ArmA SDK v0.4.6 Downloads › Sourcecode Category: Sourcecode Developer: 64com Uploaded by: System Uploaded at: Tue 2. Jun 2015, 16:30 System: Windows Download (28.66 KB) VirusTotal Result: 0/56 Download (28.66 KB) Description Problems or Questions regarding the hack?Take a look at our FAQ This package contains the "ArmA Software Development Kit", a small collection of helper classes for writing C++ code for PC game "ArmA 3". You can use it to explore the game engine, for creating additional admin-tools or for fun.[Instructions]Add this VS project to your solution or use this sources as "base" for new project.Add in your project "#include <sdk.h>".Add <PATH_TO_ArmaSDK_SRC_DIR> (ArmA SDK\Src): Configuration Properties –> C/C++ –> General –> Additional Include Directories.Add <PATH_TO_ArmaSDK_STATIC_LIB_DIR> (ArmA SDK\Bin\Release): Configuration Properties –> Linker –> General –> Additional Library Directories.Add "#pragma comment(lib, "ArmaSDK.lib")" in your project, or "ArmaSDK.lib" at: Configuration Properties –> Linker –> Input –> Additional Dependencies.[Changelog]May 27, 2015Added function "Object::SetAmmo".Added function "Object::SetPosition".May 23, 2015Added function "Object::SetSpeed" (aka setVelocity) to set velocity of an object.Added function "Object::SetVectorDirAndUp" to set orientation of an object.Added function "CreateVehicle" to create an empty object of given classname type.Added functions "InGameUI::GetMapAimingPosition" and "InGameUI::GetGroundAimingPosition" to get position of the point on the ground the cursor is pointing to.May 16, 2015Added few functions for manipulating with "Event handlers".May 15, 2015Added new function for simple "Script Executor" (possible crashes when using).May 12, 2015Added new function "Object::AddUserAction" (see info about "addAction" on BIS Wiki).May 10, 2015Added few functions to get information about the server (server name, mission name, map name, etc).May 7, 2015Added check for max LOD levels at "Object::GetSelection".Added another LOD level (geometry level) to find selections.Added new "InGameUI::WorldToScreen" function for converting world coordinates to screen coordinates in map.May 1, 2015Added "World::IsShownMap" function to control whether the map is open or not.Added some structures for 2D-point and rectangle.Code cleanup.April 25, 2015Added original "FrameBase:ositionModelToWorld" function.April 25, 2015Updated "Object" classAdded few funtions to use for model LOD selections.April 23, 2015Removed unnecessary files.April 22, 2015Original release. Download ArmA SDK v0.4.6