OldSchoolHack Fusion 1.0.1
- Category: OldSchoolHack
- Developer: KN4CK3R
- Uploaded by: KN4CK3R
- Uploaded at: Sun 18. Nov 2012, 23:31
- System: Windows
KN4CK3R
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Version 1.0.4: https://www.oldschoolhack.me/forum/releases/9611,releaseosh-oldschoolhack-fusion-104.html |
killa.tank
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bei mir startet es nicht.. wähle cs:go und autoinject an .. dann klick ich aufs schwarze kaestchen und : cant load hack. Wenn ich dann zuerst cs:go starte und dann versuche zu injecten, schliesst es sich ( als würde es funzen ) aber ich krieg dann kein menue oder sowas ingame auf- passiert also nix? kann mir ma jmd helfen pls ? UD cs:go only WH gibts ja nicht? :// |
|s04dens04|
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echt nice1 der ist geil ;D mehr von so einer sorte solten exestiren ^^ |
Mike Tyson
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Quote from KN4CK3R morgen kommt ne neue version. da sollten dann ein paar probleme behoben sein greetz KN4CK3R OK! Danke! Ich Hoffe das es bei mir geht! |
KN4CK3R
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morgen kommt ne neue version. da sollten dann ein paar probleme behoben sein greetz KN4CK3R |
Magic Mushroom
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ud ? |
dris
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bei mir funzt qa nix pls help!! |
skatschis
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bei mir geht der hack f[r 2 sec und iss css down bitte um hilfe |
KN4CK3R
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Zitat von UC wobei die Antworten hier für euch sicher auch interessant sind: Quote from RazerGaming1337 @KN4CK3R Here's a bug list I made, we hope some of them would be fixed :yup: TEXT Code: Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. | Only registered and activated users can see links. Greets, RazerGaming1337. Quote from KN4CK3R thx for your detailed list here some answers: > For unknown reason, menu sometime being colored as black, radar and ESP too. > Controls and on screen text are not readable for specific GPU users (through multicore rendering is disabled) (see image 1#). > When menu/radar is colored as black, ESP being colored too (probably because multicore rendering is enabled). Someone knows a way to force this hardware dx8 mode? I can't choose any other option there. Multicore Rendering should be disabled. > Building ESP is missing (see image 8#/9#). > Do not aim on buildables. Maybe this feature will be added in a future version. > For unknown reason, ESP sometime being loaded incorrectly, red team = blue colored ESP and invert for another team also applies on radar (see image 2#/3#/8#/9#). This isn't an error. Your team = blue, enemy = red. I know this doesn't correspond with SourceEngine color style but in other games like BF there aren't these strict colors. They use enemy = red too. > Has hidden feature 'aim lock' always enabled, but it is not configurable. Maybe this feature will be added in a future version. > Sometime still aiming on dead target's spot after enemy was killed for few seconds. > Sometime aim on none-target, likely some line of something, and it aims on end of it, didn't realized what is line used for, usually happens with enemy class Medic (see image 3#/4#/5#/6#/9#). This bug is only present in TF2. Don't know why... > Aiming through objects such as (setup time) doors, etc. (see image 7#/9#). Known bug > No spread do not work with multiple of projectile weapons (see image 10#/11#). Yes, I haven't added support for projectiles with gravity. greetz KN4CK3R |
Dr_Pepper
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Quote from KN4CK3R Troll |