Anmeldungsdatum: Aug 2007
Beiträge: 8643
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Kategorie: Payday 2 Entwickler: Olipro
Beschreibung: ChangeLogs...eh, fuck em, right Harf?
major ones:
- PD2APIDLLx.dll support is gone. -- Someone is jelly
- All native C/C++ DLLs must now be placed in "lib/Native" (within the game directory) -- Great because.....?
- The DLL can be added as a reference to .NET projects and it provides an extensive managed API for interacting with the game's Lua. -- Ok...for no reason we can now C#
- All .NET CLR Assemblies (C#/VB/etc.) must be placed in lib/CLR (within the game directory) they can be EXE or DLL, doesn't matter. -- More directory stuff....why?
- Lua library support has been added, most Lua libs (such as luasocket) can be successfully compiled against the included header and lib. -- Cool, more ways to make useless functions and potential malware. Way to go....improving the community.
- Added CloseState callback registration for Native & CLR libs. -- actually, kind of nice
- Fixed up require() to behave properly.
- added loadlib() Lua function to allow loading an external DLL from within Lua. -- Don't know why you would need this at all...even then, most lua libs can be done in pure lua
Download: PDHook v3.1.0
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