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GitS: FA - External Radar v1.0

  • Kategorie: Other FPS Games
  • Entwickler:
  • Hochgeladen von: System
  • Hinzugefügt am:
  • System: Windows
Download (107.07 KB)

VirusTotal Ergebnis: 7/55

virustotal

Beschreibung

  • shows enemies only, 105m range
  • shows height difference with indicators and radar dot sizes
  • shows current health and ammo count
  • 100% external and passiv, no WriteProcessMemory, no injection
  • low CPU consumption (for C#)
  • ~300 lines of code, ~20KiB file size (without icon/obfuscation)
  • uses WPF canvas for drawing, no external libraries used


In case of a patch you'll probably need new offsets. Place a file called "Offsets.txt" into the same folder as the hack.
First line must be offset to EntityList, second line must be offset to LocalPlayer. Both offsets must be hexadecimal (starting with "0x").

.NET Framework 4.0 required
Tested on Windows 10 x64, Windows 8.1 x64
Radar laggy? Uses too much RAM? - Blame the obfuscation/packer.

Download GitS: FA - External Radar v1.0
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Not safe, Banned
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Zitat von ironman7157 post
Server Error. Every time I tried to use it
I also tried to rename it and it still have error.
Using Engima Protector didn't help since it doesn't launch with Engima Protector
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Server Error. Every time I tried to use it
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Kategorie: Other FPS Games
Entwickler: Rikkie

Beschreibung:
* shows enemies only, 105m range
* shows height difference with indicators and radar dot sizes
* shows current health and ammo count

* 100% external and passiv, no WriteProcessMemory, no injection
* freely resizable
* saves window position and size
* toggle between custom window and overlay mode
* overlay mode freely draggable
* low CPU consumption (for C#)
* ~600 lines of code, ~30KiB file size (without icon/obfuscation)
* uses WPF canvas for drawing, no external libraries used
* .NET Framework 4.5 required
* Tested on Windows 10 x64, Windows 8.1 x64

To change opacity of overlay edit "Config.txt" which will be created after first use. Edit the last (5th) value (should be 60) to anything between 100 (no transparency) and 1 (invisible).
Radar laggy? Uses too much RAM? - Blame the obfuscation/packer.

Credits:
WasserEsser - offsets and game classes
Zet - pattern scan function

Screenshots:
/hackdata/screenshot/thumb/65d00b1b4208b8c3d29a0714f46fd97e.jpg /hackdata/screenshot/thumb/d408f97d3a942d92322e9cec5ccc4e2d.jpg

Download:
GitS: FA - External Radar v2.0