OldSchoolHack

Register / Login English

User Search: l2pn

Search-Information
l2pn
Threads
Thread Forum Last Post Posts Views
icon

Go to first new post [CSS]No-Recoil Script (Multi-page thread 1 2 3 4 5) Posted on: Mon 13. Oct 2008, 18:20

frOSH

preview Preview

Go To Post

bei mir bleibt das bild stehn sobald ich den bind betätige ._. hmmm
Counter-Strike: Source

Mon 15. Feb 2016, 16:19

by xst Go to last post
90 25757
icon

Go to first new post cod2 pro cfg Posted on: Wed 22. Oct 2008, 17:17

l2pn

preview Preview

Go To Post

also ich stell ma hier meine cod2 cfg rein da die mit sehr viel arbeit verbunden war und gerne ein paar verbesserungsvorschläge usw hätte


bind 3 is bash script das heist ihr legt das bashe nauf die maustaste mitdruck der rechten maustaste deaktiviert ihr den script (für pistol bash in einer liga um seite sehr nützlich)

bind5 Nade script

bind g 2ter nade script (dazu scrollrad gedrückthalten und g drücken)

bind 1 und 2 sind weiter cfg's für das schießverhalten der m1 und der mp44 wird hochgeladen bei nachfragen



keine ahnung wie ichn klapptext mache..




// generated by l2pn, do not modify
unbindall
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "exec garand.cfg.cfg"
bind 2 "exec mp44.cfg.cfg"
bind 3 "vstr Bash"
bind 4 "+smoke"
bind 5 "-frag ; -frag ; -frag ; +frag ; wait 190 ; +moveup ; wait 2 ; -frag ; wait 55 ; -moveup ; -moveup ;"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "+binoculars"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "vstr nade2"
bind N ""
bind Q "+leanleft"
bind R "+reload; weapnext; wait 2; weapnext"
bind S "+back"
bind T "chatmodepublic"
bind V "mp_QuickMessage"
bind W "+forward"
bind X "openScriptMenu ingame changeweapon"
bind Y "chatmodeteam"
bind Z "+talk"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind ALT "vstr atem"
bind CTRL "goprone"
bind SHIFT "+melee_breath"
bind F1 "vote yes"
bind F2 "vote no"
bind F12 "screenshotJPEG"
bind KP_LEFTARROW "g_teamname_allies \"DIGIMON\""
bind KP_DOWNARROW "g_teamname_axis \"POKEMON\""
bind MOUSE1 "+attack; +lookdown; wait 0.8; -lookdown; -attack"
bind MOUSE2 "+speed"
bind MOUSE3 "+frag"
bind MOUSE4 "+reload; weapnext; wait 2; weapnext"
bind MWHEELDOWN "weapnext; wait 2; weapnext"
bind MWHEELUP "weapnext"
seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_debugAnimDeltas "0"
seta ai_debugCoverEntityNum "-6969"
seta ai_debugCoverSelection "0"
seta ai_debugFindPath "0"
seta ai_debugMayMove "0"
seta ai_debugMeleeAttackSpots "0"
seta ai_debugThreat "0"
seta ai_debugThreatSelection "0"
seta ai_disableSpawn "0"
seta ai_nocriticalsections "1"
seta ai_noDodge "0"
seta ai_nosight "1"
seta ai_playerFarAccuracy "0.1"
seta ai_playerFarDamage "20"
seta ai_playerFarRange "2000"
seta ai_playerNearAccuracy "0.5"
seta ai_playerNearDamage "200"
seta ai_playerNearRange "800"
seta ai_showBadPlaces "0"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showDodge "0"
seta ai_ShowFailedPaths "100"
seta ai_showFriendlyChains "0"
seta ai_showNearestNode "0"
seta ai_showNodes "0"
seta ai_showNodesDist "384"
seta ai_showPaths "0"
seta ai_showRegion "0"
seta ai_showVisData "0"
seta ai_showVisDataDist "1000"
seta atem "vstr atem1"
seta atem1 "-holdbreath; atem vstr atem2"
seta atem2 "+holdbreath; atem vstr atem1"
seta Bash "vstr bash1"
seta Bash1 "bind MOUSE1 +melee; bind MOUSE2 vstr bash; seta Bash vstr bash2"
seta Bash2 "bind MOUSE1 +attack; bind MOUSE2 +speed; seta Bash vstr bash1"
seta bot_enable "0"
seta bot_nochat "1"
seta cf_AmmoStatusbar "8x8"
seta cf_crosshairnames "9x9"
seta cf_following "8x8"
seta cf_fragmsg "8x8"
seta cf_Pickupstring "10x14"
seta cf_scores "11x11"
seta cf_statusbar "32x32"
seta cf_Teamchat "8x12"
seta cf_teamcrosshairhealth "9x9"
seta cf_teamoverlay "9x9"
seta cf_vote "10x10"
seta cf_WeaponName "10x10"
seta cf_WeaponSwitch "32x32"
seta cg_altGrenades "1"
seta cg_altlightning "0"
seta cg_altplasma "1"
seta cg_ammoCheck "0"
seta cg_animspeed "0"
seta cg_autoAction "0"
seta cg_autodemo "0"
seta cg_autoscreenshot "0"
seta cg_autoswitch "0"
seta cg_blood "0"
seta cg_bobAmplitudeDucked "0.0075"
seta cg_bobAmplitudeProne "0.03"
seta cg_bobAmplitudeStanding "0.007"
seta cg_bobMax "8"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0.005"
seta cg_brass "0"
seta cg_brasstime "0"
seta cg_cameraOrbitDelay "50"
seta cg_centerPrintY "-60"
seta cg_chatbeep "0"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_clientLog "0"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_crosshairFriendRGBA "1,0,0,1"
seta cg_crosshairGrow "0"
seta cg_crosshairHealth "1"
seta cg_crosshairPulse "1"
seta cg_crosshairSize "48"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_cursorHints "4"
seta cg_Customloc "0"
seta cg_damageDraw "1"
seta cg_damageKick "1"
seta cg_deadBodyFilter "0"
seta cg_deadbodyque "32"
seta cg_deathDelay "100"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw2D "1"
seta cg_draw3dicons "0"
seta cg_draw3discons "0"
seta cg_DrawAmmoWarning "1"
seta cg_drawAttacker "1"
seta cg_drawBreathHint "1"
seta cg_drawCompass "1"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawDecals "1"
seta cg_drawFPS "Simple"
seta cg_drawFriend "1"
seta cg_drawGun "1"
seta cg_drawHealth "0"
seta cg_drawicons "1"
seta cg_drawLagometer "1"
seta cg_drawMantleHint "1"
seta cg_drawNotifyText "1"
seta cg_drawPing "1"
seta cg_drawRewards "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_drawTimer "1"
seta cg_drawTurretCrosshair "1"
seta cg_enableosphud "1"
seta cg_enemycolors "2222"
seta cg_enemymodel "grunt/pm"
seta cg_float "1"
seta cg_followkiller "0"
seta cg_followpowerup "0"
seta cg_followviewcam "1"
seta cg_forceColors "1"
seta cg_forceModel "1"
seta cg_fov "80"
seta cg_gameBoldMessageWidth "60"
seta cg_gameMessageWidth "70"
seta cg_gamemessagewithe "65"
seta cg_gibs "0"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hud_crosshaircolor "0"
seta cg_hudAlpha "1.0"
seta cg_hudChatPosition "5 150"
seta cg_hudCompassMaxRange "1500"
seta cg_hudCompassMinRadius "0"
seta cg_hudCompassMinRange "0"
seta cg_hudCompassSize "1"
seta cg_hudCompassSoundPingFadeTime "0"
seta cg_hudCompassSpringyPointers "0"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconHeight "0"
seta cg_hudGrenadeIconInScope "0"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRange "250"
seta cg_hudGrenadeIconOffset "0"
seta cg_hudGrenadeIconWidth "0"
seta cg_hudGrenadePointerHeight "0"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudGrenadePointerWidth "0"
seta cg_hudObjectiveMaxHeight "70"
seta cg_hudObjectiveMaxRange "2048"
seta cg_hudObjectiveMinAlpha "1"
seta cg_hudObjectiveMinHeight "-70"
seta cg_hudObjectiveNumRings "10"
seta cg_hudObjectiveRingSize "64"
seta cg_hudObjectiveRingTime "10000"
seta cg_hudProneY "-160"
seta cg_hudSayPosition "5 126"
seta cg_hudStanceHintPrints "0"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_lagometer "1"
seta cg_lightningImpact "1"
seta cg_marks "0"
seta cg_marksLimit "1024"
seta cg_marktime "0"
seta cg_MaxlocationWidth "16"
seta cg_muzzleFlash "1"
seta cg_nochatbeep "0"
seta cg_nomip "128"
seta cg_NoMOTDDisplayDuringDemo "0"
seta cg_nopredict "0"
seta cg_noprojectiletrail "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_oldCTFSounds "0"
seta cg_oldPlasma "1"
seta cg_oldRail "1"
seta cg_oldRocket "1"
seta cg_oversampleMouse "0"
seta cg_predictItems "1"
seta cg_projectileNudge "30"
seta cg_q3compHud "0"
seta cg_q3compScoreboard "0"
seta cg_railTrailTime "400"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_scoreboardBannerHeight "24"
seta cg_scoreboardItemHeight "18"
seta cg_scoreboardScrollStep "3"
seta cg_scorePlums "1"
seta cg_scoreTransparency "1.0"
seta cg_scriptIconSize "0"
seta cg_selectedPlayer "0"
seta cg_shadows "0"
seta cg_showdemoname "1"
seta cg_showplayerlean "1"
seta cg_simpleItems "1"
seta cg_small_dev_string_fontscale "1"
seta cg_smoke_sg "1"
seta cg_smokegrowth_gl "1"
seta cg_smokegrowth_rl "1"
seta cg_smokeradius_gl "32"
seta cg_smokeradius_rl "64"
seta cg_smoothclients "0"
seta cg_statScrollTime "0.15"
seta cg_stereoSeparation "0.4"
seta cg_subtitleCharHeight "12"
seta cg_subtitleMinTime "3"
seta cg_subtitlePosX "120"
seta cg_subtitlePosY "400"
seta cg_subtitles "1"
seta cg_subtitleWidth "80"
seta cg_subtitleWidthStandard "80"
seta cg_subtitleWidthWidescreen "80"
seta cg_teamchatbeep "1"
seta cg_teamChatHeight "4"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "3000"
seta cg_teamrails "0"
seta cg_truelightning "0"
seta cg_useScreenShotJPEG "0"
seta cg_viewsize "100"
seta cg_voiceIconSize "0"
seta cg_voiceSpriteTime "6000"
seta cg_waveamplitude "0"
seta cg_weaponCycleDelay "0"
seta cg_worldchatbeep "1"
seta cg_youInKillCamSize "6"
seta cg_zoomfov "40"
seta ch_3waveFont "0"
seta ch_ColorLocations "1"
seta ch_crosshaircolor "white"
seta ch_CrosshairNamesLeft "0"
seta ch_crosshairTeamInfo "1"
seta ch_drawFlagNames "2"
seta ch_drawHealthMeters "0"
seta ch_drawPickup "1"
seta ch_drawSpeed "0"
seta ch_FilterLocationsTeamchat "0"
seta ch_fragMessage "1"
seta ch_graphs "1"
seta ch_InverseTeamChat "1"
seta ch_Obituaries "1"
seta ch_pickupitem "0"
seta ch_recordMessage "1"
seta ch_statusbarformat "1"
seta ch_statusbarStyle "1"
seta ch_teambackground "0"
seta ch_TeamchatOnly "0"
seta ch_teamcrosshairhealth "1"
seta ch_teamoverlay "l14nwhap"
seta ch_weaponList "1"
seta ch_weaponListBackground "1"
seta ch_weaponListDrawAll "0"
seta ch_weaponListFlash "1"
seta ch_weaponswitch "8"
seta chat_altnick ""
seta chat_beepon ""
seta chat_channel "#rocketarena"
seta chat_echoconsole "0"
seta chat_hidejoinpart "0"
seta chat_nick ""
seta chat_notifyhidden "1"
seta chat_server "irc.enterthegame.com"
seta cl_allowDownload "0"
seta cl_analog_attack_threshold "0.8"
seta cl_anglespeedkey "600"
seta cl_anonymous "0"
seta cl_avidemo "0"
seta cl_forceavidemo "0"
seta cl_freelook "1"
seta cl_freemove "0"
seta cl_goStandJumpTime "0"
seta cl_language "0"
seta cl_maxpackets "62"
seta cl_maxPing "800"
seta cl_mouseAccel "0"
seta cl_nokarnage "1"
seta cl_noprint "0"
seta cl_packetdup "3"
seta cl_paused "0"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_showmouserate "0"
seta cl_shownet "0"
seta cl_stanceHoldTime "300"
seta cl_testAnimWeight "0"
seta cl_timeNudge "0"
seta cl_voice "1"
seta cl_wwwDownload "1"
seta cl_xmodelcheck "0"
seta cl_yawspeed "140"
seta cm_curveClipHack "5"
seta cm_noAreas "1"
seta cm_playerCurveClip "1"
seta color "z"
seta color1 "7"
seta color2 "z"
seta com "max_fps"
seta com_animCheck "0"
seta com_blindlyLoadDLLs "1"
seta com_blood "1"
seta com_expectedHunkUsage "89647904"
seta com_fps "110"
seta com_hunkMegs "512"
seta com_introPlayed "1"
seta com_maxfps "125"
seta com_playerProfile "squN"
seta com_recommendedSet "1"
seta com_showtrace "1"
seta com_soundmegs "8"
seta com_statmon "0"
seta com_zoneMegs "16"
seta con_errormessagetime "8"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "4"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1.5"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.01"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "5"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "5"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_inputBoxColor "0.15 0.2 0.4 0.7"
seta con_inputHintBoxColor "0.14 0.2 0.3 1"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "1 1 0.95 0.6"
seta con_outputSliderColor "1 0 1 1"
seta con_outputWindowColor "0.8 0.2 0.9 0.6"
seta con_restricted "0"
seta con_subtitleScale "1"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta deathmatch "g_gametype dm"
seta developer "2"
seta developer_script "0"
seta dmflags "0"
seta enemy_model ""
seta ex_interp "0"
seta fixedtime "0"
seta fraglimit "100"
seta fs_basegame ""
seta fs_basepath "D:\Programme\Activision\Call of Duty 2"
seta fs_cdpath ""
seta fs_copyfiles "0"
seta fs_debug "0"
seta fs_game ""
seta fs_homepath "D:\Programme\Activision\Call of Duty 2"
seta fs_ignoreLocalized "0"
seta fs_useOldAssets "0"
seta fx_count "0"
seta fx_cull "1"
seta fx_debug "0"
seta fx_debugBolt "0"
seta fx_draw "1"
seta fx_enable "1"
seta fx_freeze "0"
seta fx_profile "0"
seta fx_sort "1"
seta fx_visMinTraceDist "80"
seta g_adminpass ""
seta g_allowvote "1"
seta g_allowVoteClientKick "0"
seta g_allowVoteDrawFriend "0"
seta g_allowVoteFriendlyFire "0"
seta g_allowVoteGameType "0"
seta g_allowVoteKick "0"
seta g_allowVoteKillCam "0"
seta g_allowVoteMap "1"
seta g_allowVoteMapRestart "1"
seta g_allowVoteMapRotate "1"
seta g_allowVoteTempBanClient "0"
seta g_allowVoteTempBanUser "0"
seta g_allowVoteTypeMap "0"
seta g_antilag "1"
seta g_autodemo "0"
seta g_autoscreenshot "0"
seta g_banIPs ""
seta g_blueTeam ""
seta g_clonePlayerMaxVelocity "80"
seta g_complaintlimit "3"
seta g_deadChat "0"
seta g_deathDelay "3000"
seta g_dropForwardSpeed "10"
seta g_dropUpSpeedBase "10"
seta g_dropUpSpeedRand "5"
seta g_entinfo_aionly "0"
seta g_filterBan "1"
seta g_friendlyFire "0"
seta g_gameskill "1"
seta g_gametype "sd"
seta g_gpusync "0"
seta g_lastSaveGame "save\autosave\pegasusnight-1.svg"
seta g_log "games_mp.log"
seta g_logHits "0"
seta g_logSync "0"
seta g_maxGameClients "0"
seta g_oldVoting "1"
seta g_player_maxhealth "500"
seta g_playerCollisionEjectSpeed "25"
seta g_redTeam ""
seta g_reloading "0"
seta g_spAwards ""
seta g_spScores1 ""
seta g_spScores2 ""
seta g_spScores3 ""
seta g_spScores4 ""
seta g_spScores5 ""
seta g_spSkill "4"
seta g_spVideos ""
seta g_teamAutoJoin "0"
seta g_teamForceBalance "0"
seta g_timeoutBank "180000"
seta g_timeoutlength "90000"
seta g_timeoutRecovery "10000"
seta g_timeoutsallowed "0"
seta g_useGear "0"
seta g_useholdspawndelay "1"
seta g_useholdtime "0"
seta g_voiceChatsAllowed "4"
seta g_voiceChatTalkingDuration "500"
seta g_voteAbstainWeight "0.5"
seta g_warmup "20"
seta gfx_driver "d3d"
seta godmode "god"
seta handicap "100"
seta head ""
seta headmodel "grunt/pm"
seta hud_deathQuoteFadeTime "1000"
seta hud_enable "1"
seta hud_fade_ammodisplay "0"
seta hud_fade_compass "0"
seta hud_fade_healthbar "2"
seta hud_fade_offhand "0"
seta hud_fade_stance "1.7"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_logitechbug "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_mouse "1"
seta input_viewSensitivity "1"
seta joy_threshold "0.15"
seta loc_forceEnglish "0"
seta loc_language "2"
seta loc_translate "1"
seta loc_warnings "0"
seta loc_warningsAsErrors "0"
seta lodbias "-200"
seta logfile "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta mis_01 "0"
seta mis_02 "4"
seta mis_03 "0"
seta mis_04 "0"
seta mis_05 "1"
seta mis_06 "0"
seta mis_07 "0"
seta mis_08 "0"
seta mis_09 "0"
seta mis_10 "0"
seta mis_difficulty "00000000400000000000000000000000000000000000000000"
seta mis_none "0"
seta model ""
seta monkeytoy "0"
seta MOUSE2 "vstr zoom_and_aim toggleads'wait. 0.001"
seta mp3_cursong "0"
seta mp3_offset "0"
seta mp3_playmode "0"
seta mp3_volume "100"
seta mss_3d_provider "Miles Fast 2D Positional Audio"
seta mss_bits "16"
seta mss_errorOnMissing "1"
seta mss_hunkmegs "48.000"
seta mss_khz "44"
seta mss_mixahead "0.08"
seta mss_q3fs "1"
seta mss_stereo "1"
seta mss_volume "1"
seta nade1 "+frag; wait; bind x vstr nade2"
seta nade2 "+gostand; wait; -frag; wait; -gostand; wait;"
seta nade3 "+gostand; wait; -smoke; wait; -gostand; wait; bind 5"
seta name "EUER NAME"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta nextdemo ""
seta nextmap ""
seta nonades "rcon scr_allow_fraggrenades 0"
seta nosmoke "rcon scr_allow_smokegrenades 0"
seta pb_logtofile "0"
seta pb_security "0"
seta pb_sleep "500"
seta pb_sslog "0"
seta pb_sssave "0"
seta pb_system "1"
seta player_deathInvulnerableTime "1000"
seta player_healthEasy "500"
seta player_healthFu "115"
seta player_healthHard "165"
seta player_healthMedium "275"
seta r_aaAlpha "dither (fast)"
seta r_aaSamples "1"
seta r_aasmaples "1"
seta r_allowExtensions "0"
seta r_allowSoftwareGL "0"
seta r_ambientscale "3"
seta r_anisotropy "2"
seta r_anistropy "0"
seta r_arb_texture_env_dot3 "0"
seta r_arb_vertex_buffer_object "0"
seta r_arb_vertex_program "0"
seta r_aspectRatio "auto"
seta r_ati_element_array "0"
seta r_ati_fragment_shader "0"
seta r_ati_fsaa_samples "1"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "QUADRATIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "1"
seta r_ati_vertex_array_object "0"
seta r_autopriority "1"
seta r_blur "0"
seta r_clearColor "0 0 0 0"
seta r_clearColor2 "0 0 0 0"
seta r_colorbits "32"
seta r_colorMap "Unchanged"
seta r_corpseCount "0"
seta r_cosinePowerMapShift "0"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_debugEntCounts "0"
seta r_debugShader "none"
seta r_decals "0"
seta r_depthbits "0"
seta r_depthPrepassModels "0"
seta r_detailtextures "1"
seta r_diffusesunquality "2"
seta r_diffusesunsteps "3"
seta r_directedscale "2"
seta r_displayRefh "75 Hz"
seta r_displayRefresh "60 Hz"
seta r_displayrefreshrate "85"
seta r_distortion "0"
seta r_dlightBacks "1"
seta r_dlightLimit "0"
seta r_dlightquality "1"
seta r_drawBModels "1"
seta r_drawDecals "1"
seta r_drawEntities "1"
seta r_drawPrimCap "0"
seta r_drawPrimFloor "0"
seta r_drawSModels "1"
seta r_drawSun "0"
seta r_drawWater "1"
seta r_drawWorld "1"
seta r_drawXModels "1"
seta r_dynamiclight "1"
seta r_entLightCutoff "0.2"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "0"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_swapinterval "0"
seta r_ext_texenv_add "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "0"
seta r_fixtjunctions "0"
seta r_flares "1"
seta r_flareSize "96"
seta r_fog "1"
seta r_forceLod "none"
seta r_fullbright "0"
seta r_fullscreen "1"
seta r_gamma "1.24405"
seta r_glDriver "opengl32"
seta r_glow "1"
seta r_glowBloomCutoff "0.9"
seta r_glowBloomDesaturation "0.75"
seta r_glowBloomIntensity0 "0.25"
seta r_glowBloomIntensity1 "0.25"
seta r_glowRadius0 "5"
seta r_glowRadius1 "12"
seta r_glowSkyBleedIntensity0 "0.3"
seta r_glowSkyBleedIntensity1 "0"
seta r_gpuSync "adaptive"
seta r_highLodDist "-1"
seta r_ignore "0"
seta r_ignoreFastPath "1"
seta r_ignoreGLErrors "1"
seta r_ignorehw "0"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_intensity "1"
seta r_lastValidRenderer "NVIDIA GeForce 6200"
seta r_lightMap "Unchanged"
seta r_lightTweakAmbient "0"
seta r_lightTweakAmbientColor "0 0.501961 1 1"
seta r_lightTweakDiffuseFraction "0.3"
seta r_lightTweakSunColor "1 0.94902 0.85098 1"
seta r_lightTweakSunDiffuseColor "0.85098 0.901961 1 1"
seta r_lightTweakSunDirection "-45 210 0"
seta r_lightTweakSunLight "1.5"
seta r_lockPvs "0"
seta r_lodBias "0"
seta r_lodCurveError "250"
seta r_lodScale "1"
seta r_logFile "0"
seta r_lowestLodDist "-1"
seta r_lowLodDist "-1"
seta r_mapOverBrightBits "1"
seta r_maxEntLights "8"
seta r_maxpolys "4096"
seta r_maxpolyverts "8192"
seta r_mediumLodDist "-1"
seta r_mem_agp "10"
seta r_mem_apg "1"
seta r_mem_backend "1"
seta r_mem_manual "0"
seta r_mem_video "0"
seta r_minEntLightIntensity "0.02"
seta r_mode "1024x768"
seta r_monitor "0"
seta r_multiGpu "0"
seta r_noportals "0"
seta r_norefresh "0"
seta r_normalMap "Unchanged"
seta r_nv_fog_dist "0"
seta r_optimize "1"
seta r_optimizeLightmaps "1"
seta r_optimizeXModels "100"
seta r_outdoorAwayBias "32"
seta r_outdoorDownBias "0"
seta r_outdoorFeather "8"
seta r_overbrightBits "1"
seta r_picmip "1"
seta r_picmip2 "2"
seta r_picmip_bump "1"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_polygonOffsetBias "15"
seta r_polygonOffsetScale "3"
seta r_portalBevels "0.7"
seta r_portalBevelsOnly "0"
seta r_portalFineCull "1"
seta r_portalMinClipArea "0.02"
seta r_portalWalkLimit "0"
seta r_preloadTextures "0"
seta r_primitives "0"
seta r_pvsStats "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_refreshrate "120"
seta r_rendererInUse "dx7"
seta r_rendererPreference "dx7"
seta r_roundImagesDown "1"
seta r_segmentlength "23"
seta r_showFbColorDebug "None"
seta r_showFloatZDebug "0"
seta r_showGroundLit "0"
seta r_showLightGrid "0"
seta r_showMissingLightGrid "0"
seta r_showsky "0"
seta r_simpleitems "1"
seta r_simpleMipMaps "1"
seta r_skinCache "1"
seta r_skip_auto_config "0"
seta r_smc_enable "1"
seta r_smp "0"
seta r_sse_skinning "1"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_subdivisions "20"
seta r_sun_fx_position "-45 210 0"
seta r_sunblind_fadein "0.5"
seta r_sunblind_fadeout "1"
seta r_sunblind_max_angle "14.6015"
seta r_sunblind_max_darken "0.39834"
seta r_sunblind_min_angle "62.4258"
seta r_sunflare_fadein "0.2604"
seta r_sunflare_fadeout "0.2992"
seta r_sunflare_max_alpha "0.63276"
seta r_sunflare_max_angle "0"
seta r_sunflare_max_size "1213.5"
seta r_sunflare_min_angle "82.3608"
seta r_sunflare_min_size "715.6"
seta r_sunflare_shader "sun_flare_beltot"
seta r_sunglare_fadein "0.7758"
seta r_sunglare_fadeout "3"
seta r_sunglare_max_angle "5.7933"
seta r_sunglare_max_lighten "0.42271"
seta r_sunglare_min_angle "20.7108"
seta r_sunsprite_shader "sun_toujane"
seta r_sunsprite_size "28.8433"
seta r_sunsteps "0"
seta r_swapDelay "0"
seta r_swapInterval "0"
seta r_testFill "0"
seta r_testFillEnable "0"
seta r_testTransform "0"
seta r_texturebits "32"
seta r_textureMode "bilinear"
seta r_uifullscreen "0"
seta r_vbo_interleave "0"
seta r_vbo_paranoia "1"
seta r_vbo_smc_static_draw "1"
seta r_vbo_stream_draw "1"
seta r_vc_makelog "0"
seta r_vc_showlog "0"
seta r_vertexlight "1"
seta r_vertexlighting "1"
seta r_weightmipmaps "0"
seta r_zFeather "0"
seta rate "25000"
seta safeArea_horizontal "0.85"
seta safeArea_vertical "0.85"
seta sc_blur "2"
seta sc_count "24"
seta sc_debugReceiverCount "24"
seta sc_enable "0"
seta sc_fadeRange "0.25"
seta sc_length "400"
seta sc_offscreenCasterLodBias "0"
seta sc_offscreenCasterLodScale "20"
seta sc_shadowInRate "2"
seta sc_shadowOutRate "5"
seta sc_showDebug "0"
seta sc_showOverlay "0"
seta sc_wantCount "12"
seta sc_wantCountMargin "1"
seta sensitivity "3.07143"
seta server1 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta seta "sc_debugCasterCount 24"
seta shotgun_mp "toggleads;wait 50;+attack;-attack;wait 1;toggleads"
seta snaps "30"
seta snd_bits "16"
seta snd_enable2D "1"
seta snd_enable3D "1"
seta snd_enableReverb "1"
seta snd_enableStream "1"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_slaveFadeTime "500"
seta snd_stereo "1"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "1"
seta sv_allowDownload "1"
seta sv_cheats "0"
seta sv_floodProtect "1"
seta sv_fps "30"
seta sv_framerate_smoothing "1"
seta sv_hostname "CoD2Host"
seta sv_kickBanTime "0"
seta sv_lanForceRate "1"
seta sv_master2 ""
seta sv_master3 ""
seta sv_master4 ""
seta sv_master5 ""
seta sv_maxclients "20"
seta sv_maxPing "0"
seta sv_maxRate "0"
seta sv_minPing "0"
seta sv_pam "1"
seta sv_punkbuster "0"
seta sv_reconnectlimit "3"
seta sv_running "0"
seta sv_saveOnStartMap "0"
seta sv_strictAuth "1"
seta sv_voice "0"
seta sv_voiceQuality "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwDownload "0"
seta sys_configSum "0"
seta sys_cpuGHz "2.19982"
seta sys_gpu "ATI Radeon HD 3850 AGP"
seta sys_SSE "0"
seta sys_sysMB "1023"
seta sys_vidMB "126"
seta ui_bigFont "0.4"
seta ui_browserFriendlyfire "-1"
seta ui_browserKillcam "-1"
seta ui_browserMod "-1"
seta ui_browserShowDedicated "0"
seta ui_browserShowEmpty "0"
seta ui_browserShowFull "0"
seta ui_browserShowNoPassword "1"
seta ui_browserShowPassword "1"
seta ui_browserShowPunkBuster "-1"
seta ui_browserShowPure "1"
seta ui_currentMap "0"
seta ui_currentNetMap "0"
seta ui_dedicated "0"
seta ui_extraBigFont "0.55"
seta ui_gametype "3"
seta ui_joinGametype "2"
seta ui_netGametype "0"
seta ui_netGametypeName "tdm"
seta ui_netSource "1"
seta ui_serverStatusTimeOut "7000"
seta ui_smallFont "0.25"
seta vid_xpos "-2"
seta vid_ypos "-7"
seta voice_deadChat "0"
seta voice_global "0"
seta voice_localEcho "0"
seta winvoice_mic_mute "1"
seta winvoice_mic_reclevel "65535"
seta winvoice_mic_scaler "1"
seta winvoice_save_voice "0"
Call of Duty 2

Sun 1. Apr 2012, 13:31

by TysooOOoon Go to last post
3 10751
icon

Go to first new post [Release] h3he's Multihack V3 (Multi-page thread 1 2) Posted on: Sun 28. Sep 2008, 10:40

KN4CK3R

preview Preview

Go To Post

sowas für cod2 were genial
Call of Duty 4: Modern Warfare

Sun 22. Jan 2012, 18:15

by BuTzEr Go to last post
33 15441
icon

Go to first new post [Release] h3he's Multihack V3 (Multi-page thread 1 2) Posted on: Sun 28. Sep 2008, 10:40

KN4CK3R

preview Preview

Go To Post

der ist aber nichtmehr ud oder? o.O
Call of Duty 4: Modern Warfare

Sun 22. Jan 2012, 18:15

by BuTzEr Go to last post
33 15441
icon

Go to first new post [Release] h3he's Multihack V3 (Multi-page thread 1 2) Posted on: Sun 28. Sep 2008, 10:40

KN4CK3R

preview Preview

Go To Post

thx 4 info ^^ ging ja schnell x)
Call of Duty 4: Modern Warfare

Sun 22. Jan 2012, 18:15

by BuTzEr Go to last post
33 15441
icon

Go to first new post cod4 pro cfg +script pack Posted on: Mon 29. Dec 2008, 16:20

l2pn

preview Preview

Go To Post

leider isses schon zu lang her seid ich die geschrieben habe x_x 9-12 monate xD aber die haben glaub nix mit ingame zu tun nur für demo unso zeugs glaub ich
Call of Duty 4: Modern Warfare

Sun 25. Jul 2010, 19:21

by geddo Go to last post
20 49457
icon

Go to first new post cod4 pro cfg +script pack Posted on: Mon 29. Dec 2008, 16:20

l2pn

preview Preview

Go To Post

so setze hier ma meine cfg online ich sage nur (esl top 10 eu ladder 5ono sowie 3on3 mitte 08 )

cod4 cfg:

Spoiler
// generated by l2pn, do not modify
unbindall
bind TAB "+scores; g_scorescolor_axis 1 0 0 0; g_scorescolor_allies 0 0 1 0; g_scorescolor_spectator 0 1 0 0; cg_scoreboardpinggraph 1; cg_scoreboardmycolor 1 1 1 1; g_scorescolor_free 1 1 0 1"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 4 "+smoke"
bind ^ "screenshotjpeg"
bind ` "toggleconsole"
bind A "+moveleft"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "+frag"
bind J "toggle snd_volume 0 0.8"
bind K "chatmodepublic"
bind L "chatmodeteam"
bind Q "+leanleft"
bind R "+reload; weapnext; wait 2; weapnext"
bind S "+back"
bind W "+forward"
bind Y "goprone"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind CTRL "+movedown"
bind SHIFT "+breath_sprint"
bind F1 "say_team chris denkt jens mag mich nich! "
bind F11 "record ; set waypointiconheight 15 ; set waypointiconwidth 15"
bind F12 "stoprecord"
bind KP_HOME "toggle cg_thirdpersonangle 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350"
bind KP_UPARROW "timescale 50.0 "
bind KP_PGUP "toggle cg_draw2D"
bind KP_LEFTARROW "timescale 0.5"
bind KP_5 "timescale 1"
bind KP_RIGHTARROW "timescale 2.0"
bind KP_END "toggle cg_thirdpersonrange 120 200 300 500 700 800 1024"
bind KP_DOWNARROW "timescale 0.3"
bind KP_PGDN "toggle cg_thirdperson"
bind KP_INS "toggle cl_freezedemo"
bind MOUSE1 "+attack; weapnext; wait 2; weapnext"
bind MOUSE2 "+speed_throw"
bind MOUSE4 "+reload; weapnext; wait 2; weapnext"
bind MWHEELDOWN "say Knife?"
bind MWHEELUP "+melee"
seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_debugCoverSelection "0"
seta ai_debugMeleeAttackSpots "0"
seta ai_debugThreatSelection "0"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showRegion "0"
seta cg_blood "0"
seta cg_brass "0"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "0"
seta cg_cursorHints "4"
seta cg_debugInfoCornerOffset "0 0"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "0"
seta cg_drawFPS "Simple"
seta cg_drawFPSLabels "1"
seta cg_drawLagometer "0"
seta cg_drawMantleHint "1"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_fov "80"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "455"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "5 110"
seta cg_hudChatPosition "5 204"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "1"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconOffset "50"
seta cg_hudGrenadeIconWidth "25"
seta cg_hudGrenadePointerHeight "12"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudGrenadePointerWidth "25"
seta cg_hudMapBorderWidth "2"
seta cg_hudMapFriendlyHeight "15"
seta cg_hudMapFriendlyWidth "15"
seta cg_hudMapPlayerHeight "20"
seta cg_hudMapPlayerWidth "20"
seta cg_hudMapRadarLineThickness "0.15"
seta cg_hudProneY "-160"
seta cg_hudSayPosition "5 180"
seta cg_hudStanceHintPrints "0"
seta cg_hudVotePosition "5 220"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserLight "0"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks_ents_player_only "0"
seta cg_predictItems "1"
seta cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
seta cg_ScoresPing_HighColor "0.8 0 0 1"
seta cg_ScoresPing_Interval "100"
seta cg_ScoresPing_LowColor "0 0.74902 0 1"
seta cg_ScoresPing_MaxBars "4"
seta cg_ScoresPing_MedColor "0.8 0.8 0 1"
seta cg_scriptIconSize "0"
seta cg_skybox "0"
seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
seta cg_subtitleMinTime "3"
seta cg_subtitles "1"
seta cg_subtitleWidthStandard "520"
seta cg_subtitleWidthWidescreen "520"
seta cg_teamChatsOnly "0"
seta cg_viewZSmoothingMax "1"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"
seta cg_voiceIconSize "0"
seta cg_weaponCycleDelay "0"
seta cg_youInKillCamSize "6"
seta cl_allowDownload "1"
seta cl_anonymous "0"
seta cl_freelook "1"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_maxppf "5"
seta cl_mouseAccel "0"
seta cl_packetdup "2"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_voice "0"
seta cl_wwwDownload "1"
seta cl_xmodelcheck "0"
seta cl_yawspeed "140"
seta com_hunkMegs "2048"
seta com_introPlayed "1"
seta com_maxfps "125"
seta com_recommendedSet "1"
seta compassClampIcons "1"
seta compassCoords "740 3590 400"
seta compassECoordCutoff "37"
seta compassFriendlyHeight "18.75"
seta compassFriendlyWidth "18.75"
seta compassMaxRange "2500"
seta compassMinRadius "0.0001"
seta compassMinRange "0.0001"
seta compassObjectiveArrowHeight "20"
seta compassObjectiveArrowOffset "2"
seta compassObjectiveArrowRotateDist "5"
seta compassObjectiveArrowWidth "20"
seta compassObjectiveDrawLines "1"
seta compassObjectiveHeight "20"
seta compassObjectiveIconHeight "16"
seta compassObjectiveIconWidth "16"
seta compassObjectiveMaxRange "2048"
seta compassObjectiveMinAlpha "1"
seta compassObjectiveNumRings "10"
seta compassObjectiveRingSize "80"
seta compassObjectiveRingTime "10000"
seta compassObjectiveTextHeight "18"
seta compassObjectiveTextScale "0.3"
seta compassObjectiveWidth "20"
seta compassPlayerHeight "18.75"
seta compassPlayerWidth "18.75"
seta compassRadarLineThickness "0.4"
seta compassRadarPingFadeTime "4"
seta compassRadarUpdateTime "4"
seta compassRotation "1"
seta compassSize "0.8"
seta compassSoundPingFadeTime "2"
seta compassTickertapeStretch "0.5"
seta con_errormessagetime "8"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "4"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1.5"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.01"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "5"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "5"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_inputBoxColor "0.25 0.25 0.2 1"
seta con_inputHintBoxColor "0.4 0.4 0.35 1"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "1 1 0.95 0.6"
seta con_outputSliderColor "0.15 0.15 0.1 0.6"
seta con_outputWindowColor "0.35 0.35 0.3 0.75"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta customclass1 "Eigener Platz 1"
seta customclass2 "Eigener Platz 2"
seta customclass3 "Eigener Platz 3"
seta customclass4 "Eigener Platz 4"
seta customclass5 "Eigener Platz 5"
seta drew_notes "1"
seta dynEnt_active "0"
seta fallback "0"
seta fx_cull_effect_spawn "1"
seta fx_cull_elem_draw "1"
seta fx_cull_elem_spawn "1"
seta fx_marks "0"
seta fx_marks_ents "0"
seta fx_marks_smodels "0"
seta g_allowvote "1"
seta g_antilag "1"
seta g_banIPs ""
seta g_clonePlayerMaxVelocity "80"
seta g_deadChat "1"
seta g_dropForwardSpeed "10"
seta g_dropHorzSpeedRand "100"
seta g_dropUpSpeedBase "10"
seta g_dropUpSpeedRand "5"
seta g_log "games_mp.log"
seta g_logSync "0"
seta g_oldVoting "1"
seta g_playerCollisionEjectSpeed "25"
seta g_redCrosshairs "1"
seta g_useGear "0"
seta g_useholdspawndelay "500"
seta g_voiceChatTalkingDuration "500"
seta g_voteAbstainWeight "0.5"
seta hud_deathQuoteFadeTime "1000"
seta hud_enable "1"
seta hud_fade_ammodisplay "0"
seta hud_fade_compass "0"
seta hud_fade_healthbar "2"
seta hud_fade_offhand "0"
seta hud_fade_sprint "1.7"
seta hud_fade_stance "1.7"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta in_mouse "1"
seta loc_forceEnglish "0"
seta loc_language "2"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta monkeytoy "0"
seta name "wüsstet ihr gerne wah??^^"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta r_aaAlpha "dither (fast)"
seta r_aaSamples "1"
seta r_altModelLightingUpdate "1"
seta r_arb_texture_cube_map "1"
seta r_arb_texture_env_add "1"
seta r_arb_texture_env_combine "1"
seta r_arb_texture_env_dot3 "1"
seta r_arb_vertex_buffer_object "1"
seta r_arb_vertex_program "1"
seta r_aspectRatio "standard"
seta r_ati_element_array "1"
seta r_ati_fragment_shader "1"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "QUADRATIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "1"
seta r_ati_vertex_array_object "0"
seta r_autopriority "1"
seta r_colorbits "16"
seta r_compressmodels "1"
seta r_cullBModels "1"
seta r_customMode "1"
seta r_debugLineWidth "1"
seta r_debugsurface "0"
seta r_depthbits "32"
seta r_depthPrepass "0"
seta r_displayRefresh "75 Hz"
seta r_distortion "0"
seta r_dlightLimit "0"
seta r_dof_enable "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"
seta r_entFullbright "0"
seta r_entLightCutoff "0.2"
seta r_entMinLight ".15"
seta r_envMapExponent "20"
seta r_envMapMaxIntensity "0.01"
seta r_envMapMinIntensity "0"
seta r_envMapOverride "1"
seta r_envMapSpecular "0"
seta r_envMapSunIntensity "0"
seta r_errorOnConflicts "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "1"
seta r_ext_draw_range_elements "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_rescale_normal "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_transform_hint "1"
seta r_facePlaneCull "1"
seta r_fastSkin "1"
seta r_fastsky "1"
seta r_forceLod "none"
seta r_fullscreen "1"
seta r_gamma "1.42857"
seta r_glow_allowed "0"
seta r_gpuSync "off"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_lastValidRenderer "RADEON X800 PRO x86/SSE2"
seta r_lightTweakAmbient "0.15"
seta r_lightTweakAmbientColor "0.8 0.901961 1 1"
seta r_lightTweakDiffuseFraction "0.5"
seta r_lightTweakSunDiffuseColor "1 0.976471 0.835294 1"
seta r_lodBiasRigid "0"
seta r_lodBiasSkinned "0"
seta r_lodScaleRigid "4"
seta r_lodScaleSkinned "4"
seta r_mode "1024x768"
seta r_monitor "0"
seta r_multiGpu "1"
seta r_nv_fence "0 "
seta r_nv_fog_available "0"
seta r_nv_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_nv_register_combiners "0 "
seta r_nv_texture_shader "0"
seta r_nv_vertex_array_range "0 "
seta r_offsetfactor "-1"
seta r_offsetunits "-2"
seta r_optimize "1"
seta r_optimizeBackend "1"
seta r_optimizeLightmaps "1"
seta r_optimizeSModels "1"
seta r_optimizeTextures "2"
seta r_optimizeWorld "1"
seta r_optimizeXModels "5"
seta r_outdoorAwayBias "32"
seta r_outdoorDownBias "0"
seta r_outdoorFeather "8"
seta r_picmip "3"
seta r_picmip_bump "3"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_picmip_water "1"
seta r_polygonOffsetBias "0"
seta r_polygonOffsetScale "0"
seta r_portalBevels "0.7"
seta r_preloadShaders "1"
seta r_rendererPreference "Shader model 2.0"
seta r_specular "0"
seta r_subdivisions "999"
seta r_sunflare_max_size "669.9"
seta r_swapInterval "0"
seta r_texFilterAnisoMax "1"
seta r_texFilterAnisoMin "1"
seta r_texFilterMipMode "Force Mipmaps Off"
seta r_texturebits "16"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "0"
seta ragdoll_max_simulating "0"
seta rate "25000"
seta sensitivity "3"
seta server1 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta sm_enable "0"
seta sm_maxLights "0"
seta sm_spotEnable "1"
seta snaps "30"
seta snd_cinematicVolumeScale "0.85"
seta snd_enableEq "0"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_levelFadeTime "250"
seta snd_outputConfiguration "Stereo"
seta snd_slaveFadeTime "500"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "0.8"
seta sv_allowDownload "1"
seta sv_floodprotect "1"
seta sv_hostname "CoD4Host"
seta sv_maxclients "10"
seta sv_maxPing "0"
seta sv_maxRate "5000"
seta sv_minPing "0"
seta sv_punkbuster "1"
seta sv_reconnectlimit "3"
seta sv_voice "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwDownload "0"
seta sys_configSum "0"
seta sys_configureGHz "4.27784"
seta sys_gpu "ATI Radeon HD 3850 AGP"
seta sys_sysMB "1023"
seta ui_bigFont "0.4"
seta ui_browserFriendlyfire "-1"
seta ui_browserHardcore "-1"
seta ui_browserKillcam "-1"
seta ui_browserMod "0"
seta ui_browserOldSchool "-1"
seta ui_browserShowDedicated "0"
seta ui_browserShowEmpty "1"
seta ui_browserShowFull "1"
seta ui_browserShowPassword "-1"
seta ui_browserShowPunkBuster "-1"
seta ui_browserShowPure "1"
seta ui_currentMap "11"
seta ui_currentNetMap "11"
seta ui_dedicated "1"
seta ui_drawCrosshair "1"
seta ui_extraBigFont "0.55"
seta ui_gametype "0"
seta ui_joinGametype "0"
seta ui_maxclients "32"
seta ui_netGametype "4"
seta ui_netGametypeName "war"
seta ui_netSource "0"
seta ui_serverStatusTimeOut "7000"
seta ui_smallFont "0.25"
seta vehDriverViewHeightMax "50"
seta vehDriverViewHeightMin "-15"
seta vid_xpos "3"
seta vid_ypos "22"
seta voice_deadChat "0"
seta voice_global "0"
seta voice_localEcho "0"
seta winvoice_mic_mute "1"
seta winvoice_mic_reclevel "0"
seta winvoice_mic_scaler "1"
seta winvoice_save_voice "0"
con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script



cod4 script pack:

Spoiler
COPYRIGHT BY l2pn

bind E "weapnext;-reload" //switches to 2nd quicker when 1st is empty,no trying to reload primary
bind mwheelup "+attack"  
bind mwheeldown "+attack"
bind q "+smoke
//bind 1 "+actionslot 3"  //claymore ,c4.gl
//bind 2 "+actionslot 4" //airstrike, chopper
bind v chatmodeteam
bind < "vstr talk"

bind i vstr menu
set menu vstr menu1
set menu1 "togglemenu;cl_bypassMouseInput 0;set menu vstr menu2"
set menu2 "cl_bypassMouseInput 1;set menu vstr menu1;bypass_mouse"


bind 2 "vstr leanleftads" //lean toggle left
bind 3 "vstr leanrightads"//lean toggle right

bind n  "toggle r_gamma 0.8 1 1.2 1.4 1.6 1.8 2.0"
bind m "toggle r_specular 0 1"
bind j "cl_maxpackets 63;^2->maxpackets63"
bind F4 "toggle cg_drawlagometer 1 0"
bind F5 "toggle r_lodscalerigid 4 2;lodscale"

bind F7 "toggle r_drawdecals 0 1"
bind F8 "toggle cg_marks 0 1;bullet_holes"

//quickmsgs
//These are some of the quick messages

bind 5 "openScriptMenu quickstatements 6" //sniper
bind 6 "say_team claymore"
bind 7 "say_team defusing"
bind 8 "openScriptMenu quickresponses 4" //sorry
bind 9 "openScriptMenu quickresponses 5; say nice shot" //nice shot
bind 0 "openScriptMenu quickcommands 2"
bind f10 "say bye;wait 100;quit"

//all other quickmsgs
//remove dashes and bind on some key if you like

  //bind # "openScriptMenu quickcommands 1" // On Me!
  //bind # "openScriptMenu quickcommands 2" // Move In!
   //bind # "openScriptMenu quickcommands 3" // Fall Back!
   //bind # "openScriptMenu quickcommands 4" // Base of Fire!
   //bind # "openScriptMenu quickcommands 5" // Attack Left Flank!
   //bind # "openScriptMenu quickcommands 6" // Attack Right Flank!
   //bind # "openScriptMenu quickcommands 7" // Hold this Position!
   //bind # "openScriptMenu quickcommands 8" // Regroup!

//bind # "openScriptMenu quickstatements 1" // Contact!
 //bind # "openScriptMenu quickstatements 2" // Multiple Contacts!
  //bind # "openScriptMenu quickstatements 3" // I'm in Position
//bind # "openScriptMenu quickstatements 4" // Area Secure
  //bind # "openScriptMenu quickstatements 5" // Watch Your Six!
//bind # "openScriptMenu quickstatements 6" // Sniper!
 //bind # "openScriptMenu quickstatements 7" // Need Reinforcements

//bind # "openScriptMenu quickresponses 1" // Roger
 //bind # "openScriptMenu quickresponses 2" // Negative
//bind # "openScriptMenu quickresponses 3" // Moving
 //bind # "openScriptMenu quickresponses 4" // Sorry
 //bind # "openScriptMenu quickresponses 5" // Nice Shot
 //bind # "openScriptMenu quickresponses 6" // Come On


bind mouse4 "dynent_active 1;+melee;wait 100;-melee;dynent_active 0" //not +talk, talk toggle push once to activate and once to deactivate

bind y vstr tt //toggle if sound gets muted while speaking or not


//stop reload
// bind mouse4 "weapnext;wait2;weapprev"  
//remove dash to bind stop reload script instead of talk script


bind mouse5 "weapnext;wait 2;weapprev;+attack;wait 10;-attack;;+attack;wait 10;-attack;;+attack;wait 10;-attack;;+attack;wait 10;-attack;;+attack;wait 10;-attack;+toggleads_throw"
bind mouse2 "+speed"
bind shift "+breath_sprint"

bind y vstr tt //toggle between talk and talk+mute


bind f3 "toggle cg_teamchatsonly 1 0"  //only team chat visible
//bind f3 "toggle cg_chattime 0 12000" //no chat box at all

set pb "seta r_drawdecals 1;seta m_yaw 0.022;seta m_pitch 0.022;seta r_lodscalerigid 1;seta r_lodscaleSkinned 1"
bind p "vstr pb;<-Pb_Panic_activated"
bind h"say Hi MAX Clan Brothers"

bind u "noclip;give ammo"
bind g "vstr njump3"
bind 4 "vstr njump1;wait 270;vstr njump2"


bind b vstr bt  //burst-toggle 2shots, 3shots,normal

//Snd volume toggle
bind uparrow "toggle snd_volume 0.5 0.6 0.7 0.8 0.9 1"
bind downarrow "toggle snd_volume 0.5 0.4 0.3 0.2 0.1 0"






////////////////////

//SCRIPTS
//////////////////


// Burst
set 3s "com_maxfps 60;+attack;wait 5; -attack; wait 5; +attack;wait 5; -attack; wait 5; +attack;wait 5; -attack;+attack;wait 5; -attack; com_maxfps 125"
set 2s "com_maxfps 60;+attack;wait 5; -attack; wait 5; +attack;wait 5; -attack; com_maxfps 125"
set 1s "com_maxfps 30;+attack;wait 5; -attack;com_maxfps 125"
//burst toggle

set bt "vstr s1"
set s1 "bind mouse1 vstr 3s;set bt vstr s2;3shots"
set s2 "bind mouse1 vstr 2s;set bt vstr s3;2shots"
set s3 "bind mouse1 +attack;set bt vstr s1;<normal"





//Aim down sights toggle
set norm "+toggleads_throw;sensitivity 2" //set sens to your normal sens
set f1 "bind mouse2 vstr norm;set toggle vstr f2;<-normal_aim"
set f2 "exec script.cfg ;set toggle vstr f1;<-speed_aim"

set toggle "vstr f1"
bind k vstr toggle



//lean toggle
//push once to lean in a direction, push again or direction keys to unlean

set leanleftads "vstr leanleftads_on"
set leanleftads_on "-leanright; +leanleft; set leanleftads vstr leanleftads_off;bind d vstr leanleftads_off"
set leanleftads_off "-speed; -leanleft; set leanleftads vstr leanleftads_on;bind d +moveright"



set leanrightads "vstr leanrightads_on"
set leanrightads_on "-leanleft; +leanright; set leanrightads vstr leanrightads_off;;bind a vstr leanrightads_off"
set leanrightads_off "-leanright; set leanrightads vstr leanrightads_on;bind a +moveleft"




//NADE THROWING SCRIPTS

set nade "vstr njump1"
set njump1 "+frag;-forward;-moveleft;-moveright;-back"
set njump2 "centerview;com_maxfps 60;+forward;+lookup;wait 35;-lookup;com_maxfps 125;+moveup;-moveup;-frag;-forward;set nade vstr njump1"
set njump3 "+forward;wait 50;+moveup;-moveup;-frag;-forward"

set test "centerview;com_maxfps 60;+lookup;wait 18;-lookup;com_maxfps 125"



//record-stoprecord script

bind f12 vstr lag
set lag "vstr l1"
set l1 "record; set lag vstr l0"
set l0 "stoprecord; set lag vstr l1"



//picmip toggle

bind "KP_INS" "vstr ua_pic;r_applypicmip"

set ua_pic "vstr ua_pic1"
set ua_pic1 "set r_picmip 0;set ua_pic vstr ua_pic2;>r_picmip_0"
set ua_pic2 "set r_picmip 1;set ua_pic vstr ua_pic3;>r_picmip_1"
set ua_pic3 "set r_picmip 2;set ua_pic vstr ua_pic4;>r_picmip_2"
set ua_pic4 "set r_picmip 3;set ua_pic vstr ua_pic1;>r_picmip_3"

bind "KP_DEL" "vstr ua_sr"
set ua_sr "vstr ua_sr1;"
set ua_sr1 "set r_lodScaleRigid 4;set ua_sr vstr ua_sr2;>r_lodScaleRigid_4"
set ua_sr2 "set r_lodScaleRigid 3;set ua_sr vstr ua_sr3;>r_lodScaleRigid_3"
set ua_sr3 "set r_lodScaleRigid 2;set ua_sr vstr ua_sr4;>r_lodScaleRigid_2"
set ua_sr4 "set r_lodScaleRigid 1;set ua_sr vstr ua_sr1;>r_lodScaleRigid_0"




// Automatic W1200 Shotgun+ faster M16
// by Daeron

set raid_w1200 "+attack;-attack;weapnext;wait 2;weapnext; wait"
set raid_w1200a "vstr raid_w1200; wait; vstr raid_w1200; wait; vstr raid_w1200; wait"


set w1200t vstr w1
set w1 "bind mouse1 vstr raid_w1200a;bind mwheeldown vstr raid_w1200a;;set w1200t vstr w0;<-shotgun-burst"
set w0 "bind mouse1 +attack;bind mwheeldown +attack; ;set w1200t vstr w1;<-normal-attack"

bind h vstr w1200t
//this toggles normal attack and shotgun burst


//One Shot Sniper
//One shot sniper,then change to pistol
set attack "+attack; -attack; // attack
set change "weapnext; bind mouse1 +attack;<-regular-attack" // get out the pistol, and bind the M1 to normal attack.
set combo "vstr attack; vstr change" // combo

//bind j "bind MOUSE1 vstr combo;weapnext;<-one-shot-sniper" // the reset key +choose your sniper

//run around with pistol or secondary, choose sniper with j,and you will only make one shot and switch
//to secondary instantly







//////////////////
//SOUND_SCRIPTS
////////////////


//talk toggle
set talk "vstr t1"
set t1 "+talk; set talk vstr t0"
set t0 "-talk; set talk vstr t1"

//talk toggle+shutting down sound
set talks "vstr ts1"
set ts1 "+talk;setfromdvar sndvol snd_volume;snd_volume 0 ;set talks vstr ts0"
set ts0 "-talk;setfromdvar snd_volume sndvol ;set talks vstr ts1"

set tt vstr tt2
set tt1 "bind < vstr talk;set tt vstr tt2;<talk-toggle"
set tt2 "bind < vstr talks;set tt vstr tt1;<talk-toggle-nosound"

bind f "+activate; +actionslot 3;-activate"
bind 1 "+actionslot 4"



//Change weapons and perks in unranked

set no "openscriptmenu -1 loadout_primary_attachment:assault:none;^...no-attach"
set sil "openscriptmenu -1 loadout_primary_attachment:assault:silencer;silencer"

set ak "openscriptmenu -1 loadout_primary:ak47;^2->ak47;"
set m4 "openscriptmenu -1 loadout_primary:m4;^2->m4;"
set g3 "openscriptmenu -1 loadout_primary:g3;^2g3"
set 45c "openscriptmenu -1 loadout_secondary:colt45;^1->colt45"
set clam "openscriptmenu -1 loadout_perk1:claymore_mp;<-clayperk"
set quiet "openscriptmenu -1 loadout_perk3:specialty_quieter;<-dead_silence"
set stoppw "openscriptmenu -1 loadout_perk2:specialty_bulletdamage;<-stopping_power"
set fstr "openscriptmenu -1 loadout_perk2:specialty_fastreload;<-fastreload"
set bullet "openscriptmenu -1 loadout_perk3:specialty_bulletaccuracy;<-accuracy"
set smo "openscriptmenu -1 loadout_grenade:smoke_grenade;^4<-smoke"
set fla "openscriptmenu -1 loadout_grenade:flash_grenade;^4<-flash"
set des "openscriptmenu -1 loadout_secondary:deserteagle;^1->deagle"
set m9 "openscriptmenu -1 loadout_secondary:beretta;^1->beretta""

bind  KP_LEFTARROW "vstr akclass"
set akclass vstr ak1
set ak1 "vstr g3;set akclass vstr ak2"
set ak2 "vstr m4;set akclass vstr ak3"
set ak3 "vstr ak;set akclass vstr ak1"



bind  KP_5 "vstr m4class"
set m4class vstr m41
set m41 "vstr 45c;set m4class vstr m42"
set m42 "vstr des;set m4class vstr m43"
set m43 "vstr m9;set m4class vstr m41"


bind  KP_RIGHTARROW "vstr g3class"
set g3class vstr g31
set g31 "vstr smo;set g3class vstr g32"
set g32 "vstr fla;set g3class vstr g31"
//set g33 "vstr g3;set g3class vstr g31"

bind KP_ENTER "vstr toggsilencer"
set toggsilencer vstr sil0
set sil0 "vstr no;set toggsilencer vstr sil1"
set sil1 "vstr sil;set toggsilencer vstr sil0"

bind KP_END "vstr sl3"
set sl3 vstr per1
set per1 "vstr bullet;set sl3 vstr per2"
set per2 "vstr quiet;set sl3 vstr per1"

bind KP_DOWNARROW "vstr sl2"
set sl2 vstr perk1
set perk1 "vstr stoppw;set sl2 vstr perk2"
set perk2 "vstr fstr;set sl2 vstr perk1"

bind KP_PGDN "vstr clam"
Call of Duty 4: Modern Warfare

Sun 25. Jul 2010, 19:21

by geddo Go to last post
20 49457
icon

Go to first new post freewar.de (bot/script) Posted on: Sat 18. Oct 2008, 10:31

l2pn

preview Preview

Go To Post

Hier schon etwas länger auf meiner Festplatte
Ein Script/bot für das Onlinebrowsergame www.Freewar.de oder auch www.Action.Freewar.de (ich glaube sogar noch für ein anderes Game)

http://uploaded.to/?id=boj9ka


Feature:
Kenne die genauen Bezeichnungen nicht daher versuche ich es zu erklären:

1.Anstatt bei einem NPC \"Angreifen und dann wieder Angreifen) zu drücken reicht nur ein Klick

2.Ihr könnt durch Drücken einer Taste (hab ich vergessen   ) eine route festlegen die ihr dann später bei wiederholtem betätigen der Taste abläuft

3.Ihr könnt eure Lebenspunkte Anzeige verlinken und umschreiben (z.b verlinkt ihr das Anlegen von Waffen auf \"Lebenpunkte\"
oder nennt es gleich um in \"Waffe anlegen\"

4.Desweiteren könnt ihr im Kampfgebiet wo es normalerweise keine Erfahrungspunkte für das Töten der sich dort befindeten NPC bekommt einfach statt auf \"angreifen\" auf das \"GOLD symbol\" klicken und schon habt ihr 1Erfahungspunkt mehr  8-)

Leider ist es zu lange her so dass ich nicht genau weis was man noch alles machen kann =( da keine Readme vorliegt  tut mir Leid.. >:[
Anwendung:

Einfach die Daten auf dem Beiliegenden Screenshot in euern webbrowser(firefox,opera etc) eingeben

Only registered and activated users can see links.
Andere MMO und Strategie Spiele

Fri 9. Apr 2010, 20:33

by Dovahkiin Go to last post
3 2427
icon

Go to first new post [Release] SourceHack v3 (Multi-page thread 1 2) Posted on: Tue 6. Jan 2009, 19:25

root.

preview Preview

Go To Post

einfach genial ich danke dir root
Counter-Strike: Source

Sun 31. Jan 2010, 18:18

by KN4CK3R Go to last post
30 6675
icon

Go to first new post How to get VIP / Wie bekomme ich den OSH private (Multi-page thread 1 2 3 4 5) Posted on: Thu 20. Sep 2007, 18:06

KN4CK3R

preview Preview

Go To Post

haben will ._.
Counter-Strike: Source

Fri 27. Nov 2009, 16:04

by xst Go to last post
98 13485
icon

Go to first new post Game!! Posted on: Sat 3. Jan 2009, 12:06

sl0G4n

preview Preview

Go To Post

aldi is wohl nicht bis lvl4 gekommen
Fun

Sat 23. May 2009, 20:24

by AKHacker Go to last post
14 1380
icon

Go to first new post Game!! Posted on: Sat 3. Jan 2009, 12:06

sl0G4n

preview Preview

Go To Post

lol krass hab mich erschrocken obwohl ichs kenne xD
Fun

Sat 23. May 2009, 20:24

by AKHacker Go to last post
14 1380
icon

Go to first new post [Release] basic v5 css Posted on: Sat 18. Oct 2008, 03:22

KN4CK3R

preview Preview

Go To Post

echt klasse
Counter-Strike: Source

Mon 9. Mar 2009, 07:19

by Philip Go to last post
10 2145
icon

Go to first new post pb update auf page? Posted on: Wed 14. Jan 2009, 13:09

l2pn

preview Preview

Go To Post

Hey Leute,
wollte mal fragen ob es vllt möglicherweise machbar ist, auf der osh page wie das schon vorhandene VAC update genster ein punkbuster fenster dabei zumachen wo halt steht wann das letzte pb update z.b für cod2 und cod4 war.

würde ich echt geilo finden x) was haltet ihr davon?
Laberecke

Mon 19. Jan 2009, 16:47

by AldiSkill Go to last post
7 781
icon

Go to first new post [Release] detoxhacks Public ESP Posted on: Tue 28. Oct 2008, 20:51

KN4CK3R

preview Preview

Go To Post

eher nicht schau aufs realese datum!
Counter-Strike: Source

Sat 17. Jan 2009, 00:04

by AldiSkill Go to last post
10 2540
icon

Go to first new post [Release] detoxhacks Public ESP Posted on: Tue 28. Oct 2008, 20:51

KN4CK3R

preview Preview

Go To Post

ups xD
Counter-Strike: Source

Sat 17. Jan 2009, 00:04

by AldiSkill Go to last post
10 2540
icon

Go to first new post [Release] [CoD1.5] qtcod1.0.0 Posted on: Fri 24. Oct 2008, 13:41

AldiSkill

preview Preview

Go To Post

gj das nen ich ma simple wallhack

schade das sowas niemand für cod2 macht...
Call of Duty 1

Tue 13. Jan 2009, 13:26

by sl0G4n Go to last post
6 3906
icon

Go to first new post suche folgendes ... (Multi-page thread 1 2) Posted on: Mon 5. Jan 2009, 14:32

kuhmuh

preview Preview

Go To Post

also ich kann mich über x22 net beschweren aber were vllt hilfreich wenn du mal nen game dabei schreibst
also ich benutze x22 in css und cod2 un beui mir läuft alles rund x) *sry xD vertauscht o.o
Counter-Strike: Source

Fri 9. Jan 2009, 14:54

by Cheat to Win Go to last post
21 2801
icon

Go to first new post X22 Vac proof? Posted on: Tue 6. Jan 2009, 00:12

hc-9

preview Preview

Go To Post

um die frage zu beantworten die im titel steht - Ja x22 ist Vac proof!
Counter-Strike: Source

Tue 6. Jan 2009, 21:53

by AldiSkill Go to last post
15 5024
icon

Go to first new post [Release] AldiSkill's Bunnyhop *fixed* (Multi-page thread 1 2) Posted on: Tue 13. May 2008, 18:09

AldiSkill

preview Preview

Go To Post

jicx was gena ist pixel aim? is das sozusagen 3pixel vom kopf weg un ab da aimt der bot erst oder wie muss man das verstehn sowas such ich schon seid langem..
Counter-Strike: Source

Tue 6. Jan 2009, 14:22

by AldiSkill Go to last post
22 2488