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CrapStorm

CrapStorm

Staus: ESP finished. Working on Aimbot and Player Glowing.
27. Dec 2013
12:30
SOH SKORPION

SOH SKORPION

SOH SKORPION MINI RDOS 2013 Runtime Dynamic Obfuscation BY SOH/Zooom - July 6, 2013. Credits: /More... This version is for BF2142 v1.51. Developed on Win7 64 bit with VS 2008. Disable all optimizations and use multibyte charset.
22. Dec 2013
02:25
Nether SDK

Nether SDK

This is the Nether SDK (UE3) generated with TheFeckless UE3 SDK Generator v1.4_Beta-Rev.51->custom.
22. Dec 2013
01:54
Source Engine Address Logger

Source Engine Address Logger

This is an address logger for the Source Engine. I have released this on GD some time ago, but I just thought of releasing it here, too, since I guess not all members here are registered on GD. It is tested with CS:GO and Tactical Intervention. It includes also some hooked methods as examples. Of course
8. Dec 2013
19:13
AVA SDK 26112013

AVA SDK 26112013

AVA SDK 26112013 Newest AVA SDK as was bored. Even manually fixed duplicate structs so no need to comment out avarules.h or to fix yourself. All done and working fine 100% tested.
28. Nov 2013
13:06
DayZ SpawnTool Src

DayZ SpawnTool Src

Detected. Good evening guys, time for me to release my external Item Spawner written in C# for ArmA2 / DayZ. Big thanks to Douggem for his thread about spawning with RPM/WPM! HOW TO USE: Join a server, wait until you have spawned completely and open SpawnTool.exe as Administrator. Features: - Spawn
26. Nov 2013
23:38
[ACH] AssaultCube Hack v3

[ACH] AssaultCube Hack v3

Updated to version 3. Changelog: Addresses:   - game entities array   - bounce entities array Example features:    - SubGun / Assault Gun no recoil and no spread    - Infinite ammo Feature overview: Gets addresses of:     - Remote Player Array address     - Local Player address     - game entities array
24. Nov 2013
02:23
[ACH] AssaultCube Hack

[ACH] AssaultCube Hack

Updated to v2 for AssaultCube client v1.2.0.2 x86 Same features, I was in need to update just few stuff. Have fun, but please don't use this to cheat against human players (if they did not permit it). Note: I did not update the commented disassemblies, but you will understand what has changed easily
23. Nov 2013
01:15