Thread: [Release] SurviveZ 1.8 Infestation | ||
Join Date: Aug 2007 Posts: 8643 User-Rating: 199 positive
33 negative
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Kategorie: Infestation Survivor Stories (The WarZ) Entwickler: daemonium Beschreibung: ### Features ### Aimbot for targetting players and zombies Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group) Zombie Aimbot targets the closest, alive zombie based on visibility Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons Icon ESP * dynamically manages icons the player already encountered * preloaded on injection and saved upon ejection * if player approaches an item to a distance closer than 10m, the icon disappears and names & weight are forced * menu option for manual and automatic loading on injection for those people having issues with icon loading (loading is DISABLED by default!) * menu options for icon size scaling smartESP * hiding of unimportant items (such as helmets, small and teddy backpacks, weaker melee weapons than the currently equipped one) * hiding of food & drinks without healing potential in case the player is NOT hungry/thirsty * coloring of items according to their healing or stamina potential or to their category, e.g. backpacks Zombie ESP including distances and colored skeleton based on visibility Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation Mini Map including players, zombies w/o aggro and items Transparent Trees for more clarity and a better view, including a minor performance boost No Grass including a major performance boost Super Zoom Crosshair Map With Last Positions that shows the position of your characters (when playing on a server as well) Menu for customizing the hack including automatic saving of settings on ejection and loading on injection Screenshot protection for clean screenshots and PBSS protection Color Key for smartESP All dropped items are white by default. Special items are colored differently. Meds are colored red. Food & drinks with healing potential are colored orange. Food & drinks with stamina refreshing potential are colored orange. Backpacks are colored green. Crafting items are colored yellow. Crafting recipes are colored magenta. Screenshots: Download: surviveZ v1.981 __________________ Hallo |
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