Features:
CHAMS RED | WHITE | BLUE
CROSSHAIRS
NO RECOIL
NO RELOAD
INSTANT BULLET (BULLET HAS NO SHOOT DELAY)
INCREASED FIRERATE
NO SWAY(WHEN AIMING DOWN SIGHTS)
Numpad 5 - ESP on/off Numpad 6 - Chams on/off Decimal - Crosshair on/off Usage: Inject the .dll with a injector during the loading screen of the game. In this public release there is no PB screenshot protection! The .dll can be injected during the loading screen of the game. After the loading screen
As many as you know, if you were to use an engine no recoil, you will get banned ( spectators will see your no recoil and report you ) So what I made today is a no recoil script which isnt perfect ( perfect no recoils get banned )and you will NEVER be banned since it wont be detected since its external
For version: 132725
Fixed crashing.
Fixed detection issues.
Features:
No Recoil
No Spread
No Fog
No Smoke
No Flash
Instant Reload
Unlimited Grenades
Credits: uNrEaL
America's Army: Proving Grounds Signature scanner, amongst other tools such as the ease of opening a console, printing opcodes ect ect for debugging purposes. It is simple enough to use, just include REEngine.h to your project, and then let's say you want to open a console: ( L"Console Title" ); close
Notes: Before that person comes along and asks what features this has... this is not something for the newbies to take and use instantly to hack in-game, if you are learning how to hack games/know how to hack and want a SDK, then this is for you guys. If you do not already know C++, then go away and