OldSchoolHack

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LoL Best Hack Tool For Free


icon LoL Best Hack Tool For Free #1

Join Date: Sep 2013

Posts: 3

It's been more than 9 months since the first LOLHT was released and i am glad to announce that zero bans were reported so far! It's an easy tool which gives nice advantage and helps you climb the ladder!

First i will explain how to download and install the tool, after that i will explain the features in the tool with screenshots if possible.


How to download and install:



1) Download the tool from this link: Only registered and activated users can see links.

2) Save it anywhere on the PC (no installation needed)

3) Start the tool and you will see the following message: http://i42.tinypic.com/j8mqz4.png

4) Do as it says, restart the tool and it will be auto-renamed for maximum security.

5) After it loads you will be prompted to login with username and password: http://i41.tinypic.com/34osff8.png

6) Please register a new account if you don't have one already, name it differently from the one you use in LoL also use a different password and never share your account details with anybody.

7) After you have registered your account, login into XZR APP with it.

8) After that on the left you will see a list with the available tools, please make your choice from LOLHT VIP or LOLHT Lite, later i will explain the differences between those two. http://i39.tinypic.com/w85c0l.png

9) On the new dialog you have to choose if you need to use the "Current" version or "Older version", often NA/Eu/Br/Tr/Ru servers have the latest patch, and servers like "Garena/Vietnam/Philiphines have old versions" you will have to find which one of the tools doesn't give you errors and press [LOAD] to install it: http://i39.tinypic.com/hsm8a0.png

10) After that ... you are ready, just minimize XZR APP with loaded tab on LOLHT and you are ready, just make sure it says "LOADED" before you start playing games.

Note that you can start the tool after your LoL match has started to avoid any possible crashes/problems.




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[F8] Menu Features explanation and meaning:


ExtraCamFov 0~4: (V.I.P. ONLY) Increases your vision (field of view) by a scale of 4, zero has no effect on the vision and 4 has the highest possible vision you can get. Also this is not a zoomhack, it's something way different but works nearby the same way. The difference is that this one is undetected.
Screenshot:
http://xzone-reactor.com/forums/images/statusicon/wol_error.gifClick this bar to view the full image.

http://i44.tinypic.com/qy7o68.png



MyRange (1): Draws a red circle around you, showing you the range of your basic attacks.
Screenshot:
http://xzone-reactor.com/forums/images/statusicon/wol_error.gifThis image has been resized. Click this bar to view the full image. The original image is sized 770x625.

http://i41.tinypic.com/dz7aes.png



ExpRange (1): Draws a white transparent circle around your champion, showing from how far you can keep gaining experience from minions.
Screenshot:
http://xzone-reactor.com/forums/images/statusicon/wol_error.gifThis image has been resized. Click this bar to view the full image. The original image is sized 650x616.

http://i39.tinypic.com/zm19oi.png



PlayersRange (1): Will draw a red transparent circle over enemies showing their attack range.
PlayersRange (2): Will draw over teammates green and over enemies red circle showing their attack range.
Screenshot:
http://xzone-reactor.com/forums/images/statusicon/wol_error.gifThis image has been resized. Click this bar to view the full image. The original image is sized 614x659.

http://i43.tinypic.com/2hzsgf9.png



WardPlacement (1): Draws a circle over a place on the SummonersRiftMap where you should set up a ward to gain maximum advantage of it's visiblity.
Screenshot: http://i41.tinypic.com/345hjf5.png



EnemyVision (1): Draws a solid red circle around the closest enemy to you (excluding jungle) showing their vision range. This little extra can help you sneak in bushes and gank your enemies by surprise.
Screenshot:
http://xzone-reactor.com/forums/images/statusicon/wol_error.gifThis image has been resized. Click this bar to view the full image. The original image is sized 730x650.

http://i44.tinypic.com/6f70r9.png



GankDetector (1): Will show a red message over your champion saying "Enemy jungler approaching!" if goes too close (between 4000~1250 range). But remember, you might need a ward or two in the bushes for this feature to have good effect.
Screenshot: http://i44.tinypic.com/29o635f.png



TurretRange (1): Draws a red circle around enemy turrets and green circle around ally turrets showing their attack range.
Screenshot:
http://xzone-reactor.com/forums/images/statusicon/wol_error.gifThis image has been resized. Click this bar to view the full image. The original image is sized 775x651.

http://i40.tinypic.com/xlhvn4.png



MapRevealer (1): Shows the last movement an enemy has made before entering the fog of war. Leaves a projectile on that last place you saw them without HP bar. Also on the minimap they are marked with white circle instead of red.
Screenshot: http://i43.tinypic.com/2iih8xy.png



LastHitMarker (1): Draws a white circle around an enemy minion, which shows that you can kill him with one basic attack and gain the gold from it.
Screenshot: http://i40.tinypic.com/293zvgn.png



SmiteMarker (1): Draws a LightBlue circle around a jungle unit, showing you that if you use smite on it, it will die.
Screenshot: http://i41.tinypic.com/2eb7u5e.png




SmiteRange (1): Draws a blue circle around your champion which shows the exact range of your Summoner Smite spell.
Screenshot: http://i41.tinypic.com/25umr6h.png




IgniteMarker (1): Draws a red circle around an enemy champion if you can kill him with ignite, taking into account his HP regen for the duration.
Screenshot: http://i44.tinypic.com/2ib1c0p.png




JungleTimers (1): Shows on top of your screen the information about a jungle campus on the Summoner's Rift. Also when a campus is cleared, on the ground is also shown a timer.
Screenshot: http://i44.tinypic.com/2r3axxy.png




ARAMTimers (1): Draws a timer on the HP-Spots for the Howling Abyss map, showing their time-left before respawn.
Screenshot: http://i44.tinypic.com/dg1on8.png




ExtraChampInfo (1): Targetting a champion (enemies or friends) will show you their hidden stats, good if you want to know what masteries/runes they got active in this game.
Screenshot: http://i40.tinypic.com/2hns58g.png




SpellsStatus (1): Draws over champions the spells they have, shows how much they have levelled a spell, and if it's on cooldown. 
Red - it's on cooldown.
Green - it's up and can be used.
Blue - haven't leveled it up once.
From left, to right the order is Q,W,E,R...
Screenshot : http://i39.tinypic.com/10e0e3s.png




AntiAFK (1): (V.I.P ONLY) Prevents your champion from disconnecting in the game while you are not playing (afk).



AntiHardCC (1): (V.I.P ONLY) Will use Only registered and activated users can see links.Only registered and activated users can see links.Only registered and activated users can see links.Only registered and activated users can see links.Only registered and activated users can see links., when you are feared, stunned, slowed, suppressed, impaled to remove the debuff if possible.



AutoLastHit (1): (V.I.P ONLY) Will attempt to lasthit any minions low on HP gaining gold for you. While waiting, your champion is staying still, waiting for the next minion to become low on HP.
AutoLastHit (2): (V.I.P ONLY) The same as AutoLastHit(1), but is active only when you are holding down the [ALT] key on your keyboard, meaning in teamfights it won't interrupt your attacks/running/chasing.



AutoSmite (1): (V.I.P ONLY) Will attempt to use Smite on BlueRedDragonBaron as long as you can kill it.
AutoSmite (2): (V.I.P ONLY) Will attempt to use Smite on DragonBaron as long as you can kill it.



AutoIgnite (1): (V.I.P ONLY) Will cast Ignite on enemies which can be killed from it (are enough low on HP). Note that it can't predict if they are able to use shielding/potions/healing/lifestealing/spellvamp in the calculation, only the natural HP champion regen is taken into account.



AutoCrFlask (%): (V.I.P ONLY) If you have Only registered and activated users can see links. in your inventory, and you drop below the specified percent, it will be used to restore your HP.



AutoHPPots (%): (V.I.P ONLY) If you have Only registered and activated users can see links. in your inventory, and you drop below the specified percent, it will be used to restore your HP.



AutoManaPts(%): (V.I.P ONLY) If you have Only registered and activated users can see links. in your inventory, and you drop below the specified percent, it will be used to restore your MP.



AutoHeal (%): (V.I.P ONLY) If you have Only registered and activated users can see links. or Only registered and activated users can see links. and you drop below the specified percent, it will be used to restore your HP.



AutoBarrier (%): (V.I.P ONLY) If you have Only registered and activated users can see links. or Only registered and activated users can see links. or Only registered and activated users can see links. and you drop below the specified percent, those items/spells will be casted in order to give you a temporary shield.



AutoZhonya (%): (V.I.P ONLY) If you have Only registered and activated users can see links. in your inventory, and your HP drops below the specified percent, the item will be activated to freeze you and make you immortal for the period.



AutoWardPlacer (1): (V.I.P ONLY) If you have Wards, Lantern or Sightstone in your inventory you can place them quickly into the right spots by pressing Z as long as you are in range. (Helps to be quick and precise, and concentrate into more important things)
Screenshot: http://i43.tinypic.com/2n9w8kw.png




AutoOrbWalking (1): (V.I.P ONLY) With this feature enabled, whenever you left click on a champion you will make him your target. And whenever you hold down the [A] key on your keyboard, your champion will attack your enemy, and in the meantime will cancel the animation and start walking towards your mouse cursor.


OrbWDelay (XX): (V.I.P ONLY) With this feature you specify if you have more ping and the attack animation milliseconds needs to be increased by an extra. 


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Champion Specific Features:



SpellFarmMarker (1): Will draw a dark blue circle around enemy minions, which can be killed with your farming spell(s). (Supported champions: Irelia, Gangplank, Veigar, Annie, Ryze, Pantheon, Nasus, Katarina, Kassadin, Karthus, Akali)
Screenshot: http://i43.tinypic.com/108i81x.png



AutoSpellFarm (1): (V.I.P ONLY) Will automaticaly attempt to farm up any minions with your specific farming spell.
AutoSpellFarm (2): (V.I.P ONLY) Will automaticaly attempt to farm up any minions with your specific farming spell if you are holding down the [CAPS LOCK] key.



AutoCardPicker (1): (V.I.P ONLY) When you are TwistedFate, with [E] key you can automaticaly pick Blue card, With [T] you can automaticaly pick Gold card and with [SHIFT] you can automaticaly pick Red card.



================================================== ========



[F9] Menu; LOLHT SpellBurst v2 features and explanation:



ShowDebugInfo (1): If you were your own enemy, the burst damages are calculated depending on your own resistances and health. It shows with blue color if your spell is AP, with red if your spell is AD and with white if your spell does TRUE damage.
Screenshot: http://i41.tinypic.com/29vicu0.png



IgnorePreDistance (1): Use this feature, if you are planning on using SkillShotPrediction with a value bigger than 1, and in case you are having a skillshot spell which doesn't depend on travel distance from you to the enemy, but instead is popping up from the ground or is falling from the sky, so the timing is the same always, such spells are like ChoGath[Q], KogMaw[R] or Veigar[W].



SkillShotPrediction (0~20): Use this feature, if you are having a champion which uses skillshots, such as Ezreal or any other. Prediction depends on ping, fps and the distance between the enemy and you. Find which prediction suits best for you, but the best values vary from 7 to 15. As [8] is great on Ezreal Q and W.



DrawPredictionCircle (1): When you click over an enemy with your left mouse, he becomes your target and a circle is drawn over him, green if he is not behind minionsand blue if he is hiding behind minions.
Screenshot: http://i42.tinypic.com/2iqbi2q.png



SpellBurstMarker (1): Draws a solid light green circle around an enemy if you can kill him with your current abilities set for the burst in the F9 menu, this circle includes items and excludes spells which are on cooldown. (For example if all your spells are in the burst by default, but only your [Q] is not, and you still get a green circle it means that your [Q] can kill the enemy).
Screenshot: http://i43.tinypic.com/n2mmht.png



BurstsCountToKill (1): This feature will draw a number over a champion, if you have specified any spells for burst combo. This will calculate how much bursts (excluding items) you need to perform over an enemy to kill him. (Includes spells which are currently on cooldown)
Screenshot: http://i41.tinypic.com/35btrv6.png




GlobalUltKillNotifier (1): Whenever you have set a proper damage to your ultimate burst, and if you enable this feature, over your champion with yellow text will be drawn the name of the enemy champion(s) which you can kill. Be aware that you get notified about champions in the fog of war, which means you need to be careful about not wasting your ultimate.
Supported champions are: Karthus, Lux, Ziggs, Ashe, Ezreal, Caitlyn, Draven).
Screenshot: http://i44.tinypic.com/2lxgvo2.png




IncludeItemsInBurst (1): If you activate this feature, items like Only registered and activated users can see links.Only registered and activated users can see links.Only registered and activated users can see links. or Only registered and activated users can see links. or Only registered and activated users can see links. or Only registered and activated users can see links. will be taken into account in your AutoSpellBurst, also those items always engage the combo if they exist and are not on cooldown.



AutoSpellBurst (1): (V.I.P ONLY) If you have this feature activated, LOLHT will check which spells you have included in your burst, and in what order, and will try to cast them over a killable enemy, if you have included items in the burst, the items will engage the burst combo.



PressSpaceToHarass (1): (V.I.P ONLY) If you have this enabled, and you have specified any spells for harass order in the burst combo section, whenever you left click over an enemy and he becomes your target, you can HOLD [SPACE] to harass him with a combo specified by you. Items are not included in harass combos.



UseSmart[QWER] (1): (V.I.P ONLY) If you have this enabled, and you have specified any spells for harass order in the burst combo section then whenever you have marked with left click an enemy champion and you press Q/W/E/R it will be automaticaly casted on them without the need to hold mouse over the enemy. 



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[X]SpellRange (125~1200): Specifies how much range the spell is having. (For example Only registered and activated users can see links. has 925 range).

[X]DrawRange (1): Draws a circle around your champion, showing the spellrange of your [X]

[X]IsSkillShot (1):With this feature, you specify in your Burst/Harass combo if the specific spell is a skillshot or a directly castable spell, for example Annie [Q] is a direct spell, but Annie [R] is a skillshot just like Ezreal [Q].

[X]IsSkillShot (2): With this feature, you specify in your Burst/Harass combo if the specific spell is casted to your own champion or around him just like an AOE spell for example Blitzcrank [E] or Ultimate, or Darius [Q], [W].

[X]IsMinionBlocked (1): If your spell is a skillshot, it might be possible that it's blocked by enemy minions (it collides in them). To be more specific for example Only registered and activated users can see links. is blocked by minions but Only registered and activated users can see links. is not.

[X]InHarassOrder (0~4): Specify if you want to use the specific spell in your harass combo with space. Set to 0 if you don't want to use in the harass combo.

[X]InBurstOrder (0~4): Specify if you want to use the specific spell in your auto burst combo. Set to 0 if you don't want to use in the burst combo.

[X]DmgType: (1~3): Specify what type of damage your specific spell is dealing, 1 is AP2 is AD3 is TRUEDMG. (For example Only registered and activated users can see links. does AD dmg, Only registered and activated users can see links. does AP dmg, andOnly registered and activated users can see links. does TRUEDMG).

[X]DmgAtLvl1 (0~1000): Specify how much damage your spell does at level 1. (For example Only registered and activated users can see links. at level 1 does 35 dmg)

[X]DmgPerLvl (0~1000): Specify how much damage your spell gains per level. (For example Only registered and activated users can see links. gains 20 dmg per lvl, it's calculated by subbing lvl 2dmg from lvl1 dmg, in this case 55-35=2)

+[X]AP % (0~500): Specify how much damage your spell takes from your AP. (For example Only registered and activated users can see links. gains 20% more dmg from AP)

+[X]BonusAD % (0~500): Specify how much damage your spell takes from your BonusAD (your bonus damage from items/masteries) (For example Only registered and activated users can see links. has different bonuses, varying from 30% to 100%)

+[X]AD% (0~500): Specify how much damage your spell takes from your total AD (basedmg+bonusdmg). (For example Only registered and activated users can see links. gains 100% from his total AD)

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Champion Specific Bonuses
=========================================

+[X]BonusFromMaxMana (0~10): Applies for Ryze, specifies how much bonus damage you take from your maximum mana for the specific spell. (For example Only registered and activated users can see links. takes 6% of his maxmana as dmg)

+[R]%BonusFromEnemyAP (0~200): Applies for Only registered and activated users can see links., specifies how much % bonus dmg you take from enemy AP. 

[X]%DmgAtlvl1Per/Maximum/Current/Missing/HP (XXX): Specifies if your spell does damage per Maximum/Current/Missing Health at level 1. (For example Only registered and activated users can see links. does 15% dmg of his enemy Current Health.)

[X]%DmgPerlvlPer/Maximum/Current/Missing/HP (XXX): Specifies how much % more your spell gains per level. (For example Only registered and activated users can see links. gains 3% bonus per level from Current HP, calculated by 18-15=3)

+[X]%HP/Maxi/Curr/Miss/BonusPer100AP (XX): Some spells gain bonus percent (or more) if you have 100 AP, with this you can specify this. (For example Only registered and activated users can see links. gains 2% more dmg from 100 AP).

[X]DmgSelfCalculated (1): In some case, there might be a champion that needs this feature, for example "Darius Ultimate", in this case by enabling this, LOLHT will calculate the damage for you automaticly.


================================================== =====


Whenever you play a champion for the first time, a config will be created in C:\LOLHT Configs v2 with it's name. In there you will find a section called "Hotkeys" and there you can change the keys used for your spells.

A list with hotkeys in demical values you can find here: Only registered and activated users can see links.


================================================== =====


Also in this new version, some bugs were fixed, such as random bugsplats, random circles over the map, checking if enemy is in FOG and if, then not to cast any bursts or w/e. SpellStatus is way more stable and clean, GankDetector doesn't give errors anymore... 

If you have ideas or want to discuss the tool, you can do it here.


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__________________
http://i126.photobucket.com/albums/p106/ganchev23/memoriesoffv3.jpg
 
Only registered and activated users can see links.Only registered and activated users can see links.Only registered and activated users can see links.Only registered and activated users can see links.
Only registered and activated users can see links. Only registered and activated users can see links. Only registered and activated users can see links.

Last edited by justasz123 (Wed 6. Nov 2013, 16:37)

Reason: no reason given

icon #2

Join Date: Sep 2013

Posts: 1

Thx dudeThis is working!!!!
icon #3

Join Date: Sep 2013

Posts: 17

thx for uploading Rly helped.I hope this not going to be patched
icon #4

Join Date: Aug 2007

Posts: 8643

User-Rating:

199 positive
33 negative
Upload it to the hack archive!

Fehler - OldSchoolHack

__________________

Hallo
icon #5

Join Date: Sep 2013

Posts: 3

ok uploaded
icon #6

Join Date: Apr 2011

Posts: 1

hey is it uploaded?? cant find it oO

icon #7

Join Date: Sep 2013

Posts: 9

User-Rating:

0 positive
2 negative
GIVE ME LINK PLS
icon #8

Join Date: Apr 2011

Posts: 1

link pls :-)
icon #9

Join Date: Dec 2013

Posts: 1

Virus  -.-