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[Release] Multi Hack v0.0.0.1
Posted on: Wed 22. Mar 2017, 13:29
datcheater93
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I'm puzzled... yesterday the notification for this download was something like 'this download needs to be tested before download' presumably as it needs this sites endorsement then the first post says its a virus. Q. was the hack tested properly?
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Battlefield 4 |
Sat 16. Sep 2017, 23:37
by Rubi
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3556 |
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[Release] MKO Multi Hack - External - v1
( 1 2)
Posted on: Wed 22. Mar 2017, 18:01
System
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I downloaded and installed MVS (what a bastard that was). I open the project and and try to do what you have said about the sharp files. The sharp version 2.6.3 files already show as installed but an error is produced when trying to build the project. "This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see Only registered and activated users can see links.. The missing file is ..\packages\SharpDX.2.6.3\build\SharpDX.targets." when you browse for the sharp files I find there is only v3.1.1 available. I'm probably doing a very simple mistake but I can't figure this out. Hope you can point me in the right direction, thx. IGNORE.. figured out how to install the correct versions.. they were available from a drop down menu..
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Battlefield 4 |
Mon 8. May 2017, 10:42
by starduke1
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23 |
14907 |
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[Release] MKO Multi Hack - External - v1
( 1 2)
Posted on: Wed 22. Mar 2017, 18:01
System
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Ok.. installed the required versions but I'm still getting the same message when I attempt to rebuild the project. "This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see Only registered and activated users can see links.. The missing file is ..\packages\SharpDX.2.6.3\build\SharpDX.targets" I tried 'restore NuGet packages' but no difference... I'm new to C++ and MVS.. do I need to import \packages\SharpDX.2.6.3\build\SharpDX.targets into the project?
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Battlefield 4 |
Mon 8. May 2017, 10:42
by starduke1
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23 |
14907 |
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[Release] MKO Multi Hack - External - v1
( 1 2)
Posted on: Wed 22. Mar 2017, 18:01
System
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A BIG THANKS. The manual instructions you have provided are excellent. As I'm a novice when it comes to C++ you deserve special thanks for the step by step guide that actually works perfectly. So thank you so much for the source code and the instructions that work. I noticed JonaRappi was detected but I'm sure that if I implement your original advice which stated "Choose some methods to be renamed, create a few garbage methods..." that I'm less likely to get a ban. Can you offer any advice to a novice on how to go about doing this and personalizing the hack. I'm doing some tutorials for C++ programming now (for beginners) but its very slow. I'd appreciate any advice, guidance, pointers could offer. I'm aware that the long of short of it is that I really need to learn more C++ and thanks for getting me started so well.
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Battlefield 4 |
Mon 8. May 2017, 10:42
by starduke1
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23 |
14907 |
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[Release] MKO Multi Hack - External - v1
( 1 2)
Posted on: Wed 22. Mar 2017, 18:01
System
Preview
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Battlefield 4 |
Mon 8. May 2017, 10:42
by starduke1
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23 |
14907 |