Thread: [Release] Warsow 1.0 SSH | ||
Join Date: Aug 2007 Posts: 8643 User-Rating: 199 positive
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Warsow 1.0 Server Hack (WSW_ServerHack) Version 1 Coded by sk0r / Czybik --------------------------------------- This project is a base for creating own server side hacks for Warsow 1.0. You can use it for creating your own SSH upon with this base. See a description below. This project is made for Windows systems. Description: This describes how a SSH works. The server is splitted into two parts, the game engine and the server module that uses the engine to define the game on the server side. Therefore the module exports one function 'GetGameAPI'. It recieves a pointer to an import table with function addresses and returns an address of a table with exported functions which are used by the engine to call them. So, the hack DLL gets loaded. It then creates the original module from a byte array in data segment and loads it. It hooks import table addresses before calling the original 'GetGameAPI' function. After calling it hooks functions from the export table. If you want to test this hack, then you have to do the following: * Compile and Link the project * Go to your AppData directory and place the hack module into it. * Rename it to 'game_x86.dll' * Start your 'wsw_server_x86.exe' or a listenserver * Set your hack password (default is 'admin') * As client login with auth command Features: * Most needed functions hooked (imports and exports) * Original module creation (from data byte array, not from pak3) * Memory search functions for offsets * Hooked W_Fire_Rocket function * Client command manager * Simple player handler * UserInfo string parser * sv_pure reset * Hack password and client auth command * Example command #1: Takedamage value * Example command #2: Full ammunition * Health & Quad damage care for authed players * Faster rockets & higher radius for authed players * Commented sourcecode Greetings: sk0r Download Warsow 1.0 SSH __________________ Hallo |
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