Join Date: Sep 2013
Posts: 5
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Quote from Please dont include CPP files. Add them to your project files in Visual Studio. understand new question
TEXT Code: HRESULT APIENTRY myEndScene(LPDIRECT3DDEVICE9 pDevice) { if (Create) { D3DVIEWPORT9 viewP; pDevice->GetViewport(&viewP); POINT cpos; GetCursorPos(&cpos); ScreenToClient(GetForegroundWindow(), &cpos); // Coors Relative to Foreground Windows static bool initGui = true; if (initGui) { initGui = false; Application::Instance()->Create(new Drawing::RendererDX9(pDevice)); //create Application Application::Instance()->Run(std::shared_ptr<Form>(new MainForm())); //set our mainform Application::Instance()->Enable(); //enable GUI } if (GetAsyncKeyState(VK_INSERT) & 1) { if (!MenuActive) { Application::Instance()->Enable(); MenuActive = true; } else { Application::Instance()->Disable(); MenuActive = false; } } HWND hwnd=FindWindow(0,"Warface"); ShowWindow(hwnd,SW_SHOWDEFAULT); UpdateWindow(hwnd); MSG msg; ZeroMemory(&msg, sizeof(msg)); if (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) { input.ProcessMessage(&msg); if (msg.message == WM_QUIT) return pEndScene(pDevice); TranslateMessage(&msg); DispatchMessage(&msg); } else { Application::Instance()->GetRenderer()->Begin(); //begin rendering Application::Instance()->Render(); //render gui Application::Instance()->GetRenderer()->End(); //end rendering } } return pEndScene(pDevice); }
Here is the code,Can Draw the MENU now. but i can move my mouse。。。。。
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