Anmeldungsdatum: Aug 2007
Beiträge: 1957
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Kategorie: Counter-Strike: Global Offensive Entwickler: WasserEsser
Beschreibung: Changelog
- V.2.5
- Added informations at the top of inVincible.cpp
- Added GlowColors Array containing all possible GlowColors
- Removed "xxxEnabled" if checks and moved them onto the next if statement
- ReadData() now only reads data if necessary (added checks if the data is needed)
- Changed GetTeamColor() and GetEnemyColor Function
- Glow() now only reads further data if necessary
- Added a Sleep(1) into the for loop of Glow() to reduce CPU usage from 12 % to 0 %, but it causes Glow ESP to flicker
- Triggerbot rewritten
- Removed unnecessary Shoot functions, added 2 new Shoot functions (TriggerShot() && TriggerBurst())
- Added a Sleep(1) into the for loop of Radar() to reduce CPU usage
- Removed unnecessary curly braces for serveral if statements
- Updated Offsets
- I also changed the way the Bunnyhop decides to wheter use WPM or keybd_event, just like the TriggerShot() function does
Known Issues
- If you use keyb_event for Bunnyhop (not WPM) remember to choose a different key than VK_SPACE. It doesn't work with VK_SPACE.
- The Triggerbot doesn't work near smokes, i'm using CrosshairID so it's game related.
- If Teamcheck is unchecked, the Triggerbot shoots way too early before being on my Teammate (I still don't know why ) Game related aswell
Features:
- Triggerbot
- Customizable Key
- Customizable Delay before shooting
- Ability to turn Teamcheck on/off
- Ability to switch between WPM/mouse_event
- Ability to Toggle
- Burstmode
- Customizable time between burst shots
- Turn on/off
- Bunnyhop
- Customizable Hold Key
- Ability to switch between WPM/keybd_event
- Turn on/off
- Glow ESP
- Customizable Team Color (Choose between 7 set color's, default == Green)
- Customizable Enemy Color (Choose between 7 set color's, default == Red)
- Ability to turn on/off Enemy Glow
- Ability to turn on/off Team Glow
- Turn on/off
- Misc
Screenshots:
Download: inVincible V2.5 |