Description
"*" "> AIMBOT" { // Aimbot Configuration "*" "> TARGET AREA" { //choose aim spot "*" "Aim Style" "aim_style" //1 = bone , 2= vector "*" "> BONE AIM" {//adjust bone aim [aimsyle 1] "*" "Head" "aim_bone 14" //14 "*" "Neck" "aim_bone 13" //13 "*" "chest" "aim_bone 11" //11 "*" "manual " "aim_bone" //manual hitbox change "*" "> VFORWARD" {//adjust aim vec forward/back "*" "vForward" "aim_adjust_foward" //adjust aim vec forward/back "*" "vForward + 0.1" "aim_adjust_foward inc 0.1" //increase aim vec forward/back +0.1 "*" "vForward - 0.1" "aim_adjust_foward dec 0.1" //decrease aim vec forward/back -0.1 } "*" "> VSIDE" {//adjust aim vec left/right "*" ">vSide" "aim_adjust_right" //adjust aim vec left/right "*" ">vSide + 0.1" "aim_adjust_right inc 0.1" //increase aim vec left/right +0.1 "*" ">vSide - 0.1" "aim_adjust_right dec 0.1" //decrease aim vec left/right -0.1 } "*" "> VUP" {//adjust aim vec up/down "*" "vUp" "aim_adjust_up" //adjust aim vec up/down "*" "vUp + 0.1" "aim_adjust_up inc 0.1" //increase aim vec up/down +0.1 "*" "vUp - 0.1" "aim_adjust_up dec 0.1" //increase aim vec up/down -0.1 } } "*" "> VECTOR AIM" {//adjust vec aim [aimsyle 2] "*" "Head" "aim_vec_foward 10;aim_vec_right 5;aim_vec_up 61" //preset head vec "*" "Neck" "aim_vec_foward 10;aim_vec_right 5;aim_vec_up 50" //preset neck vec "*" "Chest" "aim_vec_foward 10;aim_vec_right 5;aim_vec_up 40" //preset chest vec "*" "Stomach" "aim_vec_foward 10;aim_vec_right 5;aim_vec_up 30" //preset stomach vec "*" "> VFORWARD" {//adjust aim vec forward/back "*" "vForward" "aim_vec_foward" //adjust vec forward/back "*" "vForward + 0.1" "aim_vec_foward inc 0.1" //adjust vec forward/back +0.1 "*" "vForward - 0.1" "aim_vec_foward dec 0.1" //adjust vec forward/back -0.1 } "*" "> VSIDE" {//adjust aim vec left/right "*" ">vSide" "aim_vec_right" //adjust vec left/right "*" ">vSide + 0.1" "aim_vec_right inc 0.1" //adjust vec left/right +0.1 "*" ">vSide - 0.1" "aim_vec_right dec 0.1" //adjust vec left/right -0.1 } "*" "> VUP" {//adjust aim vec up/down "*" "vUp" "aim_vec_up" //adjust vec up/down "*" "vUp + 0.1" "aim_vec_up inc 0.1" //increase vec up/down +0.1 "*" "vUp - 0.1" "aim_vec_up dec 0.1" //decrease vec up/down -0.1 } "*" "> VJUMP" {//adjust aim vec for jumping player "*" "vJump" "vec_adjust_jump"//adjust vec for jumping player "*" "vJump + 0.1" "vec_adjust_jump inc 0.1" //increase vec for jumping player +0.1 "*" "vJump - 0.1" "vec_adjust_jump dec 0.1" //decrease vec for jumping player -0.1 } "*" "> VCROUCH" {//adjust aim vec for crouching player "*" "vCrouch" "vec_adjust_crouch" //adjust for crouching player "*" "vCrouch + 0.1" "vec_adjust_crouch inc 0.1" //increase vec for crouching player +0.1 "*" "vCrouch - 0.1" "vec_adjust_crouch dec 0.1" //decrease vec for crouching player -0.1 } } } "*" "> AIM SELECTION" { //how the aimbot chooses his target "*" "First Player" "aim_selection 0" //aims at first target aimbot sees "*" "Aim By Distance" "aim_selection 2" //aims by distance [best for raging/cheatservers] "*" "Aim By FOV" "aim_selection 1" //aim by field of view [best for legit] "*" "+Adjust FOV" { "*" "5" "aim_fov 5" //5 degress "*" "15" "aim_fov 15" //15 degrees "*" "30" "aim_fov 30" //30 degrees "*" "180" "aim_fov 180" //180 degrees in front of you "*" "360" "aim_fov 360" //360 degrees all around you "*" "Manual" "aim_fov" //he field of view in which the aimbto will aim } } "*" "> AIM ACTIVATION" {//The Key In Which Aimbot Becomes Active "*" "Allways" "aim_bot 1" //aimbot always active "*" "Mouse 1" "aim_bot 2" //active on mouse1 "*" "Mouse 2" "aim_bot 3" //active on mouse2 "*" "Mouse 3" "aim_bot 4" //active on mouse3 "*" "Mouse 4" "aim_bot 5" //active on mouse4 "*" "Aim Bot Disabled" "aim_bot 0" //aimbot doesn't lock 0n } "*" "> TRIGGERBOT" {//Shoot When Crosshair is over enemy "*" "On/off" "aim_triggerbot" //shoot if your crosshair is over enemy "*" "Delay: Off" "aim_triggerbot_delay 0" //no delay [TRUE TRIGGERBOT] "*" "Delay: 0.01 s" "aim_triggerbot_delay 0.01" //slow "*" "Delay: 0.02 s" "aim_triggerbot_delay 0.02" //slower "*" "Delay: 0.03 s" "aim_triggerbot_delay 0.03" //slowwer "*" "Delay: 0.05 s" "aim_triggerbot_delay 0.05" //sloooww "*" "Delay: 0.1 s" "aim_triggerbot_delay 0.10" //slooooooowww "*" "Delay: 0.2 s" "aim_triggerbot_delay 0.20" //slooooooowwwww "*" "Delay: 0.3 s" "aim_triggerbot_delay 0.30" //slooooooowwwwww "*" "Delay: 0.4 s" "aim_triggerbot_delay 0.40" //slooooooowwwwwww "*" "Delay: 0.5 s" "aim_triggerbot_delay 0.5" //slooooooooooooooooooooooooowwwww "*" "Delay: 1 s" "aim_triggerbot_delay 1.0" //too slowwwwww [<-- phail] } "*" "> AIM THRU/AUTOWALL" {//aim thru walls option/autowall "*" "Auto Wall" "aim_checkvisibility" //set 0 for aim thru walls with mouse1 & autowall "*" "Mouse1 Wall" "aim_mousewall" //aim thru with m1 "*" "> AUTOWALL POWER" {//the key to use for aiming "*" "AutoWall Strength" "aim_awvalue" //dont put this ABOVE 0.98!!! make it lower to aim more thru thicker walls "*" "AutoWall Strength + 0.01" "aim_awvalue inc 0.01" //increase by 0.01 "*" "AutoWall Strength + 0.05" "aim_awvalue inc 0.05" //increase by 0.05 "*" "AutoWall Strength - 0.01" "aim_awvalue dec 0.01" //decrease by 0.01 "*" "AutoWall Strength - 0.05" "aim_awvalue dec 0.05" //decrease by 0.05 } } "*" "> ADDITIONAL OPTIONS" {//advanced options regarding the aimbot "*" "Anti-Spawn Protection" "aim_spawnprotection" //don't aim at spawn protected playaz ( FOR DEATHMATCH SERVERS ) "*" "Aim At Own Team" "csp_aimatteam" //tk ur teammates "*" "Anti Enhanced-Aim" "ea_scramble_fix" //prevents enhanced newbs from using there esp scrambler "*" "Lag Prediction" "aim_predict" //predict ur lag for better accuracy } "*" "AutoShoot" "aim_fire" //autoshoot when aimbot is ready "*" "Correct Recoil" "correct_recoil" //auto correct recoil based on weapon and distance [will make ur crosshair shoot donw to spectators] "*" "Correct Spread" "correct_spread" //1 = thundaga 2 = gans6 [will make u shake to spectators] } "*" "> VISUALS" { //Visual Options "*" "Crazy Tracers" "vis_dlights" //player lights/glow "*" "Wireframe" "vis_wireframe" //wirefrme weapons [shows in ss] "*" "No-Sky" "vis_nosky" //Removes sky [Better FPS] [shows in ss] "*" "No Hands" "vis_nohands" //remove yo hands nigga [shows in ss] "*" "Draw Fov" "vis_fov" //show your aim fov "*" "Xqz Wallhack" "vis_xqz" //xqzwalls [shows in ss] "*" "> ASUS WALLS" { //see thru walls [shows in ss] "*" "Trnasparancy 0.1" "vis_asus 0.1" // "*" "Trnasparancy 0.2" "vis_asus 0.2" // "*" "Trnasparancy 0.3" "vis_asus 0.3" // "*" "Trnasparancy 0.4" "vis_asus 0.4" // "*" "Trnasparancy 0.5" "vis_asus 0.5" // "*" "Trnasparancy 0.6" "vis_asus 0.6" // "*" "Trnasparancy 0.7" "vis_asus 0.7" // "*" "Trnasparancy 0.8" "vis_asus 0.8" // "*" "Trnasparancy 0.9" "vis_asus 0.9" // "*" "Transpency Off" "vis_asus 0.0" //turn asus off } } "*" "> CROSSHAIR" { //Crosshair Manager "*" "Crosshair Mode" "vis_crosshair" //1 = triggerhair [cross changes color when over enemy] , 2 = custom cross below "*" "> TRIGGERHAIR" {//Crosshair changes color when over enemy "*" "Active Color" "esp_hair_active"//when cross is over enemy "*" "NotActive Color" "esp_hair_notactive"//when not over enemy } "*" "> CUSTOM CROSSHAIR" {//Crosshair manager "*" "Crosshair On/Off" "vis_crosshair" //crosshair on/off "*" "Insize Width" "cross_in_width" //crosshair inside width "*" "Increase Width + 5" "cross_in_width inc 5" //increase width +5 "*" "Decrease Width - 1" "cross_in_width dec 1" //decrease width -1 "*" "Insize Height" "cross_in_height" //crosshair inside height "*" "Increase Height + 5" "cross_in_height inc 5" //increase height +5 "*" "Decrease Height - 1" "cross_in_height dec 1" //decrease height -1 "*" "Outside Width" "cross_out_width" //crosshair outside width "*" "Increase Width + 5" "cross_out_width inc 5" //increase width +5 "*" "Decrease Width - 1" "cross_out_width dec 1" //decrease width -1 "*" "Outside Height" "cross_out_height" //crosshair outside height "*" "Increase Height + 5" "cross_out_height inc 5" //increase height +5 "*" "Decrease Height - 1" "cross_out_height dec 1" //decrease height -1 "*" "Inside Red Color" "cross_in_r" //crosshair inside red color "*" "Increase Red + 5" "cross_in_r inc 5" //increase inside red +5 "*" "Decrease Red - 1" "cross_in_r dec 1" //decrease inside red -1 "*" "Inside Green Color" "cross_in_g" //crosshair inside green color "*" "Increase Green + 5" "cross_in_g inc 5" //increase inside green +5 "*" "Decrease Green - 1" "cross_in_g dec 1" //decrease inside green -1 "*" "Inside Blue Color" "cross_in_b" //crosshair inside blue color "*" "Increase Blue + 5" "cross_in_b inc 5" //increase inside blue +5 "*" "Decrease Blue - 1" "cross_in_b dec 1" //decrease inside blue -1 "*" "OutSide Red Color" "cross_out_r" //crosshair outside red color "*" "Increase Red + 5" "cross_out_r inc 5" //increase outside red +5 "*" "Decrease Red - 1" "cross_out_r dec 1" //decrease outside red -1 "*" "OutSide Green Color" "cross_out_g" //crosshair outside green color "*" "Increase Green + 5" "cross_out_g inc 5" //increase outside green +5 "*" "Decrease Green - 1" "cross_out_g dec 1" //decrease outsid green -1 "*" "OutSide Blue Color" "cross_out_b" //crosshair outside blue color "*" "Increase Blue + 5" "cross_out_b inc 5" //increase outside blue +5 "*" "Decrease Blue - 1" "cross_out_b dec 1" //decrease outside blue -1 } } "*" "> ANTI AIM" { //Viewangle modification "*" "Antiaim Off" "misc_antiaim 0" //No Antiaim "*" "180 / 90" "misc_antiaim 1" //180x/90y "*" "180 / 270" "misc_antiaim 2" //180x/270y "*" "180 / Custom" "misc_antiaim 3" //180x custom y below "*" "180 / -Custom" "misc_antiaim 4" //180x custom y below "*" "Custom Angle" "misc_antiaim_y" //custom angle for number 3/4 "*" "Increase Angle + 5" "misc_antiaim_y inc 5" //increase y +5 "*" "Decrease Angle - 5" "misc_antiaim_y dec 5" //decrease y -5 } "*" "> ESP" { //Extra sensory perception [ESP] "*" "Healthbar" "pps_healthbar" //healthbar esp "*" "Optics" "pps_optical" // esp optical "*" "Box" "pps_box" // esp optical "*" "Info Style" "pps_infostyle" // preset esp styles "*" "Radar Hack" "mem_patch_radar" //shows enemys on css radar [shows in ss] "*" "NoFlash" "vis_noflash" //no flash it also shows a warning saying ur flashed! [message shows in ss] "*" "NoSmoke" "vis_nosmoke" //no smoke } "*" "> OTHER" { //Misc Shit In The Cheat "*" "Continous Jump" "misc_bunnyhop" //hold down spacebar to jump forever "*" "Rapid Pistol" "misc_autopistol" //fire pistols rapidly "*" "NameStealer" "misc_namestealer" //Steals an enemys name "*" "Auto Voteban" "misc_voteban" //Randomly Voteban Some1 @ Start of each round "*" "round say" "misc_roundsay" //says wats in "textspam.cfg" @ beginning of round "*" "radio say" "misc_radiosay" //say radio commands after kills } "*" "> SPEEDHACK" { //SPEED SPEED SPEED SPEED "*" "Speed Key" "speed_key" //1=allways, 2=m2, 3=m3, 4=m4, 5=e [Antiaim goes off on "e"] "*" "Speed Factor" "speed_factor" //how fast u go "*" "Increase Speed Factor + 0.01" "speed_factor inc 0.01" //Increase speed factor + .01 "*" "Decrease Speed Factor + 0.01" "speed_factor dec 0.01" //Decrease speed factor - .01 "*" "Don't Speed w/ LMOUSE" "speed_aoff" //dont speed when ur pressing left mouse } "*" "> BUYBOT" { //AutoBuy weapons @ start of round "*" "auto buy Colt/AK47" "misc_buybot 1" //Autobuy/m4a1/ak47/deagle "*" "auto buy AWP/Deagle" "misc_buybot 2" //Autobuy awp/deagle "*" "auto buy P90/Deagle" "misc_buybot 3" //Autobuy p90/deagle "*" "auto buy Para/Deagle" "misc_buybot 4" //Autobuy Para and deagle "*" "disable buybot" "misc_buybot 0" //Turns Buybot Off }