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SurviveZ 1.8 Infestation


icon SurviveZ 1.8 Infestation #1

Join Date: Sep 2013

Posts: 10

User-Rating:

1 positive
1 negative
Kategorie: Infestation Survivor Stories (The WarZ)
Entwickler: iChioXx

Beschreibung:
I take NO responsibilty, if you get banned while using surviveZ.
If you fear a ban, DON'T use this hack with your main (paid) account, but ONLY with a trial account.
There are some basic security features implemented, but it will get caught via signature detection by PB pretty soon. 
So again, ONLY use it on your trial account.
I will NOT update it every 24h to keep it undetected!

surviveZ is ONLY working with the original version of Infestation! There will be NO support for any emulator in the near future, so please, don't ask for it.


Introduction

I thought it was time to release an updated version of surviveZ. As mentioned above, mostly trial users are targetted, since I'm not willing or able to keep it undetected 24/7. But if you stick to some basic behavior rules (read the various FairFight threads) you should have a good time on trial servers using it. 
Have a look at the changelog for more details.

Please read the feature, changelog and troubleshooting section, if you are having issues. 

### Features ###

Aimbot for targetting players and zombies
Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group)
Zombie Aimbot targets the closest, alive zombie based on visibility 
Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons
Icon ESP 
* dynamically manages icons the player already encountered
* preloaded on injection and saved upon ejection
* if player approaches an item to a distance closer than 10m, the icon disappears and names & weight are forced
* menu option for manual and automatic loading on injection for those people having issues with icon loading (loading is DISABLED by default!)
* menu options for icon size scaling
smartESP 
* hiding of unimportant items (such as helmets, small and teddy backpacks, weaker melee weapons than the currently equipped one)
* hiding of food & drinks without healing potential in case the player is NOT hungry/thirsty
* coloring of items according to their healing or stamina potential or to their category, e.g. backpacks
Zombie ESP including distances and colored skeleton based on visibility
Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation
Mini Map including players, zombies w/o aggro and items
Crosshair
Map With Last Positions that shows the position of your characters (when playing on a server as well)
Menu for customizing the hack including automatic saving of settings on ejection and loading on injection

Screenshot protection for clean screenshots and PBSS protection




### Release Info ###

Author: daemonium
Release date: 18/10/2013
Release size: 1 DLL
Release Version: v1.8
Game version: Infestation v1.1.5 (Build Sep 16 2013)

Credits/Thanks: zoomgod, IChooseYou, JackD, jfareal, Nov, tim0n, s0beit, l0wb1t, BydloCoder, DarkLinuxz, akanet (menu template), learn_more (extracting engine files) & all I forgot to mention...





### Installation Notes ###

Any DLL injector required (Winject, etc. )!

1. Download DLL
2. Open Winject/Injector (with Admin Rights) & select DLL
3. Start Infestation (windowed mode)
4. Inject when in main menu or in game (for best results inject, when in main menu)

To eject press F8 or open menu and navigate to misc > eject and press ENTER.





### Trouble Shooting ###

- Run Infestation in windowed mode
- Use Winject and run it in Administrator Mode: ************* - Multiplayer Game Hacks and Cheats - Winject 1.7b
- Try playing WITHOUT icon loading on startup (reset menu settings if you are unsure: Misc > Reset)
- Install Microsoft Visual C++ 2010 and the latest DirectX Redistributable Packages: 

Download Microsoft Visual C++ 2010 SP1 Redistributable Package (x86) from Official Microsoft Download Center
Download Microsoft Visual C++ 2010 SP1 Redistributable Package (x64) from Official Microsoft Download Center
Download DirectX End-User Runtimes (June 2010) from Official Microsoft Download Center






NUMPAD 0 / HOME (Pos1) - Show/Hide menu
Cursor Keys - Navigate through menu
ENTER - Toggle menu value
Cursor Up/Down - Increase & decrease menu value

NUMPAD 3 - Toggle smartESP
F8 - Eject out of Process
END - Toggle Map with Last Positions (in Main Menu & in-game)

CAPSLOCK - Toggle Aimbot
ALT + CAPSLOCK - Toggle targetting between zombies and players
Q - Select next player (not for zombies)
NUMPAD 4 - Toggle targetting strategy for player aimbot (by distance to oneself or by screen distance to screen center)

DEL - Change key bindings of menu entries (only those that got a default binding in brackets, e.g. aimbot)
-> navigate to menu entry, press and release DEL and then the new key (to reset menu settings / key bindings, delete file "menu_settings_xxx" in Infestation directory)

Screenshot 1: Only registered and activated users can see links.

### Changelog ###

v1.8
* game update: Infestation v1.1.5 (Build Sep 16 2013)
* added menu option for manual and automatic loading of icons on injection (for those people who have issues with icon loading)
* added menu option for resetting menu settings
* smart esp: added coloring of items with stamina refreshing potential
* smart esp: melee weapons with smaller damage values than currently equipped one will be skipped
* smart esp: added menu option for ignoring gravestones
* removed following features: no recoil, nvg, transparent trees, super zoom

v1.7
* fixed menu option for using super zoom
* security enhancements including PBSS protection

v1.6
* WarZ update (WarZ v1.1.2 / Build May 30 2013 13:13:46)
* added option to toggle super zoom
* fixed aimbot when choosing targets by screen distance threshold

v1.5
* new feature: from now on key bindings for important features can be changed (only those that got a default binding in brackets, e.g. nvg, trees, aimbot, etc.)
-> navigate to menu entry, press and release DEL and then the new key
-> key bindings are saved/loaded together with menu values
-> to reset menu settings / key bindings, delete file "menu_settings_xxx" in WarZ directory
* new feature: visibility checks for zombies and respective coloring of skeleton esp
* new feature: when firing any weapon, there is no recoil anymore
* new feature: player and zombie aimbot
-> press CAPSLOCK to toggle aimbot (customizable)
-> press ALT + CAPSLOCK to toggle targetting of zombies (if aimbot key is changed, toggling of zombie targetting is also done by ALT + <new aimbot key>)
-> player aimbot: when enabled, player is chosen either by distance to oneself or by screen distance to crosshair (customizable)
-> press Q to cycle through players (customizable)
-> players who are in the same group are ignored when targetting and cycling through players
-> zombie aimbot: when enabled, the closest, alive zombie is chosen by visibility

v1.4
* WarZ update (for version WarZ v1.1.2 / Build May 07 2013)

v1.3
* 3d box color now equals target's health status (as the rest of the esp)
* menu position optimized in order to fit better on low resolution
* separate menu option for rendering distance of personal lockers
* menu options for customizing smartESP: ignore head gear, notes, personal lockers
* reduced all minimum rendering distance menu options to 0m
* new feature: FOV hack for super zoom when right clicking (customizable via menu and cleaned in screenshot)

v1.2
* added menu toggle function for the HOME/POS1 key
* changed key for "map with last positions" from M to END and enabled it to work in-game
* enabled console on startup to actually see how long the icons are being created (the more different icons you encounter, the bigger the icon cache grows and the more icons have to be preloaded on next startup)
* new feature: 3d boxes (AABB) for player esp
* added menu options for changing the rendering distance of player skeleton & 3d box

v1.1
* crash on injection fixed

v1.0
* initial release



### Download & Detection Status ###



Virusscan 1: 9/47 Only registered and activated users can see links.


Virusscan 2: 5/23

Only registered and activated users can see links.

### Download & Detection Status ###

Undetected
 KN4CKER ich kann den HACk nicht hochladen , schick mir mal 
Uploadlink für dieses Theard. Danke

Last edited by iChioXx (Thu 24. Oct 2013, 13:27)

Reason: no reason given

icon #2

Join Date: Aug 2007

Posts: 8643

User-Rating:

199 positive
33 negative
Kategorie: Infestation Survivor Stories (The WarZ)
Entwickler: daemonium

Beschreibung:
### Features ###

Aimbot for targetting players and zombies
Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group)
Zombie Aimbot targets the closest, alive zombie based on visibility
Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons
Icon ESP
* dynamically manages icons the player already encountered
* preloaded on injection and saved upon ejection
* if player approaches an item to a distance closer than 10m, the icon disappears and names & weight are forced
* menu option for manual and automatic loading on injection for those people having issues with icon loading (loading is DISABLED by default!)
* menu options for icon size scaling
smartESP
* hiding of unimportant items (such as helmets, small and teddy backpacks, weaker melee weapons than the currently equipped one)
* hiding of food & drinks without healing potential in case the player is NOT hungry/thirsty
* coloring of items according to their healing or stamina potential or to their category, e.g. backpacks
Zombie ESP including distances and colored skeleton based on visibility
Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation
Mini Map including players, zombies w/o aggro and items
Crosshair
Map With Last Positions that shows the position of your characters (when playing on a server as well)
Menu for customizing the hack including automatic saving of settings on ejection and loading on injection

Screenshot protection for clean screenshots and PBSS protection

### Installation Notes ###

Any DLL injector required (Winject, etc. )!

1. Download DLL
2. Open Winject/Injector (with Admin Rights) & select DLL
3. Start Infestation (windowed mode)
4. Inject when in main menu or in game (for best results inject, when in main menu)

To eject press F8 or open menu and navigate to misc > eject and press ENTER.


### Trouble Shooting ###

- Run Infestation in windowed mode
- Use Winject and run it in Administrator Mode: Only registered and activated users can see links.
- Try playing WITHOUT icon loading on startup (reset menu settings if you are unsure: Misc > Reset)
- Install Microsoft Visual C++ 2010 and the latest DirectX Redistributable Packages:

Only registered and activated users can see links.
Only registered and activated users can see links.
Only registered and activated users can see links.

NUMPAD 0 / HOME (Pos1) - Show/Hide menu
Cursor Keys - Navigate through menu
ENTER - Toggle menu value
Cursor Up/Down - Increase & decrease menu value

NUMPAD 3 - Toggle smartESP
F8 - Eject out of Process
END - Toggle Map with Last Positions (in Main Menu & in-game)

CAPSLOCK - Toggle Aimbot
ALT + CAPSLOCK - Toggle targetting between zombies and players
Q - Select next player (not for zombies)
NUMPAD 4 - Toggle targetting strategy for player aimbot (by distance to oneself or by screen distance to screen center)

DEL - Change key bindings of menu entries (only those that got a default binding in brackets, e.g. aimbot)
-> navigate to menu entry, press and release DEL and then the new key (to reset menu settings / key bindings, delete file "menu_settings_xxx" in Infestation directory)

Screenshots:
https://www.oldschoolhack.me/hackdata/screenshot/thumb/b3e56dc57e549a21f1c85981ca78164f.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/0c33d1326f1d751df0c3ce5ba2245cd8.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/aa3262d44a5105c54858c01c79051d85.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/e96b1ae5be7d599b4ae8c577f772421f.jpg

Download:
surviveZ v1.91

__________________

Hallo
icon #3

Join Date: Oct 2013

Posts: 3

5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+5555+
icon #4

Join Date: Apr 2013

Posts: 5

works fine 24.10.2013
icon #5

Join Date: Nov 2012

Posts: 31

User-Rating:

1 positive
1 negative
DO IT FOR Global Z

__________________

I really want to eat Infestation..
icon #6

Join Date: Sep 2013

Posts: 5

pls make a new hack dont work jet

icon #7

Join Date: Sep 2013

Posts: 5

bitte mach ein neues update nach dem hotfix der fgrad gekommen ist gehts nicht mehr ich und meine kumpels würden uns sehr über ein hack patch von dir freuen schon mal danke
icon #8

Join Date: Oct 2013

Posts: 3

neues update wäre ne super sache    
icon #9

Join Date: Feb 2013

Posts: 535

User-Rating:

92 positive
24 negative
Kategorie: Infestation Survivor Stories (The WarZ)
Entwickler: daemonium

Beschreibung:
surviveZ is ONLY working with the original version of Infestation! There will be NO support for any emulator in the near future, so please, don't ask for it.

Attention: Some note on icons. On older versions of surviveZ some people had problems upon startup, because of the icons being extracted/loaded. Icons are from now on DISABLED by default. If you want to use them, you have to enable them via the menu option "misc > load icons/minimap".
If this works well for you, you can enable the automatic loading for next time via "misc > auto load icons on injection". It should for most people.

### Features ###

Aimbot for targetting players and zombies
Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group)
Zombie Aimbot targets the closest, alive zombie based on visibility
Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons
Icon ESP
* dynamically manages icons the player already encountered
* preloaded on injection and saved upon ejection
* if player approaches an item to a distance closer than 10m, the icon disappears and names & weight are forced
* menu option for manual and automatic loading on injection for those people having issues with icon loading (loading is DISABLED by default!)
* menu options for icon size scaling
smartESP
* hiding of unimportant items (such as helmets, small and teddy backpacks, weaker melee weapons than the currently equipped one)
* hiding of food & drinks without healing potential in case the player is NOT hungry/thirsty
* coloring of items according to their healing or stamina potential or to their category, e.g. backpacks
Zombie ESP including distances and colored skeleton based on visibility
Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation
Mini Map including players, zombies w/o aggro and items
Transparent Trees for more clarity and a better view, including a minor performance boost
No Grass including a major performance boost
Crosshair
Map With Last Positions that shows the position of your characters (when playing on a server as well)
Menu for customizing the hack including automatic saving of settings on ejection and loading on injection

Screenshot protection for clean screenshots and PBSS protection


### Release Info ###

Author: daemonium
Release size: 1 DLL
Game version: see Changelog

Credits/Thanks: zoomgod, IChooseYou, JackD, jfareal, Nov, tim0n, s0beit, l0wb1t, BydloCoder, DarkLinuxz, akanet (menu template), learn_more (extracting engine files) & all I forgot to mention...


### Installation Notes ###

Any DLL injector required (Winject, etc. )!

1. Download DLL
2. Open Winject/Injector (with Admin Rights) & select DLL
3. Start Infestation (windowed mode)
4. Inject when in main menu or in game (for best results inject, when in main menu)

To eject press F8 or open menu and navigate to misc > eject and press ENTER.


### Trouble Shooting ###

- Run Infestation in windowed mode
- Use Winject and run it in Administrator Mode:
- Try playing WITHOUT icon loading on startup (reset menu settings if you are unsure: Misc > Reset)
- Install Microsoft Visual C++ 2010 and the latest DirectX Redistributable Packages:

Only registered and activated users can see links.
Only registered and activated users can see links.
Only registered and activated users can see links.

Screenshots:
https://www.oldschoolhack.me/hackdata/screenshot/thumb/b3e56dc57e549a21f1c85981ca78164f.jpg

Download:
SurviveZ 1.92
icon #10

Join Date: Oct 2013

Posts: 3

i thank daemonium for the really fast update thx man 
icon #11

Join Date: Sep 2013

Posts: 5

mit trail acc. wurde ich gebannt liegt das dran das ich nen trail benutzt hab oder ist das normal das ich so schnell gebannt werde ?

icon #12

Join Date: Feb 2013

Posts: 535

User-Rating:

92 positive
24 negative
Kommt drauf an, Ich kann spielen ohne das was passiert. Vielleicht n bissl zu Zielstrebig auf etwas zugelaufen oder nur Waffen aufgehoben?
icon #13

Join Date: Oct 2013

Posts: 1

Bei mir kommt immer Finding VTable in d3d9.dll failed!
icon #14

Join Date: Oct 2013

Posts: 4

Funktioniert Perfekt!  
ESP und die Visuals funktionieren prima!
Aber der Aimbot ist total unbrauchbar
Der Aimbot ziehlt total daneben und ist wegen dem Recoil nutzlos.
icon #15

Join Date: Sep 2013

Posts: 10

der is detected ich werde immer gekickt aber nich gebannt
icon #16

Join Date: Oct 2013

Posts: 4

Der ist (noch) nicht Detected, die Kicks sind einfach nur da, weil PunkBuster schrott ist. (y)

icon #17

Join Date: Oct 2013

Posts: 4

Bitte bitte, fixed den aimbot!
Ich hätt so gern mal wieder nen undetected aimbot , leider ist der aimbot von SurviveZ ziehmlich schlecht.
icon #18

Join Date: Jun 2013

Posts: 15

User-Rating:

0 positive
1 negative
@MungoINF So denke ich auch Der aimbot zielt zwar auf die "opfer" aber Zieht Mega hoch wegen dem Recol Wenn der weg wäre und ein no recol und no spreed Hack dazu kommt ist der aimbot Mega fett und ich sage es es dir o.O Wenn der so UD bleit und die es noch machen wirds geilo Dauert aber seine zeit  weil es lange dauert die codes zu schreiben das er  bei PB uD bleit.
icon #19

Join Date: Sep 2013

Posts: 10

ich wurd gebannt-.-
icon #20

Join Date: Jun 2013

Posts: 15

User-Rating:

0 positive
1 negative
@kevljani123 von was PB oder FF (Fairfight) 

Wenn du bei PB gebannt wurdest = Der hack ist Detected Grund: Sie machen Screeshoot von deiner sicht und schaun auf Cods die verwendet werden ist da ein code dabei der dazu gehört (verändert wurde) Gleich PB ban

Und wenn von FF = Der hack ist UD 
Grund: Weil FF Schaut auf deine STats Wie wille HEadshoots gemacht wurden,Wie will du in der nacht (tag) findest,wie vielle Waffen du am tag (nacht) Findest,Ob du nur waffen auf hebst oder anderre sachen,ob du Nicht permanent auf spielern schaust