Rainbow Six: Siege SDK Downloads › Sourcecode Category: Sourcecode Developer: RangeMachine Uploaded by: System Uploaded at: Wed 22. Mar 2017, 17:35 System: Windows Download (4.72 KB) VirusTotal Result: 0/55 Download (4.72 KB) Description Problems or Questions regarding the hack?Take a look at our FAQ The simple SDK for internal R6S hack.Entity class at the moment has only 2 functions TEXT Code: Vector3& Entity::GetPosition();Vector3& Entity::GetHeadPosition(); Example of usage with my renderer:TEXT Code: #include "Engine/GameManager.h"#include "Engine/GameRenderer.h" auto pGameManager = Engine::GameManager::GetInstance();auto pCamera = Engine::GameRenderer::GetInstance()->GetCamera(); for (uint64_t i = 0; i < pGameManager->GetEntities().GetSize(); i++){ Engine::Entity* pEntity = pGameManager->GetEntities()[i]; Engine::Vector3 screenPosition = pCamera->WorldToScreen(pEntity->GetPosition()); float distance = pCamera->GetViewTranslation().Distance(pEntity->GetPosition()); if (screenPosition.z >= 1.0f) { DrawText(m_pFont, TextFormat(META_STRING("Entity [%.0f m]"), distance), ImVec2(screenPosition.x, screenPosition.y), 16.0f, 0xFF047BF9, true); }} Note: Camera.cpp uses ImGui to get display size.TEXT Code: ImGuiIO& io = ImGui::GetIO(); return *(new Vector3( (io.DisplaySize.x / 2) * (1 + x / GetViewFovX() / z), (io.DisplaySize.y / 2) * (1 - y / GetViewFovY() / z), z)); Download Rainbow Six: Siege SDK