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SurviveZ 1.8 Infestation

icon Thread: [Release] SurviveZ 1.8 Infestation

Join Date: Aug 2007

Posts: 8643

User-Rating:

199 positive
33 negative
Kategorie: Infestation Survivor Stories (The WarZ)
Entwickler: daemonium

Beschreibung:
### Features ###

Aimbot for targetting players and zombies
Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group)
Zombie Aimbot targets the closest, alive zombie based on visibility
Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons
Icon ESP
* dynamically manages icons the player already encountered
* preloaded on injection and saved upon ejection
* if player approaches an item to a distance closer than 10m, the icon disappears and names & weight are forced
* menu option for manual and automatic loading on injection for those people having issues with icon loading (loading is DISABLED by default!)
* menu options for icon size scaling
smartESP
* hiding of unimportant items (such as helmets, small and teddy backpacks, weaker melee weapons than the currently equipped one)
* hiding of food & drinks without healing potential in case the player is NOT hungry/thirsty
* coloring of items according to their healing or stamina potential or to their category, e.g. backpacks
Zombie ESP including distances and colored skeleton based on visibility
Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation
Mini Map including players, zombies w/o aggro and items
Transparent Trees for more clarity and a better view, including a minor performance boost
No Grass including a major performance boost
Super Zoom
Crosshair
Map With Last Positions that shows the position of your characters (when playing on a server as well)
Menu for customizing the hack including automatic saving of settings on ejection and loading on injection

Screenshot protection for clean screenshots and PBSS protection

Color Key for smartESP

All dropped items are white by default. Special items are colored differently.

Meds are colored red.
Food & drinks with healing potential are colored orange.
Food & drinks with stamina refreshing potential are colored orange.
Backpacks are colored green.
Crafting items are colored yellow.
Crafting recipes are colored magenta.

Screenshots:
https://www.oldschoolhack.me/hackdata/screenshot/thumb/0c33d1326f1d751df0c3ce5ba2245cd8.jpg

Download:
surviveZ v1.99

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