02:41:39 CFuncRotating - DT_FuncRotating
02:41:39 baseclass offset: 0x0
02:41:39 m_vecOrigin offset: 0x2c8
02:41:39 m_angRotation[0] offset: 0x2d4
02:41:39 m_angRotation[1] offset: 0x2d8
02:41:39 m_angRotation[2] offset: 0x2dc
02:41:39 m_flSimulationTime offset: 0x68
02:41:39 ( CFuncRotating __ DT_FuncRotating )
02:41:39 CFuncReflectiveGlass - DT_FuncReflectiveGlass
02:41:39 baseclass offset: 0x0
02:41:39 ( CFuncReflectiveGlass __ DT_FuncReflectiveGlass )
02:41:39 CFuncOccluder - DT_FuncOccluder
02:41:39 baseclass offset: 0x0
02:41:39 m_bActive offset: 0x4ac
02:41:39 m_nOccluderIndex offset: 0x4a8
02:41:39 ( CFuncOccluder __ DT_FuncOccluder )
02:41:39 CFuncMonitor - DT_FuncMonitor
02:41:39 baseclass offset: 0x0
02:41:39 ( CFuncMonitor __ DT_FuncMonitor )
02:41:39 CFunc_LOD - DT_Func_LOD
02:41:39 baseclass offset: 0x0
02:41:39 m_fDisappearDist offset: 0x4a8
02:41:39 ( CFunc_LOD __ DT_Func_LOD )
02:41:39 CTEDust - DT_TEDust
02:41:39 baseclass offset: 0x0
02:41:39 m_flSize offset: 0x1c
02:41:39 m_flSpeed offset: 0x20
02:41:39 m_vecDirection offset: 0x24
02:41:39 ( CTEDust __ DT_TEDust )
02:41:39 CFunc_Dust - DT_Func_Dust
02:41:39 m_Color offset: 0x4a8
02:41:39 m_SpawnRate offset: 0x4ac
02:41:39 m_flSizeMin offset: 0x4b0
02:41:39 m_flSizeMax offset: 0x4b4
02:41:39 m_LifetimeMin offset: 0x4bc
02:41:39 m_LifetimeMax offset: 0x4c0
02:41:39 m_DustFlags offset: 0x4cc
02:41:39 m_SpeedMax offset: 0x4b8
02:41:39 m_DistMax offset: 0x4c4
02:41:39 m_nModelIndex offset: 0x88
02:41:39 m_FallSpeed offset: 0x4c8
02:41:39 m_Collision offset: 0x164
02:41:39 ( CFunc_Dust __ DT_Func_Dust )
02:41:39 CFuncConveyor - DT_FuncConveyor
02:41:39 baseclass offset: 0x0
02:41:39 m_flConveyorSpeed offset: 0x4a8
02:41:39 ( CFuncConveyor __ DT_FuncConveyor )
02:41:39 CBreakableSurface - DT_BreakableSurface
02:41:39 baseclass offset: 0x0
02:41:39 m_nNumWide offset: 0x4ac
02:41:39 m_nNumHigh offset: 0x4b0
02:41:39 m_flPanelWidth offset: 0x4b4
02:41:39 m_flPanelHeight offset: 0x4b8
02:41:39 m_vNormal offset: 0x4bc
02:41:39 m_vCorner offset: 0x4c8
02:41:39 m_bIsBroken offset: 0x4d4
02:41:39 m_nSurfaceType offset: 0x4d8
02:41:39 m_RawPanelBitVec offset: 0x4fc
02:41:39 ( CBreakableSurface __ DT_BreakableSurface )
02:41:39 CFuncAreaPortalWindow - DT_FuncAreaPortalWindow
02:41:39 baseclass offset: 0x0
02:41:39 m_flFadeStartDist offset: 0x4a8
02:41:39 m_flFadeDist offset: 0x4ac
02:41:39 m_flTranslucencyLimit offset: 0x4b0
02:41:39 m_iBackgroundModelIndex offset: 0x4b4
02:41:39 ( CFuncAreaPortalWindow __ DT_FuncAreaPortalWindow )
02:41:39 CFish - DT_CFish
02:41:39 m_poolOrigin offset: 0x834
02:41:39 m_x offset: 0x81c
02:41:39 m_y offset: 0x820
02:41:39 m_z offset: 0x824
02:41:39 m_angle offset: 0x82c
02:41:39 m_nModelIndex offset: 0x88
02:41:39 m_lifeState offset: 0x8b
02:41:39 m_waterLevel offset: 0x840
02:41:39 ( CFish __ DT_CFish )
02:41:39 CEntityFlame - DT_EntityFlame
02:41:39 baseclass offset: 0x0
02:41:39 m_hEntAttached offset: 0x4ac
02:41:39 ( CEntityFlame __ DT_EntityFlame )
02:41:39 CFireSmoke - DT_FireSmoke
02:41:39 baseclass offset: 0x0
02:41:39 m_flStartScale offset: 0x4a8
02:41:39 m_flScale offset: 0x4ac
02:41:39 m_flScaleTime offset: 0x4b0
02:41:39 m_nFlags offset: 0x4b4
02:41:39 m_nFlameModelIndex offset: 0x4b8
02:41:39 m_nFlameFromAboveModelIndex offset: 0x4bc
02:41:39 ( CFireSmoke __ DT_FireSmoke )
02:41:39 CEnvTonemapController - DT_EnvTonemapController
02:41:39 baseclass offset: 0x0
02:41:39 m_bUseCustomAutoExposureMin offset: 0x4a8
02:41:39 m_bUseCustomAutoExposureMax offset: 0x4a9
02:41:39 m_bUseCustomBloomScale offset: 0x4aa
02:41:39 m_flCustomAutoExposureMin offset: 0x4ac
02:41:39 m_flCustomAutoExposureMax offset: 0x4b0
02:41:39 m_flCustomBloomScale offset: 0x4b4
02:41:39 m_flCustomBloomScaleMinimum offset: 0x4b8
02:41:39 ( CEnvTonemapController __ DT_EnvTonemapController )
02:41:39 CEnvScreenEffect - DT_EnvScreenEffect
02:41:39 baseclass offset: 0x0
02:41:39 m_flDuration offset: 0x4a8
02:41:39 m_nType offset: 0x4ac
02:41:39 ( CEnvScreenEffect __ DT_EnvScreenEffect )
02:41:39 CEnvScreenOverlay - DT_EnvScreenOverlay
02:41:39 baseclass offset: 0x0
02:41:39 m_iszOverlayNames[0] offset: 0x4a8
02:41:39 m_iszOverlayNames offset: 0x0
02:41:39 exception
02:41:39 m_flOverlayTimes[0] offset: 0xea0
02:41:39 m_flOverlayTimes offset: 0x0
02:41:39 exception
02:41:39 m_flStartTime offset: 0xec8
02:41:39 m_iDesiredOverlay offset: 0xecc
02:41:39 m_bIsActive offset: 0xed0
02:41:39 ( CEnvScreenOverlay __ DT_EnvScreenOverlay )
02:41:39 CEnvProjectedTexture - DT_EnvProjectedTexture
02:41:39 baseclass offset: 0x0
02:41:39 m_hTargetEntity offset: 0x4ac
02:41:39 m_bState offset: 0x4b0
02:41:39 m_flLightFOV offset: 0x4b4
02:41:39 m_bEnableShadows offset: 0x4b8
02:41:39 m_bLightOnlyTarget offset: 0x4b9
02:41:39 m_bLightWorld offset: 0x4ba
02:41:39 m_bCameraSpace offset: 0x4bb
02:41:39 m_LinearFloatLightColor offset: 0x4bc
02:41:39 m_flAmbient offset: 0x4c8
02:41:39 m_SpotlightTextureName offset: 0x4d4
02:41:39 m_nSpotlightTextureFrame offset: 0x5d8
02:41:39 m_flNearZ offset: 0x4cc
02:41:39 m_flFarZ offset: 0x4d0
02:41:39 m_nShadowQuality offset: 0x5dc
02:41:39 ( CEnvProjectedTexture __ DT_EnvProjectedTexture )
02:41:39 CEnvParticleScript - DT_EnvParticleScript
02:41:39 baseclass offset: 0x0
02:41:39 m_flSequenceScale offset: 0x8bc
02:41:39 ( CEnvParticleScript __ DT_EnvParticleScript )
02:41:39 CFogController - DT_FogController
02:41:39 m_fog.enable offset: 0x4e8
02:41:39 m_fog.blend offset: 0x4e9
02:41:39 m_fog.dirPrimary offset: 0x4ac
02:41:39 m_fog.colorPrimary offset: 0x4b8
02:41:39 m_fog.colorSecondary offset: 0x4bc
02:41:39 m_fog.start offset: 0x4c8
02:41:39 m_fog.end offset: 0x4cc
02:41:39 m_fog.farz offset: 0x4d0
02:41:39 m_fog.maxdensity offset: 0x4d4
02:41:39 m_fog.colorPrimaryLerpTo offset: 0x4c0
02:41:39 m_fog.colorSecondaryLerpTo offset: 0x4c4
02:41:39 m_fog.startLerpTo offset: 0x4d8
02:41:39 m_fog.endLerpTo offset: 0x4dc
02:41:39 m_fog.lerptime offset: 0x4e0
02:41:39 m_fog.duration offset: 0x4e4
02:41:39 ( CFogController __ DT_FogController )
02:41:39 CEntityParticleTrail - DT_EntityParticleTrail
02:41:39 baseclass offset: 0x0
02:41:39 m_iMaterialName offset: 0x590
02:41:39 m_Info offset: 0x594
02:41:39 m_hConstraintEntity offset: 0x5a8
02:41:39 ( CEntityParticleTrail __ DT_EntityParticleTrail )
02:41:39 CEntityDissolve - DT_EntityDissolve
02:41:39 baseclass offset: 0x0
02:41:39 m_flStartTime offset: 0x4ac
02:41:39 m_flFadeOutStart offset: 0x4b0
02:41:39 m_flFadeOutLength offset: 0x4b4
02:41:39 m_flFadeOutModelStart offset: 0x4b8
02:41:39 m_flFadeOutModelLength offset: 0x4bc
02:41:39 m_flFadeInStart offset: 0x4c0
02:41:39 m_flFadeInLength offset: 0x4c4
02:41:39 m_nDissolveType offset: 0x4c8
02:41:39 m_vDissolverOrigin offset: 0x4d0
02:41:39 m_nMagnitude offset: 0x4dc
02:41:39 ( CEntityDissolve __ DT_EntityDissolve )
02:41:39 CDynamicLight - DT_DynamicLight
02:41:39 baseclass offset: 0x0
02:41:39 m_Flags offset: 0x4a8
02:41:39 m_LightStyle offset: 0x4a9
02:41:39 m_Radius offset: 0x4ac
02:41:39 m_Exponent offset: 0x4b0
02:41:39 m_InnerAngle offset: 0x4b4
02:41:39 m_OuterAngle offset: 0x4b8
02:41:39 m_SpotRadius offset: 0x4bc
02:41:39 ( CDynamicLight __ DT_DynamicLight )
02:41:39 CColorCorrectionVolume - DT_ColorCorrectionVolume
02:41:39 baseclass offset: 0x0
02:41:39 m_Weight offset: 0x4a8
02:41:39 m_lookupFilename offset: 0x4ac
02:41:39 ( CColorCorrectionVolume __ DT_ColorCorrectionVolume )
02:41:39 CColorCorrection - DT_ColorCorrection
02:41:39 baseclass offset: 0x0
02:41:39 m_vecOrigin offset: 0x4a8
02:41:39 m_minFalloff offset: 0x4b4
02:41:39 m_maxFalloff offset: 0x4b8
02:41:39 m_flCurWeight offset: 0x4bc
02:41:39 m_netLookupFilename offset: 0x4c0
02:41:39 m_bEnabled offset: 0x5c4
02:41:39 ( CColorCorrection __ DT_ColorCorrection )
02:41:39 CBreakableProp - DT_BreakableProp
02:41:39 baseclass offset: 0x0
02:41:39 ( CBreakableProp __ DT_BreakableProp )
02:41:39 CBasePlayer - DT_BasePlayer
02:41:39 baseclass offset: 0x0
02:41:39 localdata offset: 0x0
02:41:39 pl offset: 0xf04
02:41:39 m_iFOV offset: 0xf18
02:41:39 m_iFOVStart offset: 0xf1c
02:41:39 m_flFOVTime offset: 0xf20
02:41:39 m_iDefaultFOV offset: 0xf24
02:41:39 m_hZoomOwner offset: 0xf28
02:41:39 m_hVehicle offset: 0xfb0
02:41:39 m_hUseEntity offset: 0xfb8
02:41:39 m_iHealth offset: 0x8c
02:41:39 m_lifeState offset: 0x8b
02:41:39 m_iBonusProgress offset: 0xfc0
02:41:39 m_iBonusChallenge offset: 0xfc4
02:41:39 m_flMaxspeed offset: 0xfbc
02:41:39 m_fFlags offset: 0x2e0
02:41:39 m_iObserverMode offset: 0xf80
02:41:39 m_hObserverTarget offset: 0xf84
02:41:39 m_hViewModel[0] offset: 0x1058
02:41:39 m_hViewModel offset: 0x0
02:41:39 exception
02:41:39 m_szLastPlaceName offset: 0x119c
02:41:39 m_ubEFNoInterpParity offset: 0x11c4
02:41:39 m_hMyWearables offset: 0x0
02:41:39 ( CBasePlayer __ DT_BasePlayer )
02:41:39 CBaseFlex - DT_BaseFlex
02:41:39 baseclass offset: 0x0
02:41:39 m_flexWeight offset: 0x878
02:41:39 m_blinktoggle offset: 0xa24
02:41:39 m_viewtarget offset: 0x840
02:41:39 ( CBaseFlex __ DT_BaseFlex )
02:41:39 CBaseEntity - DT_BaseEntity
02:41:39 AnimTimeMustBeFirst offset: 0x0
02:41:39 m_flSimulationTime offset: 0x68
02:41:39 m_vecOrigin offset: 0x2c8
02:41:39 m_angRotation offset: 0x2d4
02:41:39 m_nModelIndex offset: 0x88
02:41:39 m_fEffects offset: 0x74
02:41:39 m_nRenderMode offset: 0x78
02:41:39 m_nRenderFX offset: 0x54
02:41:39 m_clrRender offset: 0x58
02:41:39 m_iTeamNum offset: 0x94
02:41:39 m_CollisionGroup offset: 0x2e4
02:41:39 m_flElasticity offset: 0x1e0
02:41:39 m_flShadowCastDistance offset: 0x1e4
02:41:39 m_hOwnerEntity offset: 0x468
02:41:39 m_hEffectEntity offset: 0x46c
02:41:39 moveparent offset: 0x158
02:41:39 m_iParentAttachment offset: 0x142
02:41:39 movetype offset: 0x0
02:41:39 movecollide offset: 0x0
02:41:39 m_Collision offset: 0x164
02:41:39 m_iTextureFrameIndex offset: 0x45c
02:41:39 predictable_id offset: 0x0
02:41:39 m_bSimulatedEveryTick offset: 0x459
02:41:39 m_bAnimatedEveryTick offset: 0x45a
02:41:39 m_bAlternateSorting offset: 0x45b
02:41:39 ( CBaseEntity __ DT_BaseEntity )
02:41:39 CBaseDoor - DT_BaseDoor
02:41:39 baseclass offset: 0x0
02:41:39 m_flWaveHeight offset: 0x4a8
02:41:39 ( CBaseDoor __ DT_BaseDoor )
02:41:39 CBaseCombatCharacter - DT_BaseCombatCharacter
02:41:39 baseclass offset: 0x0
02:41:39 bcc_localdata offset: 0x0
02:41:39 m_hActiveWeapon offset: 0xcd0
02:41:39 m_hMyWeapons offset: 0xc10
02:41:39 ( CBaseCombatCharacter __ DT_BaseCombatCharacter )
02:41:39 CBaseAnimatingOverlay - DT_BaseAnimatingOverlay
02:41:39 baseclass offset: 0x0
02:41:39 overlay_vars offset: 0x0
02:41:39 ( CBaseAnimatingOverlay __ DT_BaseAnimatingOverlay )
02:41:39 CBoneFollower - DT_BoneFollower
02:41:39 baseclass offset: 0x0
02:41:39 m_modelIndex offset: 0x4a8
02:41:39 m_solidIndex offset: 0x4ac
02:41:39 ( CBoneFollower __ DT_BoneFollower )
02:41:39 CBaseAnimating - DT_BaseAnimating
02:41:39 baseclass offset: 0x0
02:41:39 m_nSequence offset: 0x744
02:41:39 m_nForceBone offset: 0x4ec
02:41:39 m_vecForce offset: 0x4e0
02:41:39 m_nSkin offset: 0x4ac
02:41:39 m_nBody offset: 0x4b0
02:41:39 m_nHitboxSet offset: 0x4b4
02:41:39 m_flModelWidthScale offset: 0x5ac
02:41:39 m_flPoseParameter offset: 0x5b0
02:41:39 m_flPlaybackRate offset: 0x4d4
02:41:39 m_flEncodedController offset: 0x6c8
02:41:39 m_bClientSideAnimation offset: 0x714
02:41:39 m_bClientSideFrameReset offset: 0x51c
02:41:39 m_nNewSequenceParity offset: 0x718
02:41:39 m_nResetEventsParity offset: 0x71c
02:41:39 m_nMuzzleFlashParity offset: 0x7c4
02:41:39 m_hLightingOrigin offset: 0x7bc
02:41:39 m_hLightingOriginRelative offset: 0x7c0
02:41:39 serveranimdata offset: 0x0
02:41:39 m_fadeMinDist offset: 0x554
02:41:39 m_fadeMaxDist offset: 0x558
02:41:39 m_flFadeScale offset: 0x55c
02:41:39 ( CBaseAnimating __ DT_BaseAnimating )
02:41:39 CInfoLightingRelative - DT_InfoLightingRelative
02:41:39 baseclass offset: 0x0
02:41:39 m_hLightingLandmark offset: 0x4a8
02:41:39 ( CInfoLightingRelative __ DT_InfoLightingRelative )
02:41:39 CAI_BaseNPC - DT_AI_BaseNPC
02:41:39 baseclass offset: 0x0
02:41:39 m_lifeState offset: 0x8b
02:41:39 m_bPerformAvoidance offset: 0xcec
02:41:39 m_bIsMoving offset: 0xced
02:41:39 m_bFadeCorpse offset: 0xcee
02:41:39 m_iDeathPose offset: 0xcdc
02:41:39 m_iDeathFrame offset: 0xce0
02:41:39 m_iSpeedModRadius offset: 0xce4
02:41:39 m_iSpeedModSpeed offset: 0xce8
02:41:39 m_bSpeedModActive offset: 0xcef
02:41:39 m_bImportanRagdoll offset: 0xcf0
02:41:39 m_flTimePingEffect offset: 0xcd8
02:41:39 ( CAI_BaseNPC __ DT_AI_BaseNPC )
02:41:39 CBeam - DT_Beam
02:41:39 m_nBeamType offset: 0x4c4
02:41:39 m_nBeamFlags offset: 0x4c8
02:41:39 m_nNumBeamEnts offset: 0x4b8
02:41:39 m_hAttachEntity offset: 0x4cc
02:41:39 m_nAttachIndex offset: 0x4f4
02:41:39 m_nHaloIndex offset: 0x4c0
02:41:39 m_fHaloScale offset: 0x528
02:41:39 m_fWidth offset: 0x51c
02:41:39 m_fEndWidth offset: 0x520
02:41:39 m_fFadeLength offset: 0x524
02:41:39 m_fAmplitude offset: 0x52c
02:41:39 m_fStartFrame offset: 0x530
02:41:39 m_fSpeed offset: 0x534
02:41:39 m_flFrameRate offset: 0x4a8
02:41:39 m_flHDRColorScale offset: 0x4ac
02:41:39 m_clrRender offset: 0x58
02:41:39 m_nRenderFX offset: 0x54
02:41:39 m_nRenderMode offset: 0x78
02:41:39 m_flFrame offset: 0x53c
02:41:39 m_vecEndPos offset: 0x540
02:41:39 m_nModelIndex offset: 0x88
02:41:39 m_nMinDXLevel offset: 0x538
02:41:39 m_vecOrigin offset: 0x2c8
02:41:39 moveparent offset: 0x158
02:41:39 beampredictable_id offset: 0x0
02:41:39 ( CBeam __ DT_Beam )
02:41:39 CBaseViewModel - DT_BaseViewModel
02:41:39 m_nModelIndex offset: 0x88
02:41:39 m_nSkin offset: 0x4ac
02:41:39 m_nBody offset: 0x4b0
02:41:39 m_nSequence offset: 0x744
02:41:39 m_nViewModelIndex offset: 0x7e8
02:41:39 m_flPlaybackRate offset: 0x4d4
02:41:39 m_fEffects offset: 0x74
02:41:39 m_nAnimationParity offset: 0x7f8
02:41:39 m_hWeapon offset: 0x808
02:41:39 m_hOwner offset: 0x7ec
02:41:39 m_nNewSequenceParity offset: 0x718
02:41:39 m_nResetEventsParity offset: 0x71c
02:41:39 m_nMuzzleFlashParity offset: 0x7c4
02:41:39 m_flPoseParameter[0] offset: 0x5b0
02:41:39 m_flPoseParameter offset: 0x0
02:41:39 exception
02:41:39 ( CBaseViewModel __ DT_BaseViewModel )
02:41:39 CBaseParticleEntity - DT_BaseParticleEntity
02:41:39 baseclass offset: 0x0
02:41:39 ( CBaseParticleEntity __ DT_BaseParticleEntity )
02:41:39 CBaseGrenade - DT_BaseGrenade
02:41:39 baseclass offset: 0x0
02:41:39 m_flDamage offset: 0x7ec
02:41:39 m_DmgRadius offset: 0x7dc
02:41:39 m_bIsLive offset: 0x7d9
02:41:39 m_hThrower offset: 0x7f4
02:41:39 m_vecVelocity offset: 0xec
02:41:39 m_fFlags offset: 0x2e0
02:41:39 ( CBaseGrenade __ DT_BaseGrenade )
02:41:39 CBaseCombatWeapon - DT_BaseCombatWeapon
02:41:39 baseclass offset: 0x0
02:41:39 LocalWeaponData offset: 0x0
02:41:39 LocalActiveWeaponData offset: 0x0
02:41:39 m_iViewModelIndex offset: 0x1640
02:41:39 m_iWorldModelIndex offset: 0x1644
02:41:39 m_iState offset: 0x1664
02:41:39 m_hOwner offset: 0x1628
02:41:39 ( CBaseCombatWeapon __ DT_BaseCombatWeapon )