OPENGL sxe-Injected Base v1 | #1 | |
Anmeldungsdatum: Aug 2007 Beiträge: 1957 |
Kategorie: Counter-Strike 1.6 Entwickler: El Panza Way Beschreibung: This is a base with public and semipublic code to show how you can exploit the Opengl32 pointer table in HL1, because it is just an array of pointers and you can change the original addresses with your hooks' ones. Also known as the method of the Opengl32 IAT or similar. I firstly saw it in 2007 by people like h1web or seren1ty, in gamedeception.net and mp-hacks.net in 2008 it was used in the first sXe Injected hacks, by Cocodrilo, and others.. The method is not blocked but the anticheat is hooking the Opengl32 funcs so you cannot simply return to the original addresses in your hooks. Download: OPENGL sxe-Injected Base v1 |
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