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Go to first new post minGW compiling Posted on: Mon 14. Nov 2011, 18:04

sandaasu

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Ehmmm iwas was ich noch einstellen sollte?  es kommen mir da ein paar komische errors -.-
VB, C/C++, Delphi, etc

Mon 14. Nov 2011, 22:02

by Dovahkiin Go to last post
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Go to first new post minGW compiling Posted on: Mon 14. Nov 2011, 18:04

sandaasu

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naja das ginge auch man .. wald vor bäume und so
VB, C/C++, Delphi, etc

Mon 14. Nov 2011, 22:02

by Dovahkiin Go to last post
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Go to first new post minGW compiling Posted on: Mon 14. Nov 2011, 18:04

sandaasu

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An diejenigen die minGW nutzen :

Wie kann ich mithilfe einter batch datei minGW dazu bringen eine cPP basierte DLL zu erstellen?

BZW ich denke mal dass ich nur .c dateien compilen kann und keine .cpp dateien ..

HELP ?
VB, C/C++, Delphi, etc

Mon 14. Nov 2011, 22:02

by Dovahkiin Go to last post
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Go to first new post OSHeCOD4 Posted on: Sun 25. Sep 2011, 16:42

sandaasu

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Kurze frage zum OSH e COD4 hack.

Muss ich noch irgendeine Tastenkombi tätigen oder irgendwas anderes damit das ESP funktionier?

ich hab win 7 64 bit , cod version 1.7 ..

wenn ich die exe starte dann cod und dann gucke ob ESP boxes zu sehen sind sind da keine..
Call of Duty 4: Modern Warfare

Sun 25. Sep 2011, 20:45

by Dovahkiin Go to last post
4 695
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Go to first new post css chams Posted on: Sun 18. Sep 2011, 01:17

sandaasu

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hey hat iwer nen src von css chams ?
im moment geht der hier nicht mehr...
g_D3Dint = oDirect3DCreate9(SDKVersion);

if(g_D3Dint)
{
DWORD CreateDevice = *(DWORD*)g_D3Dint + 0x40;
oIDCreateDevice = (tIDCreateDevice)DetourFunc((BYTE*)*(DWORD*)CreateDevice, (BYTE*)hkIDCreateDevice, 5);
}
VB, C/C++, Delphi, etc

Sun 18. Sep 2011, 11:52

by KN4CK3R Go to last post
1 582
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Go to first new post biete Minecraft 1.8 pre release Posted on: Sat 10. Sep 2011, 11:33

sandaasu

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i know this is not a leak but its only for .. you know its for guys who test it for notch..

screen : Only registered and activated users can see links.

for getting it just PM me..


greets
Biete Tausche Verkaufe...

Sat 10. Sep 2011, 12:43

by Dovahkiin Go to last post
1 471
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Go to first new post [C++]CoD4 DLL hack Problem Posted on: Sat 20. Aug 2011, 13:58

Manner

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upp mal die dll ich versuchs mal

EDIT :
hab selbst compiled und beim injecten das hier bekommen :
http://www.imagebanana.com/view/q3ahrewm/Unbenannt.JPG

vllt hilfts dir
VB, C/C++, Delphi, etc

Mon 29. Aug 2011, 19:30

by KN4CK3R Go to last post
2 1237
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Go to first new post dayPR CSS rev. C Posted on: Sat 27. Aug 2011, 20:39

sandaasu

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rev C is out now :

screenshot :
TEXT Code:
  1. http://www.imagebanana.com/view/7e8amrus/1.JPG

virustotal :
.exe
TEXT Code:
  1. http://www.virustotal.com/file-scan/report.html?id=cfa1eb0eb57baa14b83621adccf5cbd75d787a8777788e11257ac709b2c8a256-1314468941
.dll
TEXT Code:
  1. http://www.virustotal.com/file-scan/report.html?id=46145d6efa0be3a06bccc52ae2a08ae5e06fec3a98fcdef95363bb88be26e5b0-1314468803
.rar
TEXT Code:
  1. http://www.virustotal.com/file-scan/report.html?id=a8b1c71699b9b38c66449089263859d7bed1cb4392fb346c25da75244e198871-1314469568

download : https://www.oldschoolhack.me/hackarchiv_file_3166_daypr-reva.html

THERE IS A ALTERNATIVE LOADER IN THE PACKAGE INCLUDED FOR THE PEOPLE THAT NOT TRUST MY LOADER!
credits in readme file


visit : daypr.wordpress.com for news
Counter-Strike: Source

Sat 27. Aug 2011, 20:56

by xst Go to last post
1 641
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Go to first new post daypr version 1 Posted on: Mon 15. Aug 2011, 15:09

sandaasu

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ich weiss nich obs version 1 is aber rev. A ist ja eig. v.1

Quelle : http://daypr.wordpress.com/downloads/

Screen von der seite : http://www.imagebanana.com/view/inbiyhg5/daypra.JPG

Coder : S4nik / Sanik


Achja und der menu key ist die tabulator taste



readme :
TEXT Code:
  1. dayPR rev. A
  2.  
  3. has been released !
  4.  
  5. Dont wait and go ahead ! Download this cheat for CSS now!
  6.  
  7. Features : rev . A
  8.  
  9. Triggerbot
  10.  
  11. ESP
  12.  
  13. Misc
  14.  
  15. Bunnyhop
  16.  
  17. VAC3 UD : YES!
  18.  
  19. Download : http://www.multiupload.com/9QWQ17Q63W
  20.  
  21. :::::::::::::::::::::::
  22. TUTORIAL :
  23. START DAYPR EXECUTABLE
  24. START CSS
  25. JOIN SERVER
  26. PRESS TABULATOR KEY FOR MENU
  27. PROFIT!
  28.  
  29. ::::::::::::::::::::::::
Counter-Strike: Source

Mon 15. Aug 2011, 22:30

by -blue.Gian Go to last post
2 591
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Go to first new post Gibt es sowas? Posted on: Wed 10. Aug 2011, 20:47

Swarpy

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alter...
Call of Duty 6: Modern Warfare 2

Mon 15. Aug 2011, 13:55

by sandaasu Go to last post
1 425
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Go to first new post FogArmy CSS 2.2 OB updated Posted on: Sat 23. Jul 2011, 13:04

sandaasu

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http://www.imagebanana.com/view/pokwqu74/22.JPG


DL : https://www.oldschoolhack.me/hackarchiv_file_3053_fogarmy-css-v22.html


CPP Code:
  1.  
  2.  
  3. FoGArmy CSS v2.2
  4.  
  5. Features :
  6.  
  7. Aimbot
  8. Triggerbot
  9. 2D Radar
  10. ESP (bone )
  11. Crosshair
  12. :::::::::::::::::::::::::::
  13.  
Based on different pub src's, so lot of c&p !

thanks to
honor3
dexg
venom
kn4ck3r
pcfaker
Counter-Strike: Source

Sun 31. Jul 2011, 13:46

by Goli4thu$ Go to last post
8 836
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Go to first new post COD keys Posted on: Thu 21. Jul 2011, 17:27

sandaasu

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keys sind kein warez o.O

es sind keine datein
Call of Duty 1

Sat 23. Jul 2011, 03:49

by xst Go to last post
9 1205
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Go to first new post COD keys Posted on: Thu 21. Jul 2011, 17:27

sandaasu

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ich weiss wirklich nicht ob das hier erlaubt ist, aber hier sind cd keys für cod 1 2  4 und 5


nicht erlaubt


falls nicht bite ich einen mod / admin / knacker das hier zu deleten .
falls es erlabt ist, viel spass damit
Call of Duty 1

Sat 23. Jul 2011, 03:49

by xst Go to last post
9 1205
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Go to first new post CSS OB SDK Posted on: Wed 20. Jul 2011, 15:29

sandaasu

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dankesehr, ich suche die folgenden datein, die enthalten sein sollten :

#include "obsdk/public/cdll_int.h"
#include "obsdk/public/iprediction.h"
#include "obsdk/game/client/imessagechars.h"
#include "obsdk/game/client/iclientmode.h"
#include "obsdk/game/client/cliententitylist.h"
#include "obsdk/game/client/cdll_client_int.h"
#include "obsdk/game/client/cbase.h"
#include "obsdk/public/bone_setup.h"
#include "obsdk/game/client/c_baseanimating.h"
#include "obsdk/game/client/c_basecombatweapon.h"
#include "obsdk/game/client/c_baseplayer.h"
#include "obsdk/game/client/enginesprite.h"
#include "obsdk/public/icliententitylist.h"
#include "obsdk/public/engine/ivmodelrender.h"
#include "obsdk/public/engine/ivdebugoverlay.h"
#include "obsdk/public/materialsystem/imaterialsystemstub.h"
#include "obsdk/public/engine/ivmodelinfo.h"
#include "obsdk/public/ienginevgui.h"
#include "obsdk/public/networkstringtabledefs.h"
#include "obsdk/public/ispatialpartition.h"
#include "obsdk/public/engine/ishadowmgr.h"
#include "obsdk/public/engine/IStaticPropMgr.h"
#include "obsdk/public/engine/IEngineSound.h"
#include "obsdk/public/vgui/IClientPanel.h"
#include "obsdk/public/vgui/IPanel.h"
#include "obsdk/public/vgui/ISurface.h"
#include "obsdk/public/vgui_controls/Panel.h"
#include "obsdk/public/engine/IEngineTrace.h"
#include "obsdk/public/IGameUIFuncs.h"
#include "obsdk/public/VGuiMatSurface/IMatSystemSurface.h"
#include "obsdk/game/client/input.h"
#include "obsdk/game/shared/usermessages.h"
#include "obsdk/game/shared/basecombatweapon_shared.h"
#include "obsdk/game/shared/takedamageinfo.h"
#include "obsdk/game/shared/in_buttons.h"
#include "obsdk/game/shared/shareddefs.h"
#include "obsdk/public/dlight.h"
#include "obsdk/public/iefx.h"
#include "obsdk/public/igameevents.h"
#include "obsdk/public/materialsystem/itexture.h"
#include "obsdk/public/materialsystem/IMaterialVar.h"
#include "obsdk/public/vgui/ILocalize.h"
#include "obsdk/public/view_shared.h"
#include "obsdk/game/client/iviewrender.h"
#include "obsdk/game/client/viewrender.h"
#include "obsdk/game/client/game_controls/commandmenu.h"
#include "obsdk/public/istudiorender.h"
#include "obsdk/game/client/hudelement.h"
#include "obsdk/sdk_adds/IGameConsole.h"
#include "obsdk/public/icvar.h"
#include "obsdk/public/tier1/convar.h"
#include "obsdk/public/inetchannelinfo.h"
#include <tchar.h>
#include "obsdk/public/tier1/bitbuf.h"
#include "obsdk/public/iachievementmgr.h"



achja und ul.to
ist down atm..
Counter-Strike: Source

Thu 21. Jul 2011, 17:25

by sandaasu Go to last post
8 772
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Go to first new post CSS OB SDK Posted on: Wed 20. Jul 2011, 15:29

sandaasu

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hat jemand die komplette orange box css sdk?

also nicht die komplette is ja quatsch, die neuste sdk zum compilen des leaked DH ^^
Counter-Strike: Source

Thu 21. Jul 2011, 17:25

by sandaasu Go to last post
8 772
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Go to first new post CSS OB SDK Posted on: Wed 20. Jul 2011, 15:29

sandaasu

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oh ok und wo genau?
die bei tools richtig?
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Thu 21. Jul 2011, 17:25

by sandaasu Go to last post
8 772
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Go to first new post CSS OB SDK Posted on: Wed 20. Jul 2011, 15:29

sandaasu

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installiert aber finde die files nicht oO
Counter-Strike: Source

Thu 21. Jul 2011, 17:25

by sandaasu Go to last post
8 772
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Go to first new post CSS OB SDK Posted on: Wed 20. Jul 2011, 15:29

sandaasu

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ich hab kein hl2 singleplayer ... egal danke trzdem
Counter-Strike: Source

Thu 21. Jul 2011, 17:25

by sandaasu Go to last post
8 772
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Go to first new post osh frage Posted on: Tue 19. Jul 2011, 12:34

sandaasu

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warum stellt er dann einen solchen link hier rein wenn man dort nichts findet ?
gut ausser den externen cod4 hach ?
Laberecke

Wed 20. Jul 2011, 00:18

by KN4CK3R Go to last post
6 411
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Go to first new post osh frage Posted on: Tue 19. Jul 2011, 12:34

sandaasu

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hey ich habe den "sourcecode button" hier gesehn und mich auf dem SVN als "annonymus" angemeldet, kann aber die src codesnicht anschauen..

ist das so gewollt? ^^

greets
mike
Laberecke

Wed 20. Jul 2011, 00:18

by KN4CK3R Go to last post
6 411