Problem mit Public Wallhacks ala SSW oder Wallhack v3! | #1 | |
Anmeldungsdatum: Aug 2011 Beiträge: 1 |
Hi use atm SSW oder Wallhack v 3. Nun hab ich mir meine usercfg neu geschrieben und nun funzen diese nicht mehr richtig. Jedesmal wenn ich den Wallhack aktiviere Wackelt das komplette bild und es ist nicht spielbar. Hier mal die Usercfg und Config: unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "awp;primammo;defuser" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "commandmenu" bind "i" "say_team %:. :: :." bind "l" "stopsound" bind "m" "chooseteam" bind "n" "snapshot" bind "o" "say_team %DaEDaEOoOo" bind "p" "say %H e a d s h o T" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "u" "say_team" bind "v" "flash;hegren;sgren;flash" bind "w" "+forward" bind "x" "ak47;m4a1;primammo;defuser" bind "z" "say" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "vest;defuser;vesthelm" bind "CTRL" "+speed" bind "SHIFT" "+duck" bind "F1" "cl_crosshair_size 1" bind "F2" "cl_crosshair_size 3" bind "F3" "say (16:53:53) (@insX`silver) stop all the flame" bind "F4" "say (16:53:15) (@insX`silver) and start the game" bind "F5" "say_team (16:54:35) (@insX`silver) if no one believes in you, believe in you !" bind "F6" "say_team (16:55:42) (@insX`silver) the moment you fear, you lose" bind "F7" "say_team (16:56:15) (@insX`silver) get crazy get cool and jump into the pool" bind "F8" "say : o===][::::::ENISKNIFE:::::::::::>" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE4" "lastinv" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "0.000000" bottomcolor "0" brightness "10.000000" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "180.000000" cl_crosshair_color "000 000 000" cl_crosshair_size "auto" cl_crosshair_translucent "0" cl_dlmax "5000" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Red" cl_logofile "skull" cl_lw "1" cl_minmodels "0" cl_radartype "1" cl_righthand "0" cl_shadows "0" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 255 255" console "1" crosshair "1.000000" fastsprites "0" fps_max "10000" fps_modem "0" gamma "3" gl_dither "0" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "1" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0" mp_decals "30.000000" name "Tony Mahony" net_graph "3" net_graphpos "2" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.4" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "1.0000" sv_aim "0" sv_voiceenable "1" team "" topcolor "0" viewsize "110" voice_enable "0" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" volume "0.09" setinfo "_ah" "0" setinfo "_vgui_menus" "0" +mlook +jlook exec userconfig.cfg USERCONFIG ///NETSETTINGS rate 25000 cl_updaterate "101" cl_cmdrate "101" ex_interp "0.01" setinfo "ghosts" ///WAFFEN cl_bob "0" cl_bobup "0" cl_bobcycle "1" cl_crosshair_translucent "0" zoom_sensitivity_ratio "1.4" bind "F1" "cl_crosshair_size 1" bind "F2" "cl_crosshair_size 3" cl_crosshair_color "000 000 000" cl_righthand "0" //GRAFIK und MENUS spec_menu "0" gamma "10.000000" brightness "10.000000" cl_weather "0" cl_shadows "0" max_shells "0" max_smokepuffs "0" gl_dither "0" gl_flipmatrix "0" gl_monolights "0" gl_overbright "0" gl_lightholes "0" gl_spriteblend "0" gl_polyoffset "4" gl_ztrick "1" r_bmodelhighfrac "1" r_lightmap "1" r_fullbright "9999" r_mmx "1" r_wateralpha "1" r_traceglow "1" ati_npatch "0" ati_subdiv "0" fastsprites "0" mp_decals "30.000000" ///Blut violence_hblood "1" violence_ablood "1" violence_agibs "1" violence_hgibs "1" cl_radartype "1" ///MAUS m_filter "1" ///SOUND volume "0.09" _snd_mixahead "0.1" bgmvolume "0.000000" hisound "1" s_2dvolume "0" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_occfactor "0.9" s_eax "1" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" suitvolume "1.0000" MP3Volume "0" ambient_fade "100" ambient_level "0.3" s_a3d "0.000000" s_eax "1.000000" ///BUYSCRIPT bind "alt" "vest;defuser;vesthelm" bind "x" "ak47;m4a1;primammo;defuser" bind "c" "awp;primammo;defuser" bind "v" "flash;hegren;sgren;flash" P.S: Auf screens sieht alle normal aus wie es auch sein soll ^^ |
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