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Darkstorm 3.2.1

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Description

[Cvars]
Aimbot
Aim Key
Aim FOV
Always Aim
Aim Mode
Aim Team
Aim Spot
Const Crits
Smooth Aim
Trigger Bot
Nospread
Prediction
Name ESP
Health ESP
Weapon ESP
Distance ESP
Class ESP
Structure ESP
GFX ESP
Radar
Radar X
Radar Y
Radar W
Bunny Hop
Duck Shoot
Duck Jump
Enable Speed
Speed Key
Speed Variable
Third Person
Clean Screenshots
Crosshair
Spinbot
Center ESP
Bounding Box
Aim Sentries
Aim Stickies
Rapid Switch
Chams
Wallhack
RemoveSniper
No Hands
Wallhack Players
Wallhack Items
Wallhack Weapons

Credits:

~gir489 (Current coder of the DarkStorm project.)
~Kalvin (Wrote the original 2.6.1 base and released the source.)
~ph0ne (Showed me the proper math for Bounding Box and gave me tips on Chams.)
~BaNaNa (Helped test Sticky and Sentry targeting and donating a lot of items.)


Quick HowTo:

Press the INSERT key once you're in game and it will bring the menu up. Use the up and down arrow keys to select a feature and press the right or left arrow keys to change the value.


[ChangeLog]
9/27/2011
v3.0
~ Fixed nullpointer in key hook.
~ Removed speed_mode and speed_mode key hooks that would cause CUserCmd to send out broken packets.
~ Fixed CUserCmd verification not verifying the entire data structure.
* Removed useless nospread 2 case.

10/12/2011
v3.0.1
~ Compensated for the 10/13/2011 update. (Problem, Valve?)
- Added PGDN as key 6.

10/14/2011
v3.0.2
* Fixed CUserCmd packets getting incorrectly signed.

10/14/2011
v3.0.3
~ Fixed potential crash with ESP checking BaseEnt before checking IClientEntity.
* Reverted CUserCmd packet signing method.

10/15/2011
v3.0.4.
* Fixed sticky launcher and Persian persuader being on the crit list.
- Added the Scottish Handshake.

10/16/2011
3.0.5
* Fixed nospread's first bullet being overcompensated for. (The first bullet fired from a spawned gun will be inaccurate, after that it will work fine.)
- Added the Conscientious Objector

10/16/2011
3.0.6
* Added F12 key check to Clean Screenshots to combat Steam screenshots.

10/28/2011
3.0.7
* Removed debug code for Aimbot.

11/22/2011
3.0.8
* Made sv_cheat unlock code more efficient.
- Added missing weapons from previous updates.

11/29/2011
3.0.9
~ Compensated for Engine update on 11/29/2011.

12/03/2011
3.1.0
~ Fixed crash related to Crit hack users and Windows XP.

12/05/2011
3.1.1
~ Removed HUD_Update hook which was causing exception errors with DEP users.
~ First constant crits for rapid fire weapons firing when no critical hit would be awarded.
* Added Watermark.

12/05/2011
3.1.2
~ Panel now uses PANEL_ROOT flag to draw on layer 0.
* Fixed RADAR being called if the player was not alive.

12/11/2011
3.1.3.
* Added sentry guns to the list of things for the aimbot to target.

12/12/2011
3.1.4
~ Recoded menu to show strings for certain values that are relevant instead of confusing numbers.
~ Triggerbot is now key driven.
~ Made aimbot respect melee distances and added triggerbot checks for melee weapons.
* Added MOUSE4 and MOUSE5 to the key list.
* Added sticky bombs to the list of things for the aimbot to target.
* Fixed sentry gun targeting system using redundant checks and the wrong mask for the visibility check.
* Pipe bombs and sticky bombs are now two separate ESP sprites.
* Triggerbot now fires at sentries and sticky bombs.

12/12/2011
3.1.5
* Fixed RADAR blips drawing if the player was not alive.
- Added lastinv call every tick for PSHPSHPSHPSH abilities.

12/14/2011
3.1.6
~ Added Chams.
~ Added Wallhack.
* Added no hands.
* Added sniper scope removal.
* Made aimbot ignore Bonked/Überchaged targets.
* Fixed aimbot targeting pipebombs.
* Fixed triggerbot using pBaseLocalEntity instead of pTrace.m_pEnt for the sentrygun/sticky trace.
- Changed watermark to include author's name to prevent further plagiarism.

12/14/2011
3.1.7
~ Fixed crash related to Chams and changing levels.
~ Fixed sniper scope removal showing up in screenshots.
~ Fixed wallhack/nohands/sniper scope not carrying over through level changes.
* Fixed Chams drawing on local player.
* Fixed Aimbot not using the head hitbox to propagate through all checks.
* Added FoV checks to Sticky/Sentry aimbot.
* Made wallhack loop a little more efficent.
* Fixed Sticky/Sentry aimbot toggling when you have a melee weapon.

12/15/2011
3.1.8
~ Compensated for the Australian Christmas 2011 update.
* Removed CRespawnRoomVisualizer always return true case in favor of using TraceFilter.
* Fixed Sentrygun Aimbot using Sticky checks.
* Separated Wallhack in to 3 sub-features.

12/17/2011
3.1.9
~ Fixed crash related to Wallhack and changing levels.
~ Fixed NoSpread not working.
~ Fixed Wallhack Items using the wrong CVar.
* Fixed the very first bullet fired from a gun being incorrectly compensated for with NoSpread.
* Made Wallhack loops a little more efficient.

12/17/2011
3.2.0
* Added Scout bunnyhop abilities.
* Added Ornament to the ESP.
* Fixed thirdperson resetting to firstperson after taunting.
* Added option for RapidSwitch to check if Q is held down. (Option 2)

12/18/2011
3.2.1
* Fixed thirdperson spamming 'firstperson' command if thirdperson was off.
* Added a check to the triggerbot for the sniper rifle to see if a headshot is applicable to prevent bodyshots.
* Added Dead Ringered players to the ignore list for the aimbot.