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Americas Army 4

MR.CODE V.2

MR.CODE V.2

Features: CHAMS RED | WHITE | BLUE CROSSHAIRS NO RECOIL NO RELOAD INSTANT BULLET (BULLET HAS NO SHOOT DELAY) INCREASED FIRERATE NO SWAY(WHEN AIMING DOWN SIGHTS)
25. Aug 2016
17:51
MarkESP

MarkESP

Numpad 5 - ESP on/off Numpad 6 - Chams on/off Decimal - Crosshair on/off Usage: Inject the .dll with a injector during the loading screen of the game. In this public release there is no PB screenshot protection! The .dll can be injected during the loading screen of the game. After the loading screen
17. Apr 2016
19:03
Americas Army 4 M4A1 Realistic No Recoil

Americas Army 4 M4A1 Realistic No Recoil

As many as you know, if you were to use an engine no recoil, you will get banned ( spectators will see your no recoil and report you ) So what I made today is a no recoil script which isnt perfect ( perfect no recoils get banned )and you will NEVER be banned since it wont be detected since its external
2. Jul 2015
23:15
Hookless AAPG Cheat

Hookless AAPG Cheat

Features: No Recoil No Spread No Flash Unlimited Grenades PB Status: Undetected Credits: uNrEaL
1. Oct 2014
13:08
RFI-4 Hookless Cheat

RFI-4 Hookless Cheat

Features: No Recoil No Spread No Fog No Smoke No Flash Unlimited Grenades PB Status: Undetected
27. Sep 2014
10:24
Hookless AAPG Cheat v134189

Hookless AAPG Cheat v134189

Features: No Recoil No Spread No Fog No Smoke No Flash Instant Reload Unlimited Grenades PB Status: Undetected Credits: uNrEaL
22. Aug 2014
16:43
Hookless AAPG Cheat v132725

Hookless AAPG Cheat v132725

For version: 132725 Fixed crashing. Fixed detection issues. Features: No Recoil No Spread No Fog No Smoke No Flash Instant Reload Unlimited Grenades Credits: uNrEaL
14. Aug 2014
22:26
REEngine v1.0

REEngine v1.0

America's Army: Proving Grounds Signature scanner, amongst other tools such as the ease of opening a console, printing opcodes ect ect for debugging purposes. It is simple enough to use, just include REEngine.h to your project, and then let's say you want to open a console: ( L"Console Title" ); close
9. Aug 2014
17:23
M-i-K-e's AA:PG SDK 7 Aug 2014

M-i-K-e's AA:PG SDK 7 Aug 2014

This America's Army: Proving Grounds SDK alignment is correct as of 7 Aug 2014. template < class T > T* FindInstance( void ) { for( int i(0); i < pGObjects->m_count; i++ ) { UObject* pObject = pGObjects->m_data ; if( pObject && pObject->IsA( T::StaticClass() ) && !strstr( pObject->getName(), "Default__"
8. Aug 2014
15:09
AAPG SDK

AAPG SDK

Notes: Before that person comes along and asks what features this has... this is not something for the newbies to take and use instantly to hack in-game, if you are learning how to hack games/know how to hack and want a SDK, then this is for you guys. If you do not already know C++, then go away and
29. Jul 2014
20:46