Thread: [Release] AbsoHack 9.1.0.13 | ||
Join Date: Aug 2007 Posts: 8643 User-Rating: 199 positive
33 negative
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AbsoHack 9.1.0.13 June 18th, 2009 1) Unzip anywhere except your steam directory. 2) Launch AbsoHack.exe, then launch any steamworks hl1 based game. 3) Wait for the loader to close. 4) Play. This includes smaller incremental builds which I won't release, however, you may get an unstable build. Changelog: 9.0.0.9 -> 9.1.0.13 - Updated to AbsoUI 1.0.0.1 - Many bugs fixed/introduced - AbsoHack.xml introduced to save settings - Many other architectural changes 9.0.0.8 -> 9.0.0.9 - Fixed the commandmenu - Added the ability to change esp settings - Boxes - Model Name - Distance - Weapon Name - Player Name 9.0.0.7 -> 9.0.0.8 - Fixed model recognition 9.0.0.6 -> 9.0.0.7 - Weapon names are no longer prefixed with "models/" 9.0.0.5 -> 9.0.0.6 - Added no recoil - Removed the majority of smoke grenades - Removed flashbang effects 9.0.0.4 -> 9.0.0.5 - SDK Update - Fixed crazy post build bug that packed the wrong file into the exe 9.0.0.3 -> 9.0.0.4 - Fixed the loader, shouldn't give a side-by-side configuration error. - Loader shouldn't give "Could not access the target process." on xp, thanks ozzeh 9.0.0.2 -> 9.0.0.3 - Added lambert modes - Fixed wallhack clear color, can be adjusted in settings.cfg - Added wav to credits cause he's a little bitch - Other various fixes 9.0.0.1 -> 9.0.0.2 - Wallhacks added - White walls/inverted lighting added - Wireframe modes added 9.0.0.0 -> 9.0.0.1 - ESP (Names, Weapons, Models, Distance) 9.0.0.0 - Initial Release Features: - ESP - Weapon, distance, entity - 6 Different wallhacks - White walls - Inverted lighting - Wireframe world/models - Transparent tacticle shield - Semi transparent entities - Winamp Support - No flash/smoke - No recoil Whats comming: - Aimbot - No spread - Etc etc etc Download AbsoHack 9.1.0.13 __________________ Hallo |
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