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SBW Multihack v0.1

icon Thread: [Release] SBW Multihack v0.1

Join Date: Mar 2016

Posts: 20

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offsets

  1. #define OFFSET_DBRENDERER   0x1431D4090
  2. #define OFFSET_DRAWTEXT     0x1431D6290
  3. #define OFFSET_DRAWLINE     0x1431D5E10
  4. #define OFFSET_DrawLine2D   0x1431D5E90
  5. #define OFFSET_DrawFILLRECT 0x1431D6030
  6.  
  7. #define OFFSET_DXRENDERER          0x142BA7E38
  8. #define OFFSET_GAMECONTEXT         0x142A54D38  
  9. #define OFFSET_GAMERENDERER        0x142BA55D8
  10. #define OFFSET_WORLDRENDERSETTINGS    0x142AA0078
  11. #define OFFSET_BORDERINPUTNODE     0x1427163B8
  12. #define OFFSET_CLIENTGAMEWORLD     0x142A4D300
  13. #define OFFSET_MAIN             0x14278A9D0  
  14. #define OFFSET_RESOURCEMANAGER      0x1427A7960
  15. #define OFFSET_FF_HWND_SS     0x1444E7BF0
  16. #define OFFSET_FF_HWND_SS_2 0x1445A21F0
  17. #define OFFSET_FF_DX_SS  0x143FD9030
  18.  
  19. #define OFFSET_GETENTITYLIST   0x143B42BB0
  20.  
  21. #define OFFSET_FirstTypeInfo 0x1427A4E48
  22.  
  23. #define OFFSET_WSCLIENTGRENADEENTITY 0x142F01740
  24. #define OFFSET_WSCLIENTPROXYGRENADEENTITY 0x142F016A0
  25. #define OFFSET_WSCLIENTEXPLOSIONPACKENTITY 0x142F01880
  26. #define OFFSET_WSCLIENTBULLETENTITY 0x142F01BA0
  27. #define OFFSET_WSCLIENTMISSILEENTITY  0x142F01560
  28. #define OFFSET_CLIENTVEHICLEENTITY 0x142E867D0
  29. #define OFFSET_ClientStaticModelEntity 0x142E83E30