CSS OB SDK | #1 | |
Join Date: Jul 2011 Posts: 47 |
hat jemand die komplette orange box css sdk? also nicht die komplette is ja quatsch, die neuste sdk zum compilen des leaked DH ^^ |
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sandaasu is offline |
CSS OB SDK | #1 | |
Join Date: Jul 2011 Posts: 47 |
hat jemand die komplette orange box css sdk? also nicht die komplette is ja quatsch, die neuste sdk zum compilen des leaked DH ^^ |
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sandaasu is offline |
#2 | ||
Join Date: Aug 2007 Posts: 8643 User-Rating: 199 positive
33 negative
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http://ul.to/qp4c91v2 das wäre eins der "CheatSDKs" ansonsten kannste dir das SDK einfach bei STEAM runterladen... greetz KN4CK3R __________________ Hallo |
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KN4CK3R is offline |
#3 | ||
Join Date: Jul 2011 Posts: 47 |
dankesehr, ich suche die folgenden datein, die enthalten sein sollten : #include "obsdk/public/cdll_int.h" #include "obsdk/public/iprediction.h" #include "obsdk/game/client/imessagechars.h" #include "obsdk/game/client/iclientmode.h" #include "obsdk/game/client/cliententitylist.h" #include "obsdk/game/client/cdll_client_int.h" #include "obsdk/game/client/cbase.h" #include "obsdk/public/bone_setup.h" #include "obsdk/game/client/c_baseanimating.h" #include "obsdk/game/client/c_basecombatweapon.h" #include "obsdk/game/client/c_baseplayer.h" #include "obsdk/game/client/enginesprite.h" #include "obsdk/public/icliententitylist.h" #include "obsdk/public/engine/ivmodelrender.h" #include "obsdk/public/engine/ivdebugoverlay.h" #include "obsdk/public/materialsystem/imaterialsystemstub.h" #include "obsdk/public/engine/ivmodelinfo.h" #include "obsdk/public/ienginevgui.h" #include "obsdk/public/networkstringtabledefs.h" #include "obsdk/public/ispatialpartition.h" #include "obsdk/public/engine/ishadowmgr.h" #include "obsdk/public/engine/IStaticPropMgr.h" #include "obsdk/public/engine/IEngineSound.h" #include "obsdk/public/vgui/IClientPanel.h" #include "obsdk/public/vgui/IPanel.h" #include "obsdk/public/vgui/ISurface.h" #include "obsdk/public/vgui_controls/Panel.h" #include "obsdk/public/engine/IEngineTrace.h" #include "obsdk/public/IGameUIFuncs.h" #include "obsdk/public/VGuiMatSurface/IMatSystemSurface.h" #include "obsdk/game/client/input.h" #include "obsdk/game/shared/usermessages.h" #include "obsdk/game/shared/basecombatweapon_shared.h" #include "obsdk/game/shared/takedamageinfo.h" #include "obsdk/game/shared/in_buttons.h" #include "obsdk/game/shared/shareddefs.h" #include "obsdk/public/dlight.h" #include "obsdk/public/iefx.h" #include "obsdk/public/igameevents.h" #include "obsdk/public/materialsystem/itexture.h" #include "obsdk/public/materialsystem/IMaterialVar.h" #include "obsdk/public/vgui/ILocalize.h" #include "obsdk/public/view_shared.h" #include "obsdk/game/client/iviewrender.h" #include "obsdk/game/client/viewrender.h" #include "obsdk/game/client/game_controls/commandmenu.h" #include "obsdk/public/istudiorender.h" #include "obsdk/game/client/hudelement.h" #include "obsdk/sdk_adds/IGameConsole.h" #include "obsdk/public/icvar.h" #include "obsdk/public/tier1/convar.h" #include "obsdk/public/inetchannelinfo.h" #include <tchar.h> #include "obsdk/public/tier1/bitbuf.h" #include "obsdk/public/iachievementmgr.h" achja und ul.to ist down atm.. |
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sandaasu is offline |
#4 | ||
Join Date: Aug 2007 Posts: 8643 User-Rating: 199 positive
33 negative
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die Dateien sind im ganz normalen SDK, das du bei STEAM bekommst drin greetz KN4CK3R __________________ Hallo |
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KN4CK3R is offline |
#5 | ||
Join Date: Jul 2011 Posts: 47 |
oh ok und wo genau? die bei tools richtig? |
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sandaasu is offline |
#6 | ||
Join Date: Aug 2008 Posts: 2594 User-Rating: 17 positive
5 negative
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Da steht doch sogar Source SDK... |
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Dovahkiin is offline |
#7 | ||
Join Date: Jul 2011 Posts: 47 |
installiert aber finde die files nicht oO | |
sandaasu is offline |
#8 | ||
Join Date: Aug 2008 Posts: 2594 User-Rating: 17 positive
5 negative
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http://www.youtube.com/watch?v=22yPP_6mZa0 Das Video ist zwar alt, aber da sieht man wie es geht... |
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Dovahkiin is offline |
#9 | ||
Join Date: Jul 2011 Posts: 47 |
ich hab kein hl2 singleplayer ... egal danke trzdem | |
sandaasu is offline |