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PDHook v3.1.0

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  • Category: Payday 2
  • Developer:
  • Uploaded by: KN4CK3R
  • Uploaded at:
  • System: Windows
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VirusTotal Result: 0/54

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Description

ChangeLogs...eh, fuck em, right Harf?

major ones:


  • PD2APIDLLx.dll support is gone. -- Someone is jelly
  • All native C/C++ DLLs must now be placed in "lib/Native" (within the game directory) -- Great because.....?
  • The DLL can be added as a reference to .NET projects and it provides an extensive managed API for interacting with the game's Lua. -- Ok...for no reason we can now C#
  • All .NET CLR Assemblies (C#/VB/etc.) must be placed in lib/CLR (within the game directory) they can be EXE or DLL, doesn't matter. -- More directory stuff....why?
  • Lua library support has been added, most Lua libs (such as luasocket) can be successfully compiled against the included header and lib. -- Cool, more ways to make useless functions and potential malware. Way to go....improving the community.
  • Added CloseState callback registration for Native & CLR libs. -- actually, kind of nice
  • Fixed up require() to behave properly.
  • added loadlib() Lua function to allow loading an external DLL from within Lua. -- Don't know why you would need this at all...even then, most lua libs can be done in pure lua

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