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Chams Problem

icon Thread: Chams Problem

Join Date: Apr 2013

Posts: 22

Tie kriege ich es noch hin, dass die Texturen heller dargestellt werden?
das benutze ich bisher:
TEXT Code:
  1. pDevice->SetRenderState(D3DRS_ZENABLE,false);
  2. pDevice->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
  3. pDevice->SetTexture( 0, texRed);
  4. pDevice->DrawIndexedPrimitive(Type,BaseVertexIndex, MinVertexIndex, NumVertices, startIndex,primCount);
  5. pDevice->SetRenderState(D3DRS_ZENABLE,true);
  6. pDevice->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
  7. pDevice->SetTexture( 0, texGreen);