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Go to first new post CSS SCRIPTS AWP CROSSHAIR Posted on: Sun 18. Dec 2011, 18:37

qunnncss

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Hallo Liebe Com !

Und zwar bin ich neu hier und ich habe eine frage
ich habe mir auf gamebanana ein script runtergeladen der ermöglicht das ich ein awp crosshair habe
nun weiß ich nicht ob das normal ist aber ich treff nun jeden noscope ich bin mir nicht sicher aber kann man von sowas gebannt werden oder nicht ? weil ich halt auf VAC server spiele und ich keine lust auf ein vac ban habe ich habe das so gemacht bin cstrike script ordner weapon_awp.txt erstellt eingefüggt ! bitte schnell um antwort danke im voraus. hier der script :

WeaponData
{
"MaxPlayerSpeed" "210"
"WeaponType" "SubMachinegun"
"WeaponPrice" "4750"
"WeaponArmorRatio" "1.95"
"CrosshairMinDistance" "8"
"CrosshairDeltaDistance" "3"
"Team" "ANY"
"BuiltRightHanded" "0"
"PlayerAnimationExtension" "awp"
"MuzzleFlashScale" "1.35"

"CanEquipWithShield" "0"


// Weapon characteristics:
"Penetration" "3"
"Damage" "115"
"Range" "8192"
"RangeModifier" "0.99"
"Bullets" "1"
"CycleTime" "1.455"
"AccuracyDivisor" "-1"
"AccuracyOffset" "0"
"MaxInaccuracy" "0"
"TimeToIdle" "2"
"IdleInterval" "60"

// Weapon data is loaded by both the Game and Client DLLs.
"printname" "#Cstrike_WPNHUD_AWP"
"viewmodel" "models/weapons/v_snip_awp.mdl"
"playermodel" "models/weapons/w_snip_awp.mdl"

"anim_prefix" "anim"
"bucket" "0"
"bucket_position" "0"

"clip_size" "10"

"primary_ammo" "BULLET_PLAYER_338MAG"
"secondary_ammo" "None"

"weight" "30"
"item_flags" "0"

// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
SoundData
{
//"reload" "Weapon_AWP.Reload"
//"empty" "Default.ClipEmpty_Rifle"
"single_shot" "Weapon_AWP.Single"
special3 Default.Zoom
}

// Weapon Sprite data is loaded by the Client DLL.
TextureData
{
"weapon"
{
"font" "CSweaponsSmall"
"character" "R"
}
"weapon_s"
{
"font" "CSweapons"
"character" "R"
}
"ammo"
{
"font" "CSTypeDeath"
"character" "W"
}
"autoaim"
{
"file" "sprites/crosshairs"
"x" "0"
"y" "48"
"width" "24"
"height" "24"
}
}
ModelBounds
{
Viewmodel
{
Mins "-11 -3 -12"
Maxs "32 10 0"
}
World
{
Mins "-12 -6 -15"
Maxs "38 9 15"
}
}
Counter-Strike: Source

Sun 18. Dec 2011, 22:13

by Lucky_Luke Go to last post
1 1837