OldSchoolHack

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Sourcecode

M-i-K-e's AAPG SDK

M-i-K-e's AAPG SDK

SDK for America's Army Proving Grounds. Here are the most up-to-date offsets for GObjects, GNames and ProcessEvent as of 25 Apr 2014: GObjects: 0x265F31C GNames: 0x261D008 ProcessEvent: 0x1A4FA3
28. Apr 2014
19:03
[Warsow] Server Side Hackbase

[Warsow] Server Side Hackbase

Features: * Most needed functions hooked (imports and exports) * Original module creation (from data byte array, not from pak3) * Memory search functions for offsets * Hooked W_Fire_Rocket function * Client command manager * Simple player handler * UserInfo string parser * sv_pure reset * Hack password
22. Apr 2014
18:31
SSHBase for GoldSrc Engine

SSHBase for GoldSrc Engine

This is just a simple HL1 SSH Base for starting a new ssh project not from zero. It has all basic needed features you may need to have for your hack. Modify it and create your ssh with this base. It's currently April 2012 and I think that coding for HL1 is losing its interest in the next time quickly.
22. Apr 2014
01:09
MW3 Source

MW3 Source

Features: Aimbot (works but shitty not finished cuz first time i fucked arround with vectors and aimbots) NameESP DistanceESP WeaponESP Enemy is close to you (shitty version cuz the whole source is selfmade) BoxESP with non laggy draws + flags Faked View for ESP fix (cuz using cors of viewmatrix)
22. Apr 2014
00:59
DrZ Source

DrZ Source

HACK Features -Chams Players -Chams Items -Aimbot W2S (Fredaikis <3) -Color Aimbot -NightVision -No Fog -Transparency -Box ESP Players -No Hands -Asus Wall -Warning
14. Apr 2014
22:01
Quake 2 Multi

Quake 2 Multi

Probably the easiest compile there is. As far as I know, there's nothing extra needed, it's completely an engine hook with some interesting structures reversed a bit, nothing too crazy though. I was working on an aimbot, but I hadn't found the correct yaw/pitch (Very new style of engine to me). As a
9. Apr 2014
15:29
CS GO Aimbot/ESP

CS GO Aimbot/ESP

Ill release Internal source with aim-bot but no ESP later. Usage: F1 = Triggerbot F2 = Aim-bot (Hold Mouse 2) F3 = ESP F4 = Exit Updates: Improved the styling of ESP (sizes) Added Extra Info To ESP (HP/Dist) Added fFlags Check for Aim-Bot && ESP so now you will aim when they are crouching and also display
6. Apr 2014
11:15
[Source] My own private

[Source] My own private

** Don't except to download, build and play right away ** Features : - Very accurate aimbot (no spread and shit, also for scopped) - Scaling boxes - PBSS blocker - Engine drawing - Very basic hooking It was completely undetectable when I played (like 4 months ago) This code suppose to be easy to understand
6. Apr 2014
10:39
[ACH] AssaultCube Hack v4

[ACH] AssaultCube Hack v4

Updated to version 4. Changelog: Addresses: - execute function address - gamemode address - rendermodel function address - tryrespawn function address Others: - No more comfortable to play - Windowed mode: GDI based "crosshair" (useful for sniper weapon) - Menu key - Reset fly mode on player spawn -
29. Mär 2014
21:28
NetVar Dumper

NetVar Dumper

It's old NetVar dumper for source engine games
20. Mär 2014
11:20