OldSchoolHack

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OldSchoolHack Fusion 1.0.1

  • Kategorie: OldSchoolHack
  • Entwickler:
  • Hochgeladen von: KN4CK3R
  • Hinzugefügt am:
  • System: Windows
Download (200.82 KB)

VirusTotal Ergebnis: 19/45

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Beschreibung

OldSchoolHack Fusion
by KN4CK3R
www.oldschoolhack.me

1. Run OSHFusionUnique.exe and choose OSHFusion.exe.
  This will randomize your copy of OSHFusion.
2. Delete OSHFusionUnique.exe now! You don't need it anymore.
3. Run OSHFusion.exe (will have a random name now).
4. Choose the game you want to hack.
5. Inject the hack or choose the autoinject option. Autoinject should be prefered
  if you start the game in fullscreen mode.

Warning:
OSHFusion Injector randomizes OSHFusion.dll on every load.
You COULD but SHOULDN'T use another injector!

FAQ:
Q: How do I open the menu?
A: Press Insert.

Q: Why can't I move the gui mouse?
A: Most games lock the mouse while playing. Just open a menu and it will work.

Features:

ESP
-Box
-Name
-Healthbar
-Bones
-Enemy only

Radar
-Name
-Healthbar
-Enemy only
-Transparency

Misc
-Crosshair
-NoRecoilSpread

Aimbot
-AutoShoot
-different Aimkeys
-selectable bones
-AimType

Download OldSchoolHack Fusion 1.0.1
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Version 1.0.4:
https://www.oldschoolhack.me/forum/releases/9611,releaseosh-oldschoolhack-fusion-104.html
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bei mir startet es nicht.. wähle cs:go und autoinject an .. dann klick ich aufs schwarze kaestchen und : cant load hack.  
Wenn ich dann zuerst cs:go starte und dann versuche zu injecten, schliesst es sich ( als würde es funzen ) aber ich krieg dann kein menue oder sowas ingame auf- passiert also nix? kann mir ma jmd helfen pls ?
UD cs:go only WH  gibts ja nicht? ://
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echt nice1 der ist geil ;D mehr von so einer sorte solten exestiren ^^
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Zitat von KN4CK3R
morgen kommt ne neue version. da sollten dann ein paar probleme behoben sein

greetz KN4CK3R

OK! Danke! Ich Hoffe das es bei mir geht!
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morgen kommt ne neue version. da sollten dann ein paar probleme behoben sein

greetz KN4CK3R
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ud ?
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bei mir funzt qa nix pls help!!
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bei mir geht der hack f[r 2 sec und iss css down bitte um hilfe
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Zitat von UC wobei die Antworten hier für euch sicher auch interessant sind:

Zitat von RazerGaming1337

@KN4CK3R Here's a bug list I made, we hope some of them would be fixed :yup:
TEXT Code:
  1.  
  2. Console:
  3. - Keeps spamming: "*** ERROR: Bone access not allowed (entity 10:class C_TFPlayer)" and "R_FindDynamicDecalSlot: no slot available" (see image 2#/3#/4#/5#/6#/7#/9#/11#).
  4. Menu/Radar:
  5. - Menu and radar can be moved off-screen (see image 12#)
  6. - For unknown reason, menu sometime being colored as black, radar and ESP too.
  7. - Controls and on screen text are not readable for specific GPU users (through multicore rendering is disabled) (see image 1#).
  8. Extra sensory perception/Radar:
  9. - Building ESP is missing (see image 8#/9#).
  10. - When menu/radar is colored as black, ESP being colored too (probably because multicore rendering is enabled).
  11. - For unknown reason, ESP sometime being loaded incorrectly, red team = blue colored ESP and invert for another team also applies on radar (see image 2#/3#/8#/9#).
  12. Aimbot:
  13. - Not accurate for air-borne targets.
  14. - Has hidden feature 'aim lock' always enabled, but it is not configurable.
  15. - Sometime still aiming on dead target's spot after enemy was killed for few seconds.
  16. - Sometime aim on none-target, likely some line of something, and it aims on end of it, didn't realized what is line used for, usually happens with enemy class Medic (see image 3#/4#/5#/6#/9#).
  17. - Aiming through objects such as (setup time) doors, etc. (see image 7#/9#).
  18. - Do not aim on buildables.
  19. Other:
  20. - No spread do not work with multiple of projectile weapons (see image 10#/11#).
  21.  
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Greets, RazerGaming1337.

Zitat von KN4CK3R
thx for your detailed list

here some answers:

> For unknown reason, menu sometime being colored as black, radar and ESP too.
> Controls and on screen text are not readable for specific GPU users (through multicore rendering is disabled) (see image 1#).
> When menu/radar is colored as black, ESP being colored too (probably because multicore rendering is enabled).
Someone knows a way to force this hardware dx8 mode? I can't choose any other option there. Multicore Rendering should be disabled.

> Building ESP is missing (see image 8#/9#).
> Do not aim on buildables.
Maybe this feature will be added in a future version.

> For unknown reason, ESP sometime being loaded incorrectly, red team = blue colored ESP and invert for another team also applies on radar (see image 2#/3#/8#/9#).
This isn't an error. Your team = blue, enemy = red. I know this doesn't correspond with SourceEngine color style but in other games like BF there aren't these strict colors. They use enemy = red too.

> Has hidden feature 'aim lock' always enabled, but it is not configurable.
Maybe this feature will be added in a future version.

> Sometime still aiming on dead target's spot after enemy was killed for few seconds.
> Sometime aim on none-target, likely some line of something, and it aims on end of it, didn't realized what is line used for, usually happens with enemy class Medic (see image 3#/4#/5#/6#/9#).
This bug is only present in TF2. Don't know why...

> Aiming through objects such as (setup time) doors, etc. (see image 7#/9#).
Known bug

> No spread do not work with multiple of projectile weapons (see image 10#/11#).
Yes, I haven't added support for projectiles with gravity.

greetz KN4CK3R
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Zitat von KN4CK3R
Troll
Ich hab überhaupt keine Ahnung wie du darauf kommst....