Thread: [C++] No Recoil? | ||
Join Date: Oct 2011 Posts: 48 |
Quote from vedel viewangle[0] -= punchangle[0] also Y -= m_vecPunchAngle? kann ich von X auch einfach punchangle[0] abziehen? X = [0] Y = [1] view[0] -= m_vecPunchangle[0] view[1] -= m_vecPunchangle[1] |
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