h = custom