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SurviveZ 1.8 Infestation

icon Thema: [Release] SurviveZ 1.8 Infestation

Anmeldungsdatum: Aug 2007

Beiträge: 8643

Benutzer-Bewertung:

199 positiv
33 negativ
Kategorie: Infestation Survivor Stories (The WarZ)
Entwickler: daemonium

Beschreibung:
### Features ###

Aimbot for targetting players and zombies
Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group)
Zombie Aimbot targets the closest, alive zombie based on visibility
Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons
Icon ESP
* dynamically manages icons the player already encountered
* preloaded on injection and saved upon ejection
* if player approaches an item to a distance closer than 10m, the icon disappears and names & weight are forced
* menu option for manual and automatic loading on injection for those people having issues with icon loading (loading is DISABLED by default!)
* menu options for icon size scaling
smartESP
* hiding of unimportant items (such as helmets, small and teddy backpacks, weaker melee weapons than the currently equipped one)
* hiding of food & drinks without healing potential in case the player is NOT hungry/thirsty
* coloring of items according to their healing or stamina potential or to their category, e.g. backpacks
Zombie ESP including distances and colored skeleton based on visibility
Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation
Mini Map including players, zombies w/o aggro and items
Transparent Trees for more clarity and a better view, including a minor performance boost
No Grass including a major performance boost
Super Zoom
Crosshair
Map With Last Positions that shows the position of your characters (when playing on a server as well)
Menu for customizing the hack including automatic saving of settings on ejection and loading on injection

Screenshot protection for clean screenshots and PBSS protection

Color Key for smartESP

All dropped items are white by default. Special items are colored differently.

Meds are colored red.
Food & drinks with healing potential are colored orange.
Food & drinks with stamina refreshing potential are colored orange.
Backpacks are colored green.
Crafting items are colored yellow.
Crafting recipes are colored magenta.

### Release Info ###

Author: daemonium
Release size: 1 DLL
Game version: see Changelog

Credits/Thanks: zoomgod, IChooseYou, JackD, jfareal, Nov, tim0n, s0beit, l0wb1t, BydloCoder, DarkLinuxz, akanet (menu template), learn_more (extracting engine files) & all I forgot to mention...


### Installation Notes ###

Any DLL injector required (Winject, etc. )!

1. Download DLL
2. Rename DLL before using it!
3. Open Winject/Injector (with Admin Rights) & select DLL
4. Start Infestation (windowed mode)
5. Inject when in main menu or in game (for best results inject, when in main menu)

To eject press F8 or open menu and navigate to misc > eject and press ENTER.


### Trouble Shooting ###

- Run Infestation in windowed mode
- Use Winject and run it in Administrator Mode
- Try playing WITHOUT icon loading on startup (reset menu settings if you are unsure: Misc > Reset)
- Install Microsoft Visual C++ 2010 and the latest DirectX Redistributable Packages:

Um Links zu sehen, musst du dich registrieren
Um Links zu sehen, musst du dich registrieren
Um Links zu sehen, musst du dich registrieren

Screenshots:
https://www.oldschoolhack.me/hackdata/screenshot/thumb/0c33d1326f1d751df0c3ce5ba2245cd8.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/aa3262d44a5105c54858c01c79051d85.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/766acb9fbe4111535ab13b1eb0e3f97a.jpg

Download:
surviveZ v1.97

__________________

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