Thread: cod4 pro cfg +script pack | ||
Join Date: Oct 2008 Posts: 40 |
so setze hier ma meine cfg online ich sage nur (esl top 10 eu ladder 5ono sowie 3on3 mitte 08 ) cod4 cfg: // generated by l2pn, do not modify unbindall bind TAB "+scores; g_scorescolor_axis 1 0 0 0; g_scorescolor_allies 0 0 1 0; g_scorescolor_spectator 0 1 0 0; cg_scoreboardpinggraph 1; cg_scoreboardmycolor 1 1 1 1; g_scorescolor_free 1 1 0 1" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind 1 "weapnext" bind 4 "+smoke" bind ^ "screenshotjpeg" bind ` "toggleconsole" bind A "+moveleft" bind D "+moveright" bind E "+leanright" bind F "+activate" bind G "+frag" bind J "toggle snd_volume 0 0.8" bind K "chatmodepublic" bind L "chatmodeteam" bind Q "+leanleft" bind R "+reload; weapnext; wait 2; weapnext" bind S "+back" bind W "+forward" bind Y "goprone" bind ~ "toggleconsole" bind PAUSE "toggle cl_paused" bind CTRL "+movedown" bind SHIFT "+breath_sprint" bind F1 "say_team chris denkt jens mag mich nich! " bind F11 "record ; set waypointiconheight 15 ; set waypointiconwidth 15" bind F12 "stoprecord" bind KP_HOME "toggle cg_thirdpersonangle 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350" bind KP_UPARROW "timescale 50.0 " bind KP_PGUP "toggle cg_draw2D" bind KP_LEFTARROW "timescale 0.5" bind KP_5 "timescale 1" bind KP_RIGHTARROW "timescale 2.0" bind KP_END "toggle cg_thirdpersonrange 120 200 300 500 700 800 1024" bind KP_DOWNARROW "timescale 0.3" bind KP_PGDN "toggle cg_thirdperson" bind KP_INS "toggle cl_freezedemo" bind MOUSE1 "+attack; weapnext; wait 2; weapnext" bind MOUSE2 "+speed_throw" bind MOUSE4 "+reload; weapnext; wait 2; weapnext" bind MWHEELDOWN "say Knife?" bind MWHEELUP "+melee" seta ai_badPathSpam "0" seta ai_corpseCount "0" seta ai_debugAccuracy "0" seta ai_debugCoverSelection "0" seta ai_debugMeleeAttackSpots "0" seta ai_debugThreatSelection "0" seta ai_ShowCanshootChecks "0" seta ai_showClaimedNode "0" seta ai_showRegion "0" seta cg_blood "0" seta cg_brass "0" seta cg_chatHeight "8" seta cg_chatTime "12000" seta cg_connectionIconSize "0" seta cg_crosshairAlpha "1" seta cg_crosshairAlphaMin "0.5" seta cg_crosshairDynamic "0" seta cg_crosshairEnemyColor "0" seta cg_cursorHints "4" seta cg_debugInfoCornerOffset "0 0" seta cg_descriptiveText "1" seta cg_drawBreathHint "1" seta cg_drawCrosshair "1" seta cg_drawCrosshairNames "0" seta cg_drawFPS "Simple" seta cg_drawFPSLabels "1" seta cg_drawLagometer "0" seta cg_drawMantleHint "1" seta cg_drawSnapshot "0" seta cg_drawTurretCrosshair "1" seta cg_fov "80" seta cg_gameBoldMessageWidth "390" seta cg_gameMessageWidth "455" seta cg_headIconMinScreenRadius "0.015" seta cg_hintFadeTime "100" seta cg_hudChatIntermissionPosition "5 110" seta cg_hudChatPosition "5 204" seta cg_hudDamageIconHeight "64" seta cg_hudDamageIconInScope "0" seta cg_hudDamageIconOffset "128" seta cg_hudDamageIconTime "2000" seta cg_hudDamageIconWidth "128" seta cg_hudGrenadeIconEnabledFlash "1" seta cg_hudGrenadeIconHeight "25" seta cg_hudGrenadeIconInScope "1" seta cg_hudGrenadeIconMaxHeight "104" seta cg_hudGrenadeIconOffset "50" seta cg_hudGrenadeIconWidth "25" seta cg_hudGrenadePointerHeight "12" seta cg_hudGrenadePointerPivot "12 27" seta cg_hudGrenadePointerWidth "25" seta cg_hudMapBorderWidth "2" seta cg_hudMapFriendlyHeight "15" seta cg_hudMapFriendlyWidth "15" seta cg_hudMapPlayerHeight "20" seta cg_hudMapPlayerWidth "20" seta cg_hudMapRadarLineThickness "0.15" seta cg_hudProneY "-160" seta cg_hudSayPosition "5 180" seta cg_hudStanceHintPrints "0" seta cg_hudVotePosition "5 220" seta cg_invalidCmdHintBlinkInterval "600" seta cg_invalidCmdHintDuration "1800" seta cg_laserLight "0" seta cg_mapLocationSelectionCursorSpeed "0.6" seta cg_marks_ents_player_only "0" seta cg_predictItems "1" seta cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" seta cg_ScoresPing_HighColor "0.8 0 0 1" seta cg_ScoresPing_Interval "100" seta cg_ScoresPing_LowColor "0 0.74902 0 1" seta cg_ScoresPing_MaxBars "4" seta cg_ScoresPing_MedColor "0.8 0.8 0 1" seta cg_scriptIconSize "0" seta cg_skybox "0" seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2" seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8" seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" seta cg_subtitleMinTime "3" seta cg_subtitles "1" seta cg_subtitleWidthStandard "520" seta cg_subtitleWidthWidescreen "520" seta cg_teamChatsOnly "0" seta cg_viewZSmoothingMax "1" seta cg_viewZSmoothingMin "1" seta cg_viewZSmoothingTime "0.1" seta cg_voiceIconSize "0" seta cg_weaponCycleDelay "0" seta cg_youInKillCamSize "6" seta cl_allowDownload "1" seta cl_anonymous "0" seta cl_freelook "1" seta cl_maxpackets "100" seta cl_maxPing "800" seta cl_maxppf "5" seta cl_mouseAccel "0" seta cl_packetdup "2" seta cl_pitchspeed "140" seta cl_punkbuster "1" seta cl_voice "0" seta cl_wwwDownload "1" seta cl_xmodelcheck "0" seta cl_yawspeed "140" seta com_hunkMegs "2048" seta com_introPlayed "1" seta com_maxfps "125" seta com_recommendedSet "1" seta compassClampIcons "1" seta compassCoords "740 3590 400" seta compassECoordCutoff "37" seta compassFriendlyHeight "18.75" seta compassFriendlyWidth "18.75" seta compassMaxRange "2500" seta compassMinRadius "0.0001" seta compassMinRange "0.0001" seta compassObjectiveArrowHeight "20" seta compassObjectiveArrowOffset "2" seta compassObjectiveArrowRotateDist "5" seta compassObjectiveArrowWidth "20" seta compassObjectiveDrawLines "1" seta compassObjectiveHeight "20" seta compassObjectiveIconHeight "16" seta compassObjectiveIconWidth "16" seta compassObjectiveMaxRange "2048" seta compassObjectiveMinAlpha "1" seta compassObjectiveNumRings "10" seta compassObjectiveRingSize "80" seta compassObjectiveRingTime "10000" seta compassObjectiveTextHeight "18" seta compassObjectiveTextScale "0.3" seta compassObjectiveWidth "20" seta compassPlayerHeight "18.75" seta compassPlayerWidth "18.75" seta compassRadarLineThickness "0.4" seta compassRadarPingFadeTime "4" seta compassRadarUpdateTime "4" seta compassRotation "1" seta compassSize "0.8" seta compassSoundPingFadeTime "2" seta compassTickertapeStretch "0.5" seta con_errormessagetime "8" seta con_gameMsgWindow0FadeInTime "0.25" seta con_gameMsgWindow0FadeOutTime "0.5" seta con_gameMsgWindow0Filter "gamenotify obituary" seta con_gameMsgWindow0LineCount "4" seta con_gameMsgWindow0MsgTime "5" seta con_gameMsgWindow0ScrollTime "0.25" seta con_gameMsgWindow0SplitscreenScale "1.5" seta con_gameMsgWindow1FadeInTime "0.25" seta con_gameMsgWindow1FadeOutTime "0.01" seta con_gameMsgWindow1Filter "boldgame" seta con_gameMsgWindow1LineCount "5" seta con_gameMsgWindow1MsgTime "8" seta con_gameMsgWindow1ScrollTime "0.25" seta con_gameMsgWindow1SplitscreenScale "1.5" seta con_gameMsgWindow2FadeInTime "0.75" seta con_gameMsgWindow2FadeOutTime "0.5" seta con_gameMsgWindow2Filter "subtitle" seta con_gameMsgWindow2LineCount "7" seta con_gameMsgWindow2MsgTime "5" seta con_gameMsgWindow2ScrollTime "0.25" seta con_gameMsgWindow2SplitscreenScale "1.5" seta con_gameMsgWindow3FadeInTime "0.25" seta con_gameMsgWindow3FadeOutTime "0.5" seta con_gameMsgWindow3Filter "" seta con_gameMsgWindow3LineCount "5" seta con_gameMsgWindow3MsgTime "5" seta con_gameMsgWindow3ScrollTime "0.25" seta con_gameMsgWindow3SplitscreenScale "1.5" seta con_inputBoxColor "0.25 0.25 0.2 1" seta con_inputHintBoxColor "0.4 0.4 0.35 1" seta con_matchPrefixOnly "1" seta con_minicon "0" seta con_miniconlines "5" seta con_minicontime "4" seta con_outputBarColor "1 1 0.95 0.6" seta con_outputSliderColor "0.15 0.15 0.1 0.6" seta con_outputWindowColor "0.35 0.35 0.3 0.75" seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1" seta con_typewriterColorGlowCompleted "0 0.3 0.8 1" seta con_typewriterColorGlowFailed "0.8 0 0 1" seta con_typewriterColorGlowUpdated "0 0.6 0.18 1" seta con_typewriterDecayDuration "700" seta con_typewriterDecayStartTime "6000" seta con_typewriterPrintSpeed "50" seta customclass1 "Eigener Platz 1" seta customclass2 "Eigener Platz 2" seta customclass3 "Eigener Platz 3" seta customclass4 "Eigener Platz 4" seta customclass5 "Eigener Platz 5" seta drew_notes "1" seta dynEnt_active "0" seta fallback "0" seta fx_cull_effect_spawn "1" seta fx_cull_elem_draw "1" seta fx_cull_elem_spawn "1" seta fx_marks "0" seta fx_marks_ents "0" seta fx_marks_smodels "0" seta g_allowvote "1" seta g_antilag "1" seta g_banIPs "" seta g_clonePlayerMaxVelocity "80" seta g_deadChat "1" seta g_dropForwardSpeed "10" seta g_dropHorzSpeedRand "100" seta g_dropUpSpeedBase "10" seta g_dropUpSpeedRand "5" seta g_log "games_mp.log" seta g_logSync "0" seta g_oldVoting "1" seta g_playerCollisionEjectSpeed "25" seta g_redCrosshairs "1" seta g_useGear "0" seta g_useholdspawndelay "500" seta g_voiceChatTalkingDuration "500" seta g_voteAbstainWeight "0.5" seta hud_deathQuoteFadeTime "1000" seta hud_enable "1" seta hud_fade_ammodisplay "0" seta hud_fade_compass "0" seta hud_fade_healthbar "2" seta hud_fade_offhand "0" seta hud_fade_sprint "1.7" seta hud_fade_stance "1.7" seta hud_fadeout_speed "0.1" seta hud_flash_period_offhand "0.5" seta hud_flash_time_offhand "2" seta hud_health_pulserate_critical "0.5" seta hud_health_pulserate_injured "1" seta hud_health_startpulse_critical "0.33" seta hud_health_startpulse_injured "1" seta in_mouse "1" seta loc_forceEnglish "0" seta loc_language "2" seta m_filter "0" seta m_forward "0.25" seta m_pitch "0.022" seta m_side "0.25" seta m_yaw "0.022" seta monkeytoy "0" seta name "wüsstet ihr gerne wah??^^" seta net_noipx "0" seta net_noudp "0" seta net_socksEnabled "0" seta net_socksPassword "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksUsername "" seta r_aaAlpha "dither (fast)" seta r_aaSamples "1" seta r_altModelLightingUpdate "1" seta r_arb_texture_cube_map "1" seta r_arb_texture_env_add "1" seta r_arb_texture_env_combine "1" seta r_arb_texture_env_dot3 "1" seta r_arb_vertex_buffer_object "1" seta r_arb_vertex_program "1" seta r_aspectRatio "standard" seta r_ati_element_array "1" seta r_ati_fragment_shader "1" seta r_ati_fsaa_samples "0" seta r_ati_pntriangles "0" seta r_ati_truform_normalmode "QUADRATIC" seta r_ati_truform_pointmode "CUBIC" seta r_ati_truform_tess "1" seta r_ati_vertex_array_object "0" seta r_autopriority "1" seta r_colorbits "16" seta r_compressmodels "1" seta r_cullBModels "1" seta r_customMode "1" seta r_debugLineWidth "1" seta r_debugsurface "0" seta r_depthbits "32" seta r_depthPrepass "0" seta r_displayRefresh "75 Hz" seta r_distortion "0" seta r_dlightLimit "0" seta r_dof_enable "0" seta r_drawDecals "0" seta r_drawSun "0" seta r_drawWater "0" seta r_entFullbright "0" seta r_entLightCutoff "0.2" seta r_entMinLight ".15" seta r_envMapExponent "20" seta r_envMapMaxIntensity "0.01" seta r_envMapMinIntensity "0" seta r_envMapOverride "1" seta r_envMapSpecular "0" seta r_envMapSunIntensity "0" seta r_errorOnConflicts "1" seta r_ext_compiled_vertex_array "1" seta r_ext_compress_textures "1" seta r_ext_compressed_textures "1" seta r_ext_draw_range_elements "1" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_rescale_normal "1" seta r_ext_texture_env_add "0" seta r_ext_texture_filter_anisotropic "0" seta r_ext_transform_hint "1" seta r_facePlaneCull "1" seta r_fastSkin "1" seta r_fastsky "1" seta r_forceLod "none" seta r_fullscreen "1" seta r_gamma "1.42857" seta r_glow_allowed "0" seta r_gpuSync "off" seta r_ignorehwgamma "0" seta r_inGameVideo "1" seta r_lastValidRenderer "RADEON X800 PRO x86/SSE2" seta r_lightTweakAmbient "0.15" seta r_lightTweakAmbientColor "0.8 0.901961 1 1" seta r_lightTweakDiffuseFraction "0.5" seta r_lightTweakSunDiffuseColor "1 0.976471 0.835294 1" seta r_lodBiasRigid "0" seta r_lodBiasSkinned "0" seta r_lodScaleRigid "4" seta r_lodScaleSkinned "4" seta r_mode "1024x768" seta r_monitor "0" seta r_multiGpu "1" seta r_nv_fence "0 " seta r_nv_fog_available "0" seta r_nv_fog_dist "0" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_nv_register_combiners "0 " seta r_nv_texture_shader "0" seta r_nv_vertex_array_range "0 " seta r_offsetfactor "-1" seta r_offsetunits "-2" seta r_optimize "1" seta r_optimizeBackend "1" seta r_optimizeLightmaps "1" seta r_optimizeSModels "1" seta r_optimizeTextures "2" seta r_optimizeWorld "1" seta r_optimizeXModels "5" seta r_outdoorAwayBias "32" seta r_outdoorDownBias "0" seta r_outdoorFeather "8" seta r_picmip "3" seta r_picmip_bump "3" seta r_picmip_manual "1" seta r_picmip_spec "3" seta r_picmip_water "1" seta r_polygonOffsetBias "0" seta r_polygonOffsetScale "0" seta r_portalBevels "0.7" seta r_preloadShaders "1" seta r_rendererPreference "Shader model 2.0" seta r_specular "0" seta r_subdivisions "999" seta r_sunflare_max_size "669.9" seta r_swapInterval "0" seta r_texFilterAnisoMax "1" seta r_texFilterAnisoMin "1" seta r_texFilterMipMode "Force Mipmaps Off" seta r_texturebits "16" seta r_vsync "0" seta r_zFeather "0" seta ragdoll_enable "0" seta ragdoll_max_simulating "0" seta rate "25000" seta sensitivity "3" seta server1 "" seta server10 "" seta server11 "" seta server12 "" seta server13 "" seta server14 "" seta server15 "" seta server16 "" seta server2 "" seta server3 "" seta server4 "" seta server5 "" seta server6 "" seta server7 "" seta server8 "" seta server9 "" seta sm_enable "0" seta sm_maxLights "0" seta sm_spotEnable "1" seta snaps "30" seta snd_cinematicVolumeScale "0.85" seta snd_enableEq "0" seta snd_errorOnMissing "0" seta snd_khz "44" seta snd_levelFadeTime "250" seta snd_outputConfiguration "Stereo" seta snd_slaveFadeTime "500" seta snd_touchStreamFilesOnLoad "0" seta snd_volume "0.8" seta sv_allowDownload "1" seta sv_floodprotect "1" seta sv_hostname "CoD4Host" seta sv_maxclients "10" seta sv_maxPing "0" seta sv_maxRate "5000" seta sv_minPing "0" seta sv_punkbuster "1" seta sv_reconnectlimit "3" seta sv_voice "0" seta sv_wwwBaseURL "" seta sv_wwwDlDisconnected "0" seta sv_wwwDownload "0" seta sys_configSum "0" seta sys_configureGHz "4.27784" seta sys_gpu "ATI Radeon HD 3850 AGP" seta sys_sysMB "1023" seta ui_bigFont "0.4" seta ui_browserFriendlyfire "-1" seta ui_browserHardcore "-1" seta ui_browserKillcam "-1" seta ui_browserMod "0" seta ui_browserOldSchool "-1" seta ui_browserShowDedicated "0" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserShowPassword "-1" seta ui_browserShowPunkBuster "-1" seta ui_browserShowPure "1" seta ui_currentMap "11" seta ui_currentNetMap "11" seta ui_dedicated "1" seta ui_drawCrosshair "1" seta ui_extraBigFont "0.55" seta ui_gametype "0" seta ui_joinGametype "0" seta ui_maxclients "32" seta ui_netGametype "4" seta ui_netGametypeName "war" seta ui_netSource "0" seta ui_serverStatusTimeOut "7000" seta ui_smallFont "0.25" seta vehDriverViewHeightMax "50" seta vehDriverViewHeightMin "-15" seta vid_xpos "3" seta vid_ypos "22" seta voice_deadChat "0" seta voice_global "0" seta voice_localEcho "0" seta winvoice_mic_mute "1" seta winvoice_mic_reclevel "0" seta winvoice_mic_scaler "1" seta winvoice_save_voice "0" con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script cod4 script pack: COPYRIGHT BY l2pn bind E "weapnext;-reload" //switches to 2nd quicker when 1st is empty,no trying to reload primary bind mwheelup "+attack" bind mwheeldown "+attack" bind q "+smoke //bind 1 "+actionslot 3" //claymore ,c4.gl //bind 2 "+actionslot 4" //airstrike, chopper bind v chatmodeteam bind < "vstr talk" bind i vstr menu set menu vstr menu1 set menu1 "togglemenu;cl_bypassMouseInput 0;set menu vstr menu2" set menu2 "cl_bypassMouseInput 1;set menu vstr menu1;bypass_mouse" bind 2 "vstr leanleftads" //lean toggle left bind 3 "vstr leanrightads"//lean toggle right bind n "toggle r_gamma 0.8 1 1.2 1.4 1.6 1.8 2.0" bind m "toggle r_specular 0 1" bind j "cl_maxpackets 63;^2->maxpackets63" bind F4 "toggle cg_drawlagometer 1 0" bind F5 "toggle r_lodscalerigid 4 2;lodscale" bind F7 "toggle r_drawdecals 0 1" bind F8 "toggle cg_marks 0 1;bullet_holes" //quickmsgs //These are some of the quick messages bind 5 "openScriptMenu quickstatements 6" //sniper bind 6 "say_team claymore" bind 7 "say_team defusing" bind 8 "openScriptMenu quickresponses 4" //sorry bind 9 "openScriptMenu quickresponses 5; say nice shot" //nice shot bind 0 "openScriptMenu quickcommands 2" bind f10 "say bye;wait 100;quit" //all other quickmsgs //remove dashes and bind on some key if you like //bind # "openScriptMenu quickcommands 1" // On Me! //bind # "openScriptMenu quickcommands 2" // Move In! //bind # "openScriptMenu quickcommands 3" // Fall Back! //bind # "openScriptMenu quickcommands 4" // Base of Fire! //bind # "openScriptMenu quickcommands 5" // Attack Left Flank! //bind # "openScriptMenu quickcommands 6" // Attack Right Flank! //bind # "openScriptMenu quickcommands 7" // Hold this Position! //bind # "openScriptMenu quickcommands 8" // Regroup! //bind # "openScriptMenu quickstatements 1" // Contact! //bind # "openScriptMenu quickstatements 2" // Multiple Contacts! //bind # "openScriptMenu quickstatements 3" // I'm in Position //bind # "openScriptMenu quickstatements 4" // Area Secure //bind # "openScriptMenu quickstatements 5" // Watch Your Six! //bind # "openScriptMenu quickstatements 6" // Sniper! //bind # "openScriptMenu quickstatements 7" // Need Reinforcements //bind # "openScriptMenu quickresponses 1" // Roger //bind # "openScriptMenu quickresponses 2" // Negative //bind # "openScriptMenu quickresponses 3" // Moving //bind # "openScriptMenu quickresponses 4" // Sorry //bind # "openScriptMenu quickresponses 5" // Nice Shot //bind # "openScriptMenu quickresponses 6" // Come On bind mouse4 "dynent_active 1;+melee;wait 100;-melee;dynent_active 0" //not +talk, talk toggle push once to activate and once to deactivate bind y vstr tt //toggle if sound gets muted while speaking or not //stop reload // bind mouse4 "weapnext;wait2;weapprev" //remove dash to bind stop reload script instead of talk script bind mouse5 "weapnext;wait 2;weapprev;+attack;wait 10;-attack;;+attack;wait 10;-attack;;+attack;wait 10;-attack;;+attack;wait 10;-attack;;+attack;wait 10;-attack;+toggleads_throw" bind mouse2 "+speed" bind shift "+breath_sprint" bind y vstr tt //toggle between talk and talk+mute bind f3 "toggle cg_teamchatsonly 1 0" //only team chat visible //bind f3 "toggle cg_chattime 0 12000" //no chat box at all set pb "seta r_drawdecals 1;seta m_yaw 0.022;seta m_pitch 0.022;seta r_lodscalerigid 1;seta r_lodscaleSkinned 1" bind p "vstr pb;<-Pb_Panic_activated" bind h"say Hi MAX Clan Brothers" bind u "noclip;give ammo" bind g "vstr njump3" bind 4 "vstr njump1;wait 270;vstr njump2" bind b vstr bt //burst-toggle 2shots, 3shots,normal //Snd volume toggle bind uparrow "toggle snd_volume 0.5 0.6 0.7 0.8 0.9 1" bind downarrow "toggle snd_volume 0.5 0.4 0.3 0.2 0.1 0" //////////////////// //SCRIPTS ////////////////// // Burst set 3s "com_maxfps 60;+attack;wait 5; -attack; wait 5; +attack;wait 5; -attack; wait 5; +attack;wait 5; -attack;+attack;wait 5; -attack; com_maxfps 125" set 2s "com_maxfps 60;+attack;wait 5; -attack; wait 5; +attack;wait 5; -attack; com_maxfps 125" set 1s "com_maxfps 30;+attack;wait 5; -attack;com_maxfps 125" //burst toggle set bt "vstr s1" set s1 "bind mouse1 vstr 3s;set bt vstr s2;3shots" set s2 "bind mouse1 vstr 2s;set bt vstr s3;2shots" set s3 "bind mouse1 +attack;set bt vstr s1;<normal" //Aim down sights toggle set norm "+toggleads_throw;sensitivity 2" //set sens to your normal sens set f1 "bind mouse2 vstr norm;set toggle vstr f2;<-normal_aim" set f2 "exec script.cfg ;set toggle vstr f1;<-speed_aim" set toggle "vstr f1" bind k vstr toggle //lean toggle //push once to lean in a direction, push again or direction keys to unlean set leanleftads "vstr leanleftads_on" set leanleftads_on "-leanright; +leanleft; set leanleftads vstr leanleftads_off;bind d vstr leanleftads_off" set leanleftads_off "-speed; -leanleft; set leanleftads vstr leanleftads_on;bind d +moveright" set leanrightads "vstr leanrightads_on" set leanrightads_on "-leanleft; +leanright; set leanrightads vstr leanrightads_off;;bind a vstr leanrightads_off" set leanrightads_off "-leanright; set leanrightads vstr leanrightads_on;bind a +moveleft" //NADE THROWING SCRIPTS set nade "vstr njump1" set njump1 "+frag;-forward;-moveleft;-moveright;-back" set njump2 "centerview;com_maxfps 60;+forward;+lookup;wait 35;-lookup;com_maxfps 125;+moveup;-moveup;-frag;-forward;set nade vstr njump1" set njump3 "+forward;wait 50;+moveup;-moveup;-frag;-forward" set test "centerview;com_maxfps 60;+lookup;wait 18;-lookup;com_maxfps 125" //record-stoprecord script bind f12 vstr lag set lag "vstr l1" set l1 "record; set lag vstr l0" set l0 "stoprecord; set lag vstr l1" //picmip toggle bind "KP_INS" "vstr ua_pic;r_applypicmip" set ua_pic "vstr ua_pic1" set ua_pic1 "set r_picmip 0;set ua_pic vstr ua_pic2;>r_picmip_0" set ua_pic2 "set r_picmip 1;set ua_pic vstr ua_pic3;>r_picmip_1" set ua_pic3 "set r_picmip 2;set ua_pic vstr ua_pic4;>r_picmip_2" set ua_pic4 "set r_picmip 3;set ua_pic vstr ua_pic1;>r_picmip_3" bind "KP_DEL" "vstr ua_sr" set ua_sr "vstr ua_sr1;" set ua_sr1 "set r_lodScaleRigid 4;set ua_sr vstr ua_sr2;>r_lodScaleRigid_4" set ua_sr2 "set r_lodScaleRigid 3;set ua_sr vstr ua_sr3;>r_lodScaleRigid_3" set ua_sr3 "set r_lodScaleRigid 2;set ua_sr vstr ua_sr4;>r_lodScaleRigid_2" set ua_sr4 "set r_lodScaleRigid 1;set ua_sr vstr ua_sr1;>r_lodScaleRigid_0" // Automatic W1200 Shotgun+ faster M16 // by Daeron set raid_w1200 "+attack;-attack;weapnext;wait 2;weapnext; wait" set raid_w1200a "vstr raid_w1200; wait; vstr raid_w1200; wait; vstr raid_w1200; wait" set w1200t vstr w1 set w1 "bind mouse1 vstr raid_w1200a;bind mwheeldown vstr raid_w1200a;;set w1200t vstr w0;<-shotgun-burst" set w0 "bind mouse1 +attack;bind mwheeldown +attack; ;set w1200t vstr w1;<-normal-attack" bind h vstr w1200t //this toggles normal attack and shotgun burst //One Shot Sniper //One shot sniper,then change to pistol set attack "+attack; -attack; // attack set change "weapnext; bind mouse1 +attack;<-regular-attack" // get out the pistol, and bind the M1 to normal attack. set combo "vstr attack; vstr change" // combo //bind j "bind MOUSE1 vstr combo;weapnext;<-one-shot-sniper" // the reset key +choose your sniper //run around with pistol or secondary, choose sniper with j,and you will only make one shot and switch //to secondary instantly ////////////////// //SOUND_SCRIPTS //////////////// //talk toggle set talk "vstr t1" set t1 "+talk; set talk vstr t0" set t0 "-talk; set talk vstr t1" //talk toggle+shutting down sound set talks "vstr ts1" set ts1 "+talk;setfromdvar sndvol snd_volume;snd_volume 0 ;set talks vstr ts0" set ts0 "-talk;setfromdvar snd_volume sndvol ;set talks vstr ts1" set tt vstr tt2 set tt1 "bind < vstr talk;set tt vstr tt2;<talk-toggle" set tt2 "bind < vstr talks;set tt vstr tt1;<talk-toggle-nosound" bind f "+activate; +actionslot 3;-activate" bind 1 "+actionslot 4" //Change weapons and perks in unranked set no "openscriptmenu -1 loadout_primary_attachment:assault:none;^...no-attach" set sil "openscriptmenu -1 loadout_primary_attachment:assault:silencer;silencer" set ak "openscriptmenu -1 loadout_primary:ak47;^2->ak47;" set m4 "openscriptmenu -1 loadout_primary:m4;^2->m4;" set g3 "openscriptmenu -1 loadout_primary:g3;^2g3" set 45c "openscriptmenu -1 loadout_secondary:colt45;^1->colt45" set clam "openscriptmenu -1 loadout_perk1:claymore_mp;<-clayperk" set quiet "openscriptmenu -1 loadout_perk3:specialty_quieter;<-dead_silence" set stoppw "openscriptmenu -1 loadout_perk2:specialty_bulletdamage;<-stopping_power" set fstr "openscriptmenu -1 loadout_perk2:specialty_fastreload;<-fastreload" set bullet "openscriptmenu -1 loadout_perk3:specialty_bulletaccuracy;<-accuracy" set smo "openscriptmenu -1 loadout_grenade:smoke_grenade;^4<-smoke" set fla "openscriptmenu -1 loadout_grenade:flash_grenade;^4<-flash" set des "openscriptmenu -1 loadout_secondary:deserteagle;^1->deagle" set m9 "openscriptmenu -1 loadout_secondary:beretta;^1->beretta"" bind KP_LEFTARROW "vstr akclass" set akclass vstr ak1 set ak1 "vstr g3;set akclass vstr ak2" set ak2 "vstr m4;set akclass vstr ak3" set ak3 "vstr ak;set akclass vstr ak1" bind KP_5 "vstr m4class" set m4class vstr m41 set m41 "vstr 45c;set m4class vstr m42" set m42 "vstr des;set m4class vstr m43" set m43 "vstr m9;set m4class vstr m41" bind KP_RIGHTARROW "vstr g3class" set g3class vstr g31 set g31 "vstr smo;set g3class vstr g32" set g32 "vstr fla;set g3class vstr g31" //set g33 "vstr g3;set g3class vstr g31" bind KP_ENTER "vstr toggsilencer" set toggsilencer vstr sil0 set sil0 "vstr no;set toggsilencer vstr sil1" set sil1 "vstr sil;set toggsilencer vstr sil0" bind KP_END "vstr sl3" set sl3 vstr per1 set per1 "vstr bullet;set sl3 vstr per2" set per2 "vstr quiet;set sl3 vstr per1" bind KP_DOWNARROW "vstr sl2" set sl2 vstr perk1 set perk1 "vstr stoppw;set sl2 vstr perk2" set perk2 "vstr fstr;set sl2 vstr perk1" bind KP_PGDN "vstr clam" __________________ Learn to Play No_Ob |
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