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Hidden: Source Wallhack Update 1

icon Thema: [Release] Hidden: Source Wallhack Update 1

Anmeldungsdatum: Aug 2007

Beiträge: 8643

Benutzer-Bewertung:

199 positiv
33 negativ
Kategorie: Other FPS Games
Entwickler: Unknowned

Beschreibung:
~ Wallhacked player models for Hidden: Source Beta 4b ~
VAC undetected: Yes "forever".

[REQUIREMENTS]



[GAME VERSION]
"version" console variable/command output:
Protocol version 7
Exe version 1.0.1.0 (valve)
Exe build: 17:27:58 Dec 3 2009 (4044)

[INSTALLATION]
1. Make sure your computer have internet connectivity. Download a file from uc-downloads page.
2. Extract archive files to ".\Steam\SteamApps\sourcemods\hidden" folder (.Steam\ is a path where you installed your Steam program to).
3. Yes, replace ALL files when asked (press cancel/no to all button in case you care, and make a backup of each file which you are about to replace).
5. Have fun!
6. Have you noticed there is no step 4?

[COLOR/COLOUR INFO]
(m_iTeam=2)I.R.I.S. body = Blue
(m_iTeam=2)I.R.I.S. head = Cyan
(m_iTeam=3)Hidden body = Red
(m_iTeam=3)Hidden head = Purple

[EXTRA INFO]
I have patched one byte in "bin\client.dll" file because it caused a player being kicked when spawned on server; they did CRC file check on "materials\models\manor\mn_tapestry.vmt", if failed it resulted in kick.
Luckily, I found a string they output in console to be in client.dll module: "material mismatch, we reckon you're cheating!".
So, I have fixed that by changing mnemonic from (0x75)"jnz" to (0x74)"jz" inside that function


Screenshots:
https://www.oldschoolhack.me/hackdata/screenshot/thumb/2eaa28ff34ddd06f25fce63ee94a5947.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/207f75868ade2b1731e06747c997523b.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/b5040d45e177426ec141fde105407c5d.jpg https://www.oldschoolhack.me/hackdata/screenshot/thumb/ad3213150a7f646b3c0bfceeb9e3cda8.jpg

Download:
Hidden: Source Wallhack Update 1

__________________

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