D3D9 Model Recognition Logger | #1 | |
Anmeldungsdatum: Aug 2007 Beiträge: 8643 Benutzer-Bewertung: 199 positiv
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Warning: Do not be stupid and use this on any server running an anti-cheat. D3D9 Model Logger v1.0 By: Strife Credits to DrUnKeN ChEeTaH for the method to get the IDirect3DDevice9 interface universally between games and the AutoInject.exe I HAVE ONLY TESTED THIS ON WIN XP SP2 GAMES TESTED ON: BF2 CoD4 CSS HOW TO USE: 1. Open the AutoInject.ini and next to "Game" after the "=" insert the name of the game's process 2. Close AutoInject.ini and save any changes 3. Launch AutoInject.exe 4. Start game 5. If it injected successfully, you should see the menu in the upper left corner In Game Hotkeys: Right Arrow - Increment the value Left Arrow - Decrement the value Up Arrow - Scroll up on the menu Down Arrow - Scroll down on the menu Delete - Set the SELECTED value on/off to be logged and filtered: Green is on, Red is off(Pressing this while selecting LOG ALL VALUES will save a log file to the games folder called D3D9 Model Logger.txt) Insert - Set the SELECTED value back to 0 End - This is the panic key just in case you want to turn off all filtering Page Down - Change the increment value ( 1, 10, 100, 1000 ) Special Notes: -Any value that you have that is not being filtered (The value is Red), will save as -1 to the log file. Um Links zu sehen, musst du dich registrieren Download D3D9 Model Recognition Logger __________________ Hallo |
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