Thread: [Release] surviveZ v1.0 | ||
Join Date: Aug 2007 Posts: 8643 User-Rating: 199 positive
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Kategorie: The WarZ Entwickler: tester6663 Beschreibung: ### Features ### Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons Icon ESP managed via a dynamic, self-growing list of icons the player already encountered (preloaded on injection and saved upon ejection) smartESP for hiding unimportant items (such as helmets, uninteresting backpacks) and food & drinks without healing potential in case the player is NOT hungry/thirsty Zombie ESP including distances and skeleton Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation Mini Map including players, zombies w/o aggro and items Night Vision for happy hunting at night Transparent Trees for better overview in dark forests Crosshair Map With Last Positions for actually seeing where the hell your characters have stopped playing last time Menu for customising the hack including automatic saving of settings on ejection and loading on injection Screenshot protection for clean screenshots ### Release Info ### Author: tester6663 Release date: 02/05/2013 Release size: 1 DLL Release Version: v1.2 Game version: WarZ v1.1.2 (Build Apr 25 2013) Credits/Thanks: zoomgod, IChooseYou, JackD, jfareal, Nov, tim0n, s0beit,, l0wb1t, BydloCoder, akanet (menu template), learn_more (extracting engine files) & all I forgot to mention... ### Installation Notes ### Any DLL injector required (Winject, etc. )! 1. Download DLL 2. Open Winject/Injector (with Admin Rights) & select DLL 3. Start War Z (windowed mode) 4. Inject when in main menu or in game To eject press F8 or open menu and navigate to misc > eject and press ENTER. ### Changelog ### v1.2 * added menu toggle function for the HOME/POS1 key * changed key for "map with last positions" from M to END and enabled it to work in-game * enabled console on startup to actually see how long the icons are being created (the more different icons you encounter, the bigger the icon cache grows and the more icons have to be preloaded on next startup) * new feature: 3d boxes (AABB) for player esp * added menu options for changing the rendering distance of player skeleton & 3d box v1.1 * crash on injection fixed v1.0 * initial release Screenshots: Download: [WARZ] surviveZ v1.2 __________________ Hallo |
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