//Generated using ReClass by DrUnKeN ChEeTaH
class Vector;
class Refdef;
class ClientInfo;
class Game;
class Entity;
class Vector
{
public:
float x; //0x0000
float y; //0x0004
float z; //0x0008
}//Size=0x000C(12)
class Refdef
{
public:
__int32 x; //0x0000
__int32 y; //0x0004
__int32 width; //0x0008
__int32 height; //0x000C
float fovx; //0x0010
float fovy; //0x0014
Vector origin; //0x0018
Vector forward; //0x0024
Vector right; //0x0030
Vector upward; //0x003C
}//Size=0x0048(72)
class ClientInfo
{
public:
__int32 clientNum; //0x0000
__int32 valid; //0x0004
char unknown8[4]; //0x0008
char name[16]; //0x000C
__int32 team; //0x001C
__int32 team2; //0x0020
__int32 rank; //0x0024
char unknown28[40]; //0x0028
char bodyName[64]; //0x0050
char headName[32]; //0x0090
char ID1686BC58[992]; //0x00B0
__int32 pose; //0x0490
char ID1686BED8[12]; //0x0494
__int32 isShooting; //0x04A0
char ID1686BCD8[4]; //0x04A4
__int32 isZoomed; //0x04A8
char ID1686BBD8[180]; //0x04AC
}//Size=0x0560(1376)
class Game
{
public:
__int32 serverTime; //0x0000
char unknown4[24]; //0x0004
Vector localPosition; //0x001C
Vector veclocity; //0x0028
char unknown34[4]; //0x0034
__int32 worldEntityNum; //0x0038
char unknown3C[276]; //0x003C
__int32 localClientNum; //0x0150
char unknown154[438272]; //0x0154
float frameInterpolation; //0x6B154
char unknown9B158[8]; //0x6B158
__int32 time; //0x6B160
__int32 oldTime; //0x6B164
char unknown6B168[28]; //0x6B168
Refdef refdef; //0x6B184
char unknown6B1CC[19244]; //0x6B1CC
Vector refdefViewAngles; //0x6FCF8
char unknown6FD04[29580]; //0x6FD04
char playerState[140]; //0x77090
char unknown7711C[550188]; //0x7711C
ClientInfo client0; //0xFD648
ClientInfo client1; //0xFDBA8
ClientInfo client2; //0xFE108
ClientInfo client3; //0xFE668
ClientInfo client4; //0xFEBC8
ClientInfo client5; //0xFF128
ClientInfo client6; //0xFF688
ClientInfo client7; //0xFFBE8
ClientInfo ID0303CC48; //0x100148
ClientInfo ID0303CCD0; //0x1006A8
ClientInfo ID0303CE68; //0x100C08
ClientInfo ID0303CF78; //0x101168
ClientInfo ID0303D088; //0x1016C8
ClientInfo ID0303D198; //0x101C28
ClientInfo ID0303D330; //0x102188
ClientInfo ID0303D4C8; //0x1026E8
ClientInfo ID0303BDF0; //0x102C48
ClientInfo ID0303CA28; //0x1031A8
ClientInfo ID0303CBC0; //0x103708
ClientInfo ID0303D110; //0x103C68
ClientInfo client20; //0x1041C8
ClientInfo client21; //0x104728
ClientInfo client22; //0x104C88
ClientInfo clien23; //0x1051E8
char unknown1070920[12]; //0x105748
}//Size=0x105754(1070932)
class Entity
{
public:
__int16 unknown0; //0x0000
__int16 isValid; //0x0002
char unknown4[16]; //0x0004
Vector origin; //0x0014
Vector view; //0x0020
char unknown2C[60]; //0x002C
__int32 pose; //0x0068
char unknown6C[12]; //0x006C
Vector origin2; //0x0078
char unknown84[76]; //0x0084
__int32 clientNum; //0x00D0
__int32 type; //0x00D4
__int32 pose2; //0x00D8
char unknownDC[12]; //0x00DC
Vector origin3; //0x00E8
char unknownF4[24]; //0x00F4
Vector view2; //0x010C
char unknown118[184]; //0x0118
__int32 flags; //0x01D0
char unknown1D4[36]; //0x01D4
}//Size=0x01F8(504)