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Unreal-Rage Public v3 (Cheatserver-Hack)

icon Thema: [Release] Unreal-Rage Public v3 (Cheatserver-Hack)

Anmeldungsdatum: Aug 2007

Beiträge: 8643

Benutzer-Bewertung:

199 positiv
33 negativ
{Aimbot:-

Aim - 1 = Aim at enemies, 2 = Aim at team mates, 3 = Aim at all players
Aim Key - 1 = Binded to Mouse2, 2 = Binded to Mouse3
Kill - Will Shoot if aim = 1, 2 or 3
Kill Key - 1 = Binded to Mouse1, 2 = Binded to Mouse2, 3 = Binded to Mouse3
Soon Visible - Basic Vector Prediction
Pistol Switch - Will switch to rifle when out of bullets
Rifle Switch - Will switch to pistol when out of bullets

{Vec-Setup:-

Vec Switch - Changes vector point depending on what gun you use
Two Point On - Makes two vec points
Two Point Off - Turns of the two vec points
Stand Height - Moves stand vectors height
Stand Forward - Moves stand vectors forward
Stand Right - Moves stand vectors right
Duck Height - Moves duck vectors height
Duck Forward - Moves duck vectors forward
Duck Right - Moves duck vectors forward
Jump Height - Moves jump vectors height
Jump Forward - Moves jump vectors forward
Jump Right - Moves jump vectors right
DuckJump Height - Moves duckjump vectors height
DuckJump Forward - Moves duckjump vectors forward
DuckJump Right - Moves duckjump vectors right

{Speed:-

Speed - Speed at all times, customizable
Auto Speed - Speed when attacking, customizable
(Speed is also Binded To Mouse 3, Unbind in the .cfg)

{ESP:-

Draw AimSpot - Draws Vector AimSpots
Frozen - Draws text if players are frozen
Weapon - Draws text about what weapon a player is using
Reload - Draws text if players are reloading
Name - Draws players name on them
Item - Draws text on items
Font - 0 = Standard GLText, 1 = NewDigital Original
Sound - Turn on sound esp
Sound Max - Maximum number of sound markers displayed on screen
Sound Tol - Maximum distance from sound origin to entity
Sound Time - How long sound markers will stay on screen
Sound Filter - 1 = No sound Markers, 2 = Non-Visible players,
Sound Filter - 3 = Current aiming team, 4 = All Players

{Removals:-

No Spread - Compensates for bullet spread
No Recoil - Compensates for bullet recoil
Recoil Switch - Changes recoil depending on what gun you use
No Flash - Removes white screen when flashed
No Sky - Removes the sky

{Walls:-

Hack - 1 = Asus, 2 = Perfect XQZ
TF2 Color - Makes walls look cartoony like tf2

{Models:-

Bright - Makes Players bright
Broke - Breaks models up

{Screen:-

Con X - Move console left right
Con Y - Move console up/down
Con H - Move console hieght
Menu X - Move menu left/right
Menu Y - Move menu up/down
Crosshair - Draws a crosshair at center of screen

{Say:-

Round - Says hack info at start of round
Round Stats - Says stats at start of round
Round Server - Says server info at start of round

{Settings:-

Save Settings - Save your current settings ingame
Load Settings - Load previous settings ingame
Save Vector - Save your current vector ingame
Load Vector - Load a previous vector ingame

{Move and Visual:-

Jump - Continously jumps when you hold down jump button
Duck Jump - Will jump then duck straight after
3rd Person - Makes you go into thirdperson mode
Ghetto Vec Dodger - 1 = 180° sidewards 89° downwards

{Extra-Info:-

Auto Hooks (Dont have to press END)
Message from console on Injection
All features can be turned off / on ingame
Load, save, settings and vectors ingame
Auto updating offsets and offsets log

Download

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