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Artificial Aiming Radar v3.5

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  • Category: Battlefield Hereos
  • Developer:
  • Uploaded by: HS0x
  • Uploaded at:
  • System: Windows
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Description

====================================================================
Project : ArtificialAiming-Radar
Version : v3.5
Coder   : HelioS
Site    : http://www.ArtificialAiming.net
====================================================================


Supported :
----------------
- BattleField 2 (BF2) v1.5
- BattleField 2142 (BF2142) v1.51
- BattleField Heroes (BFH) v1.52.225889.0
- BattleField Play4Free (BFP4F) v1.12.226090.0
- Call of Duty 4 (COD4) v1.7
- Call of Duty World at War (COD5) v1.7
- Battlefield Bad Comapny 2 (BFBC2)
- Medal of Honor (MOH)
- All Points Bulletin (APB)
- Team Fortress 2 (TF2)
- CrimeCraft (CC)
- Unreal Tournament (UT99)


Requirements:
-------------
- Vista SP2 32bit/64bit
- Win7 SP1 32bit/64bit
- !!! WinXP IS NOT SUPPORTED !!!


DirectX9:
---------
- The DxVersion needs to be set to 9 to get the ArtificialAiming-Radar to work in BFBC2 or MOH
- Do this by editing the settins.ini file of the game and changing it to DxVersion=9


How to Use:
-----------
-  the ArtificialAiming-Radar loader.
- Start your game.
- The loader will inject the radar into the game.
- The loader will close itself after injecting the radar.


Updates:
--------
- ArtificialAiming-Radar will check for updates at the start of the program


Changelog:
----------

- v3.4 (21-07-2011)
   * Added  for UT99 (Fullscreen Direct3D rendering  only)
   * Bypassed newly introduced Punkbuster signature scan


- v3.3 (15-07-2011)
   * Added support for CrimeCraft
   * Bypassed newly introduced Punkbuster signature scan


- v3.2 (08-07-2011)
   * Bypassed newly introduced Punkbuster signature scan


- v3.1 (04-07-2011)
   * Added support for APB
   * Added support for TF2


- v3.0 (03-07-2011)
   * Rebooted the ArtificialAiming-Radar series
   * Added support for BF2 v1.5
   * Added support for BF2142 v1.51
   * Added support for BFHeroes v1.52.225889.0
   * Added support for BFP4F v1.12.226090.0
   * Added support for COD4 v1.7
   * Added support for COD5 v1.7
   * Added support for BFBC2 retail
   * Added support for MOH retail
   * Undetected by PunkBuster
 

- v2.7 (20-06-2010)
   * Added support for Medal of Honor Beta


- v2.6 (03-10-2009)
   * Bypassed newly introduced Punkbuster signature scan


- v2.5 (01-10-2009)
   * Bypassed PunkBuster signatrue scan in COD4 causing violation #125120
   * Added support for BF Heroes v1.03.1094.0


- v2.4 (27-09-2009)
   * Bypassed PunkBuster signature scan
   * Added support for BF Heroes v1.02.1067.0
   * Added support for BF2 v1.5
   * Added support for COD5 v1.6


- v2.3 (04-July-2009)
   * Bypassed PunkBuster signature scan


- v2.2 (03-July-2009)
   * Bypassed PunkBuster signature scan resulting in 'Game Hook violation #125120'


- v2.1 (02-July-2009)
   * Added support for BF Heroes v1.02.1017.0


- v2.0 (04-June-2009)
   * Added support for BF Heroes v1.02.993.0
   * Added support for a Vista SP2 variant


- v1.9 (02-June-2009)
   * Added support for BF2 v1.50 beta2
   * Fixed a bug in the BF2 radar that caused it not to draw on screen


- v1.8 (01-June-2009)
   * Added support for Windows Vista SP2
   * Added support for EA  version of BF2 v1.41


- v1.7 (24-May-2009)
   * Added experimental protection against future PunkBuster signature scans (made by sephy443)


- v1.6 (19-May-2009)
   * Bypassed PunkBuster signature scan resulting in 'Wallhack violation #60914'


- v1.5 (5-May-2009)
   * Bypassed PunkBuster signature scan


- v1.4 (30-Apr-2009)
   * Added support for BF Heroes v1.01.959.0


- v1.3 (23-Apr-2009)
   * Bypassed new PunkBuster signature scan


- v1.2 (18-Apr-2009)
   * The radar can now be used without Fraps or XFire
   * It's most secure in combination with XFire
   * Fixed corrupt memory kick by PunkBuster if used in combination with Fraps


- v1.1 (17-Apr-2009)
   * Added support for XFire v1.107
   * Fixed GameHook detection by PunkBuster


- v1.0 (12-Apr-2009)
   * Initial Release
   * Undetected by PunkBuster


*** Visit http://www.ArtificialAiming.net for more Details and Updates ***