Frostbite IDA Plugin v2.1 Downloads › Tools Category: Tools Developer: IChooseYou Uploaded by: KN4CK3R Uploaded at: Sun 26. Oct 2014, 01:25 System: Windows Download (77.51 KB) VirusTotal Result: 1/54 Download (77.51 KB) Description Problems or Questions regarding the hack?Take a look at our FAQ Frostbite ToolsAuthor: IChooseYouRelease Date: 9/9/2014Version: 2.1Architecture: x64IDA SDK: 6.5Here is source+binary for updated IDA plugin:Instructions:1. Alt+n, fix pointers (do this once -> save i64 db)2. Open strings list (shift+12) search for any class:2. Follow the class to it's fb::TypeInfoData* reference3. Hit alt+n -> dump typeOutput:CPP Code: // TypeInfo: 0x142800100 "FireLogicData" Size: 0xB0// Flags:0x29 Size:0xB0 Fields:8 class fb::FireLogicData{public: HoldAndReleaseData m_HoldAndRelease //+0x0 BoltActionData m_BoltAction //+0x1C RecoilData m_Recoil //+0x2C Int32 m_FireInputAction //+0x50 Int32 m_ReloadInputAction //+0x54 Int32 m_CycleFireModeInputAction //+0x58 Float32 m_TriggerPullWeight //+0x5C Float32 m_RateOfFire //+0x60 Float32 m_RateOfFireForBurst //+0x64 Float32 m_ClientFireRateMultiplier //+0x68 Float32 m_ReloadDelay //+0x6C Float32 m_ReloadTime //+0x70 unk m_ReloadTimerArray //+0x78 Float32 m_ReloadTimeBulletsLeft //+0x80 Float32 m_ReloadThreshold //+0x84 Float32 m_PreFireDelay //+0x88 Float32 m_AutomaticDelay //+0x8C ReloadLogic m_ReloadLogic //+0x90 ReloadType m_ReloadType //+0x94 FireLogicType m_FireLogicType //+0x98 unk m_FireLogicTypeArray //+0xA0 Boolean m_HoldOffReloadUntilFireRelease //+0xA8 Boolean m_HoldOffReloadUntilZoomRelease //+0xA9 Boolean m_ForceReloadActionOnFireTrigger //+0xAA Boolean m_AlwaysAutoReload //+0xAB};Added inheritence:CPP Code: // TypeInfo: 0x142809EC0 "ClientSoldierEntity" Size: 0x6F0// Flags:0x35 Fields:1776 class fb::ClientSoldierEntity{public:}; Inherited Type: "EntityBusPeer" At: 0x8 (0x1427ACAD0)Inherited Type: "Entity" At: 0x20 (0x1427A0F10)Inherited Type: "SpatialEntity" At: 0x28 (0x1427AC670)Inherited Type: "ComponentEntity" At: 0x40 (0x1427AD310)Inherited Type: "GameComponentEntity" At: 0x60 (0x1427BC320)Inherited Type: "ClientGameComponentEntity" At: 0x60 (0x1427BA370)Inherited Type: "ClientPhysicsEntity" At: 0x68 (0x1427BA230)Inherited Type: "ClientControllableEntity" At: 0x188 (0x1427B4A90)Inherited Type: "ClientCharacterEntity" At: 0x280 (0x1427B58C0) Fixed enums in 2.1:CPP Code: // TypeInfo: 0x142810E48 "GrenadeType" Size: 0x4// Flags:0xC089 Fields:4 enum GrenadeType{ GrenadeType_NotSet = 0 GrenadeType_Frag = 1 GrenadeType_Smoke = 2 GrenadeType_Flash = 3}; Also has a quick sig scan feature for FB games. 17 signatures are included in the project.CPP Code:fb::Main* 0x142167D38fb::DxRenderer* 0x14251AEB8fb::GameRenderer* 0x1424730C0fb::BorderInputNode* 0x142472C80fb::VirtualFileSystem* 0x142111100fb::SyncedBFSettings* 0x1421741F8fb::ScreenshotModule* 0x1425204F8Ant/Havok VTable 0x141BB4860WeaponContext 0x1421B51E8fb::DebugRenderer::GetInstance( ) 0x140602AB0fb::DebugRenderer::DrawText( ) 0x140603E40fb::DebugRenderer::DrawRect( ) 0x140603A80fb::DebugRenderer::DrawFilledRect( ) 0x140603C10fb::PunkbusterScreenshot::TakeScreenshot( ) 0x140165580fb::ScreenshotCapture::GetStatus( ) 0x140C5DEA0PbClGameCommand( char*, char* ) 0x140154220PbClGameMsg( char*, int ) 0x140154320 Download Frostbite IDA Plugin v2.1