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[Release] DarkStorm 3.3.8
Posted on: Sat 14. Jan 2012, 15:54
KN4CK3R
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1/12/2012 3.3.8 ~ Fixed watermark showing up in screenshots. ~ Fixed triggerbot not checking for player conditions. * Added cloaked/disguised aim option. * Made ignoring dead ringered spies an option. Download DarkStorm 3.3.8
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Team Fortress 2 |
Sat 14. Jan 2012, 15:54
by KN4CK3R
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0 |
1081 |
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BFH DR. Pepper Codes
Posted on: Fri 25. Feb 2011, 19:02
KN4CK3R
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Quote from DR. TEXT Code: New Code : ENTEEALWS411 HNTEEALTJYT7 JNTEEALVAL1K KNTEEALQBP17 LNTEEALZS7TW NNTEEALW1YT1 PNTEEALP9K4X QNTEEAL7FJAS RNTEEAL3XNMZ TNTEEALTJPFS XNTEEAL34XPP ZNTEEAL7WA6N 7NTEEALBW01A 7NTEEALBW01A BPTEEALFFWXM DPTEEALLZVVV EPTEEAL9P3H6 FPTEEALVWG69 GPTEEALYZ3FJ HPTEEALHHT3X JPTEEALFWQLA MPTEEAL1B37S NPTEEALYTJKM PPTEEAL1A77D TPTEEAL1FEMD VPTEEALN9E6A XPTEEALQ0BDA ZPTEEALK31KY 3PTEEAL9X4SE 4PTEEALDW6DK AQTEEAL3H49D FQTEEALDNHQY JQTEEALZRP6T NQTEEAL9ERJX vQQTEEALP77WM GRTEEAL70RHQ ERTEEALNA4MA KRTEEALXS3G1 LRTEEALEVY3D MRTEEAL1ZEBD PRTEEALP7G4E **************************************************** 4MNEEALY9PNW 6MNEEALMEKHB 7MNEEALWAF00 DNNEEALLHXN1 ENNEEAL6EHAS FNNEEALMFJGZ KNNEEALMHXSZ KQNEEAL13BST RQNEEALFPQAP TQNEEALY9L43 VQNEEALVK4PD WQNEEALG7RS6 YQNEEALR4ES7 3QNEEALNW7LV 7QNEEALQDFX1 9QNEEALFR1FQ BRNEEALZDTAG DRNEEALVER0M FRNEEALFK6XW KRNEEALWXMXZ MRNEEALRQX40 RRNEEALKWPTD TRNEEAL4MNKZ VRNEEALZMWBH WRNEEALZ14SK XRNEEALXQ1QX 3RNEEALQZ403 7RNEEALQ0J77 ASNEEALYGHJK ESNEEALAY96N GSNEEALGL0H0 HSNEEALPYXHN KSNEEAL70WAP LSNEEAL6HYFW MSNEEALPGGVL NSNEEALMRS7X RSNEEAL0ZX66 SSNEEALW397P TSNEEALJ66ED WSNEEAL07AQ0 XSNEEALMYHPQ YSNEEALYKYZP 4SNEEALRVYER 6SNEEALA7J0K 9SNEEALYPMJE BTNEEALE1J3L DTNEEALZPHFL KTNEEALMEG61 NTNEEALMGWER PTNEEALFDDSG QTNEEAL3GBKS RTNEEAL6RGYM TTNEEALBNTTH WTNEEALBB1DR XTNEEALRJSJ9 YTNEEALVLLH6 1TNEEAL394RF FVNEEALN997K HVNEEALVZTH3 WVNEEALBZTJB ZVNEEALHFJAE 0VNEEALSQ4LT 1VNEEALEMMBS 6VNEEALYSDWF 7VNEEALHSVMB 9VNEEALDPZFV AWNEEALVP6NJ BWNEEAL0A3GM DWNEEALT6B0Y EWNEEALA0T7Q HWNEEALBGMAD LWNEEALX4Y73 MWNEEALS3Q67 PWNEEAL61TH4 SWNEEAL739T1 VWNEEALRQJD3 XWNEEALSDBGX YWNEEALKG1D0 HTSEEAL9VMTN MTSEEAL6K11M QTSEEALHF76W TTSEEALXE97Z VTSEEALSR00J YTSEEALMNT67 1TSEEALRL0HR 3TSEEALZ94RQ 4TSEEALHQZ96 6TSEEALE9XNG 7TSEEALGAMQE AVSEEALZPH4V FVSEEAL7S9Y9 LVSEEALE7VAA MVSEEALR7664 PVSEEALQYQAV QVSEEALWX9X1 RVSEEAL4KG4A SVSEEALQ3373 VVSEEALKGAF4 WVSEEALHMSGT XVSEEALZXW91 ZVSEEALV0AQ0 0VSEEALHY04Y 1VSEEALDKHXA 3VSEEALZ1PE4 4VSEEALQVBLH 7VSEEALA7SJM 9VSEEALDX0M4 AWSEEAL3MLPP BWSEEALG6HL4 DWSEEALQA4H7 EWSEEALGXDSX KWSEEAL1JLRY LWSEEALHGYY0 NWSEEAL1YDBY PWSEEALS17YY QWSEEALJJTJ9 RWSEEALTEKAB SWSEEALZPZKS VWSEEAL114KE
einfach auf http://www.drpepper.com/promotions/ea/?game=bfh gehen und dann ne Prämie auswählen, Account erstellen (gehen auch Fakedaten), Code eingeben, bei BFH einloggen und freuen. Wenn ihr einen Code aktiviert habt, müsst ihr euch nen neuen Account bei Dr. Pepper machen um nen weiteren Code einzulösen. greetz KN4CK3R
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Battlefield Heroes |
Sat 14. Jan 2012, 03:09
by warexas
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3 |
4008 |
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[Release] OldSchool VAC Dumper
Posted on: Mon 7. Sep 2009, 00:23
KN4CK3R
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nein, da steht nur das Datum von heute, weil du heute zum ersten Mal den Test gemacht hast greetz KN4CK3R
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Tools |
Thu 12. Jan 2012, 22:48
by gelöscht
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10 |
3596 |
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[Release] OldSchool VAC Dumper
Posted on: Mon 7. Sep 2009, 00:23
KN4CK3R
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How to use: Method 1 1. start OldSchoolVACDumper 2. start STEAM 3. follow the instructions Method 2 1. start STEAM 2. start OldSchoolVACDumper 3. follow the instructions After starting a game VAC will be dumped to vac2dumped.dll. A short report with date and checksum will be displayed. You should restart STEAM now. Mit diesem Programm könnt ihr ganz leicht überprüfen, ob es ein VAC ClientUpdate gab. Somit seid ihr immer auf der sicheren Seite. Download OldSchool VAC Dumper
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Tools |
Thu 12. Jan 2012, 22:48
by gelöscht
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10 |
3596 |
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[Release] OldSchool VAC Dumper
Posted on: Mon 7. Sep 2009, 00:23
KN4CK3R
Preview
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Tools |
Thu 12. Jan 2012, 22:48
by gelöscht
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10 |
3596 |
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[Release] SiroSix Public V13.2
Posted on: Thu 12. Jan 2012, 17:10
KN4CK3R
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Changes: - removed aimbot and dinarbot, fixed some functions. - undetected again & using new packer(weniger falschmeldungen). - Fixed esp, telekill, zombie opk & more - undetected again, fixed zombieopk - removed some functions, added rapidfire - added speedroll, and zombieopk: lighthouse - esp hp bar is now compatible with zombies. - Added d3d hook and d3d stuff (for some people crash for some not) when d3d hook crash for you then just dont turn it on.. - Added wtw & stw, undetected again. - updated fixed stw & wtw bugs (i hope^^) - fixed quickspawn, added aimbot for 2days & brandnew aimbot functions - undetected again, aimbot is now vip only - Added Windows XP ESP(a new esp methode made by me works without worldtoscreen e.t.c.), undetected again - small wr update - fixed speed & instant spawn - Added Super Unl.Ammo <- 100% credits to unknowpk & some to yazzn - Activated some vip stuff till 04.01.12 - undetected again & undetected again Only registered and activated users can see links.Download SiroSix Public V13.2
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Warrock |
Thu 12. Jan 2012, 17:10
by KN4CK3R
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0 |
1014 |
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[Release] DarkStorm 3.3.7
Posted on: Thu 12. Jan 2012, 17:04
KN4CK3R
Preview
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Team Fortress 2 |
Thu 12. Jan 2012, 17:04
by KN4CK3R
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0 |
1892 |
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[Release] TF2 Wallhack v1.0.1
Posted on: Thu 12. Jan 2012, 17:03
KN4CK3R
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how to use: run tf2, connect the game, run the program, and use left shift key. software not have gui after kill it with taskmanager. Source: TEXT Code: program TF2Wallhack; uses windows, SysUtils, Messages, TlHelp32; type tagKBDLLHOOKSTRUCT = record vkCode: DWORD; scanCode: DWORD; flags: DWORD; time: DWORD; dwExtraInfo: DWORD; end; TKbDllHookStruct = tagKBDLLHOOKSTRUCT; PKbDllHookStruct = ^TKbDllHookStruct; const WH_KEYBOARD_LL = 13; var hkeyhook: HHOOK; function KeyEvent(code: integer; wParam: word; lParam: longword): longword; stdcall; forward; exports Keyevent; function GetProcessID(strProcessName : string):DWORD; var dwRet : DWORD; hSnapShot : THandle; ProcessEntry : PROCESSENTRY32; bFlag : BOOL; begin dwRet := 0; hSnapshot := CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0); if(hSnapshot <> INVALID_HANDLE_VALUE) then begin FillChar(ProcessEntry,sizeof(PROCESSENTRY32),0); ProcessEntry.dwSize := sizeof(PROCESSENTRY32); bFlag := Process32First(hSnapshot,ProcessEntry); while (bFlag) do begin if Pos(UpperCase(strProcessName), UpperCase(ProcessEntry.szExeFile)) <> 0 then begin dwRet := ProcessEntry.th32ProcessID; break; end; ProcessEntry.dwSize := sizeof(PROCESSENTRY32); bFlag := Process32Next(hSnapshot,ProcessEntry); end; CloseHandle(hSnapshot); end; result := dwRet; end; function IsShift(Ch: Char): Boolean; begin Result := False; if Ord(Ch) in [33,34,36..42,47,58,59,61,63,65..90,96,167] then Result := True; end; function GetModuleBase(hProcID: Cardinal; lpModName: PChar):Cardinal; var hSnap: Cardinal; tm: TModuleEntry32; begin result := 0; hSnap := CreateToolHelp32Snapshot(TH32CS_SNAPMODULE, hProcID); if hSnap <> 0 then begin tm.dwSize := sizeof(TModuleEntry32); if Module32First(hSnap, tm) = true then begin while Module32Next(hSnap, tm) = true do begin if lstrcmpi(tm.szModule, lpModName) = 0 then begin result := Cardinal(tm.modBaseAddr); break; end; end; end; CloseHandle(hSnap); end; end; function KeyEvent(code: integer; wParam: word; lParam: longword): longword; stdcall; var szKeyName: array[0..255] of Char; hooked: TKbDllHookStruct; dwMsg: DWORD; i: integer; Value, HandleWindow : Integer; Read : cardinal; begin if (code = HC_ACTION) then begin CopyMemory(@hooked,Pointer(lParam),sizeof(TKbDllHookStruct)); dwMsg := 1; dwMsg := dwMsg + (hooked.scanCode shl 16); dwMsg := dwMsg + (hooked.flags shl 24); ZeroMemory(@szKeyName,sizeof(szKeyName)); szKeyName[0]:='['; i := GetKeyNameText(dwMsg, szKeyName+1, sizeof(szKeyName))+1; szKeyName[i]:=']'; If (szKeyName='[Shift]') Then Begin If ((wParam = WM_SYSKEYDOWN) or (wParam = WM_KEYDOWN)) then Begin HandleWindow:=OpenProcess(PROCESS_ALL_ACCESS,False, GetProcessID('hl2.exe')); If HandleWindow<>0 then Begin Value:=2; WriteProcessMemory(HandleWindow,Ptr(GetModuleBase(GetProcessID('hl2.exe'),'client.dll')+$8A2D58),@Value,4,Read); // r_drawothermodels 2 CloseHandle(HandleWindow); End; End; If ( (wParam = WM_SYSKEYUP) or (wParam = WM_KEYUP)) then Begin HandleWindow:=OpenProcess(PROCESS_ALL_ACCESS,False, GetProcessID('hl2.exe')); If HandleWindow<>0 then Begin Value:=1; WriteProcessMemory(HandleWindow,Ptr(GetModuleBase(GetProcessID('hl2.exe'),'client.dll')+$8A2D58),@Value,4,Read); // r_drawothermodels 1 CloseHandle(HandleWindow); End; End; End; end; Result := CallNextHookEx(hkeyhook,code,wParam,lParam); end; procedure MsgLoop(); var msg: tagMsg; begin while GetMessage(msg, 0, 0, 0) do begin TranslateMessage(msg); DispatchMessage(msg); end; end; function KeyLogger(lpParameter: Pointer): DWORD; stdcall; var hExe: HINST; begin Hexe := GetModuleHandle(nil); if (hExe = 0) then hExe := LoadLibrary(PChar(lpParameter)); if hExe = 0 then begin result := 1; exit; end; hkeyhook := SetWindowsHookEx(WH_KEYBOARD_LL, @Keyevent, hExe, 0); MsgLoop(); UnhookWindowsHookEx(hKeyHook); Result := 1; end; var hThread: Hwnd; dwThread: DWORD; begin hThread := CreateThread( nil, 0, @KeyLogger, nil, 0, dwThread); if (hthread <> 0) then begin WaitForSingleObject(hThread,INFINITE); end; end.
Download TF2 Wallhack v1.0.1
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Team Fortress 2 |
Thu 12. Jan 2012, 17:03
by KN4CK3R
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0 |
2060 |
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kleines Tut: Hooking
Posted on: Wed 11. Jan 2012, 23:03
krusty
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ich hab mal nen anderen Hoster genommen, der andere wird von einigen AntiVirenprogrammen geblockt. greetz KN4CK3R
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Tutorials |
Thu 12. Jan 2012, 02:30
by SilverFire
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2 |
780 |
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[Release] OldSchoolHack BP DoDS RC65
Posted on: Wed 11. Jan 2012, 15:03
KN4CK3R
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OldSchoolHack - Day of Defeat:Source - BP - RC65 by KN4CK3R 0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever) 1. start DoD:S and wait while loading 2. start oshbpdods.exe 3. read the infos in the DoDS console 4. play Changes: - updated offsets FAQ: If the game crashes for you, try to use the windowmode. Need more help? https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html Features: - sv_pure Bypass - sv_pure Bypass (zBlock) - Replicated CVAR Bypass - sv_cheats Bypass / NUM1 - sv_consistency Bypass / NUM2 - Modelwireframe / NUM3 - no Particles / NUM4 - Fullbrightmode / NUM5 - no Sky / NUM6 - no Recoil / NUM7 happy fragging https://www.oldschoolhack.me Only registered and activated users can see links.Only registered and activated users can see links.Download OldSchoolHack BP DoDS RC65
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Day of Defeat |
Wed 11. Jan 2012, 15:03
by KN4CK3R
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0 |
1258 |
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[Release] Massacre v 0.5
Posted on: Mon 9. Jan 2012, 22:30
KN4CK3R
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Probably detected, use at your own risk on punkbuster servers! So, finished the source code did not turn bad, the technique also can not sit down there departing from the game .. Note: Activation - ALT... Important: if your browser will say "Loading Level" to injections cheat in the game! Credits Rhin, typ1232, me, resdor and uc-forum... Download Massacre v 0.5
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Battlefield 3 |
Tue 10. Jan 2012, 16:30
by MatzDerTrainer
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1 |
2148 |
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[Release] AutoPwn v2 - Masskill: 9 DLLs
Posted on: Mon 9. Jan 2012, 22:35
KN4CK3R
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Thiss is a hack exploiting ClientMeleeWeapon::giveDamage to kill all players of the enemy team with the currently equipped weapon if they are in range of the weapon(use snipers to effectively kill the whole team). Why 9 Dlls? These are all compiled with different compiler options making detection harder. For maximum safety use only one DLL and don't switch, if you're lucky this DLL will stay undetected for a while. If you get kicked try with a different DLL. The hack is PB safe as of now(08.01.2012). Note that the differences are greater between each folder and smaller between each "O-Level". Once injected the hack will start, the only way to make it stop is to close the game or switch to an unsupported weapon(melee or repair tool/grenade/rpg). This will not work in tanks or vehicles and is likely to crash your game if attempted. This hack is more an appeal to dice to fix the game than anything. Download AutoPwn v2 - Masskill: 9 DLLs
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Battlefield 3 |
Mon 9. Jan 2012, 22:35
by KN4CK3R
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0 |
2235 |
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[Release] DarkStorm Loader
Posted on: Mon 9. Jan 2012, 22:28
KN4CK3R
Preview
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Team Fortress 2 |
Mon 9. Jan 2012, 22:28
by KN4CK3R
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0 |
1234 |
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[Release] Rabbithunter v1.1
Posted on: Mon 9. Jan 2012, 22:24
KN4CK3R
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Features: -Weapon Spawner -Game Crasher -Rapid Fire -Super Bullets -Weapon Range -Name tag to spawn the guns hit home button once and 108 is lifetaker hands to open the menu hit F12 Credits: rabithunter Hans gellin Boomdocks Download Rabbithunter v1.1
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Combat Arms |
Mon 9. Jan 2012, 22:24
by KN4CK3R
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0 |
1078 |
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[Release] DarkStorm 3.3.4
Posted on: Mon 9. Jan 2012, 22:16
KN4CK3R
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1/8/2012 3.3.4 ~ Fixed No Spread missing from the menu. * Fixed GFX ESP option 5 not using the correct rotation. Aimbot Aim Key Aim FOV Always Aim Aim Mode Aim Team Aim Spot Const Crits Aim Sentries Aim Stickies Smooth Aim Trigger Bot Nospread Name ESP Health ESP Weapon ESP Distance ESP Class ESP Structure ESP GFX ESP Bounding Box UberCharge ESP Center ESP Radar Radar X Radar Y Radar W Bunny Hop Duck Shoot Duck Jump Speed Key Speed Variable Third Person Chams Remove Scope No Hands Wallhack Players Wallhack Items Wallhack Weapons Clean Screenshots Crosshair Spinbot Download DarkStorm 3.3.4
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Team Fortress 2 |
Mon 9. Jan 2012, 22:16
by KN4CK3R
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0 |
1759 |
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[Release] TrollBot
Posted on: Mon 9. Jan 2012, 22:14
KN4CK3R
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It features: Bone ESP Name ESP Aim Bot - aim key is V Troll ESP PBSS Blocker The aimbot has a simple prediction and visibility checks. Everything else is red if visible, black if not. Numpad 0 opens the menu, numpad 1 - 4 turns on and off the hacks. Credits: Patrick zoomgod fatboy88 Uc forum(I uses their troll images) and everyone who contribute to UC. Only run the hack in windowed mode! Currently undetected Only registered and activated users can see links.Download TrollBot
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Battlefield Play4Free |
Mon 9. Jan 2012, 22:14
by KN4CK3R
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0 |
921 |
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Report Button?
Posted on: Sat 7. Jan 2012, 23:47
gelöscht
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im Hackarchiv gibt es noch keinen Meldebutton. Wenn es einen gäbe, wäre der sicher auch nicht zu gebrauchen, weil es nunmal extrem viele False-positiv Alarme gibt. Generel kann man sagen, wenn ihr einen Cheat runterladet, müsst ihr fasst nie die EXE Datei benutzen, sondern könnt, um auf Nummer sicher zu gehen einen Injector wie WinJect (gibts auch im Hackarchiv) benutzen. greetz KN4CK3R
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Laberecke |
Mon 9. Jan 2012, 21:14
by Dovahkiin
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5 |
352 |
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OldSchoolHack GUI
Posted on: Mon 10. Oct 2011, 20:10
KN4CK3R
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 so könnte das ganze dann bei euch aussehen @Delta: was meinst du mit seperat zeichnen? greetz KN4CK3R
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OldSchoolHack GUI |
Sat 7. Jan 2012, 14:23
by d3pray
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17 |
4237 |
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OldSchoolHack GUI
Posted on: Mon 10. Oct 2011, 20:10
KN4CK3R
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@InUrFace1337: wie gesagt, läuft das mit jeder Grafikengine, aber die Screenshots sind von D3D.
current Features: Controls - Forms - Panel - GroupBox - Label - LinkLabel - CheckBox - RadioButton - Button - ComboBox - ListBox - PictureBox - ProgressBar - TrackBar - TabControl - TabPage - TextBox - Timer - animated pictures - different cursors - modal windows - unicode support - easy to use: CPP Code: #include "Form" class MyForm : public Form { private: void InitializeComponent() { //this method initialize all controls } public: MyForm() { InitializeComponent(); } }; ... std::shared_ptr<MyForm> myForm(new MyForm()); myForm->Show(myForm); /*myForm->ShowDialog(myForm, [](DialogResult result) { //this method gets called when the form got closed });*/
greetz KN4CK3R
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OldSchoolHack GUI |
Sat 7. Jan 2012, 14:23
by d3pray
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17 |
4237 |
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OldSchoolHack GUI
Posted on: Mon 10. Oct 2011, 20:10
KN4CK3R
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Hallo, momentan arbeite ich an einem GUI System mit allen möglichen Steuerelementen, die man für sowas braucht. Das Projekt läuft schon seit über einem Jahr und befindet sich langsam im Endstadium, deswegen gibts jetzt auch zum ersten mal etwas zu sehen. Das GUI System wurde crossplattform entwickelt und läuft mit jeder möglichen Grafikengine, solange sie grundlegende Befehle anbietet:    Sobald es "fertig" ist, werde ich den Zugang zum SVN für alle freischalten. greetz KN4CK3R
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OldSchoolHack GUI |
Sat 7. Jan 2012, 14:23
by d3pray
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17 |
4237 |